• Breaking News

    Tuesday, April 27, 2021

    Assassin's Creed Assassin's Creed Valhalla Tech Support/Bug Report Megathread Part VIII

    Assassin's Creed Assassin's Creed Valhalla Tech Support/Bug Report Megathread Part VIII


    Assassin's Creed Valhalla Tech Support/Bug Report Megathread Part VIII

    Posted: 27 Apr 2021 04:00 AM PDT

    Title update 1.2.1 should be live now, which also means a new tech support megathread. Previous tech support megathreads will be linked at the bottom of this post.

    Tech support posts are generally banned on the subreddit, but we are creating this megathread for people to share and help each other with various technical issues they may have. These include, but are not limited to: questions, game crashes, performance, spec requirements, bug reports, issues with visual degradation etc.

    Make sure your PC specs meet the minimum requirements of the game!

    List of currenty known issues - Updated April 27th

    Make sure you also have the latest graphics drivers installed! At the time of this post those are 466.11 WHQL for Nvidia and 21.4.1 WHQL for AMD.

    Provide any information you can - platform, PC specs, what version of Windows you're using, what issue you are having and how to potentially reproduce it etc. Any information you can give might be useful to other users to help solve your problem.

    If you're reporting Valhalla issues that contain spoilers for the main story, present day or any other narrative content, make sure to properly hide them!

    How to hide spoilers:

    >!Eivor is a Viking.!< 

    Result: Eivor is a Viking.

    DO NOT leave any spaces at the start or the end. You can also use the "Spoiler" function in Reddit's text editor.

    If you can't find a solution for your problem, you can also visit the Ubisoft Support page for Valhalla, the official Player Support forums or the #tech-support channel on our official Discord.

    Previous Valhalla Tech Support megathreads:

    Assassin's Creed Valhalla Tech Support Megathread

    Assassin's Creed Valhalla Tech Support/Bug Report Megathread Part II

    Assassin's Creed Valhalla Tech Support/Bug Report Megathread Part III

    Assassin's Creed Valhalla Tech Support/Bug Report Megathread Part IV

    Assassin's Creed Valhalla Tech Support/Bug Report Megathread Part V

    Assassin's Creed Valhalla Tech Support/Bug Report Megathread Part VI

    Assassin's Creed Valhalla Tech Support/Bug Report Megathread Part VII

    submitted by /u/Ghost_LeaderBG
    [link] [comments]

    I'm kinda bummed we never got an AC game set in ancient Rome.

    Posted: 27 Apr 2021 03:52 AM PDT

    We had Rome during the Renaissance(brotherhood) and stuff involving the ancient Romans(Origins), but never a game actually set in Rome/the ancient Roman empire, and it bums me out. I'd have loved going around Rome when it was at its full glory to see all the amazing architecture when it was still pristine.

    submitted by /u/steveosek
    [link] [comments]

    I am honestly amazed at what a fantastic job Magnus Brunn (male Eivor VA) has done upon finishing the game. He made the character 100 times more captivating.

    Posted: 27 Apr 2021 09:44 AM PDT

    I'm gonna be honest, when I first started playing Valhalla I didn't like Magnus's voice. I expected a voice like Kristofer Hivju's style - a strong, rugged, savage voice. Magnus's voice was a bit on the quavery and softer side.

    But about 2-3 hours in and I started to realize that Eivor is heavily connected to Odin, I absolutely fell in love with Magnus's performance. He completely nailed that mysterious, grim dark, all knowing god vibe. Odin is called Havi for a reason, he is not like Thor or Tyr, and I'm so glad Eivor as a 'smart Viking' broke the trope of Vikings depicted in popular media.

    Magnus's voice work is what really made the character - throughout the entire game IMO he has never given a mediocre performance. I cannot think of someone else who could've done this as well as him and I think him and the casting crew did a phenomenal job.

    On a side note, I also started watching the last kingdom and my god is this guy fucking talented at what he does. Every time he's on screen it's just something else entirely.

    submitted by /u/NearbyWerewolf
    [link] [comments]

    Haytham Kenway is the greatest (non) protagonist in this whole series

    Posted: 27 Apr 2021 09:35 AM PDT

    Just finished replaying Rogue remastered and now almost through AC III, and goddamnit, why did we never see more of Haytham Kenway. Frankly, why did we never see more of the nuanced storytelling where Templars were people with conflicting but understandable viewpoints, and post assassination sequences made you really question what you had done? What I would give for a game that sees Haytham turn away from the Assassin's and become a Templar, become THE Templar.

    submitted by /u/Brinsorr
    [link] [comments]

    Just got my Platinum trophy on Valhalla! My first on an AC game, and I have to say I really enjoyed it.

    Posted: 27 Apr 2021 09:01 PM PDT

    sure it was a little buggy, but I'm now looking forward to the dlc.

    Having read and watched The Last Kingdom and enjoying Norse mythology, this story was a lot more enjoyable to me than some of the previous ones.

    submitted by /u/lessons_learnt
    [link] [comments]

    Thoughts on a US Civil War AC game

    Posted: 27 Apr 2021 04:32 PM PDT

    I was thinking about AC locations and thought that due to it being very well known as well as AC having a large fan base from the US, I believe a civil war game could work well. Obviously the war was centred around slavery, something I assume the Assassins would be fervently against. You might be allied with Abraham Lincoln and the Union, fighting to preserve America as a nation founded on freedom and prosperity, as well as to end the practice of slavery. Historical characters like Ulysses Grant, a future president, who was the general of the Union in its later years after George McLellan was removed from his post, as well as many from the confederates, such as the master general Robert Lee, and the President of the Confederate States, Jefferson Davis could play an important part in the game. The map would consist of the states from around Pennsylvania to Louisiana - the American South west mostly - as that was where most of the fighting and diplomacy took place, with cities like Washington D.C. and New Orleans being important locations which the assassins might have had bureaus at. This would also ensure that the map was not going over the well trodden ground that Red dead Redemption 2 took place in. The game would most likely span about 10 years from when tensions began to rise around the issue of slavery, to after the end of the Civil War and the beginning of reconstruction in the south. Here's a couple of videos by Oversimplified on the Civil war: https://www.youtube.com/watch?v=tsxmyL7TUJg https://www.youtube.com/watch?v=sV6uuMAnJUE

    I imagine that the gameplay would consist mostly of assassinations and war strategy/fighting, with AC Syndicate style assassination missions as well as large scale battles across many diverse locations. Guns of course would play an important role, however I do not thing They would become too overused and repetitive, as most rifles were still muzzle loading flintlocks, and the bolt action mechanism was only just gaining its footing. Moreover, swords were still used heavily in battle. Rapiers and sabres would be the main sword types, flintlock pistols, and six-shot revolvers as side arms as well as the aforementioned muskets and bolt action rifles. I think that the player would start out as a high ranking assassin, perhaps a descendant of Connor Kenway. Combat would be a mostly modelled around AC unity, but with elements from games like AC3 with body shielding, and parkour and stealth would also be modelled around unity, with indoor stealth making a return and tree climbing from AC3 in certain forested areas of the map. I think a semi-regenerating health system would be optimal, with rations made from skinning animals, similarly to Red Dead Redemption 2. I'd also like to see properly fleshed out, cinematic side quests make a return.

    submitted by /u/TheonlyPatrick
    [link] [comments]

    Well, Valhalla sure made me appreciate horse footsteps.

    Posted: 27 Apr 2021 04:43 PM PDT

    Actually hearing my horse move after today's update made the game feel immersive again instead of a weird humming noise. After playing Cyberpunk and Outriders, I've grown pretty accustomed to bugs but missing sounds is just a little too glaring. Glad the fish are back too.

    submitted by /u/EriktheRed987
    [link] [comments]

    Just finished the last DLC of AC Odyssey, and I wanted to talk about something (Odyssey DLC spoilers)

    Posted: 27 Apr 2021 09:05 PM PDT

    I really don't like Layla.

    First of all, I want to say that I haven't played Origins or Valhalla yet, but I will soon enough. (I'm saying this since I know her story is also in these games)

    But I wanted to talk about how I really don't like her. She wasn't worth it. Kassandra went through so much pain, she lived centuries, suffered because of a task she didn't ask for, but still, she delivered in the best way she could. And what does Layla do?

    She comes in and fucks everything up. She clearly has no control over the staff, she KILLED her closest ally and friend and showed how unworthy she was of the power she had. Kassandra went through so much just to give her the staff, without knowing the real reason, and then Layla does that.

    I really don't care about the "advantage" the Assassins have now because of the staff, that was never the point. She is a negative character, she has a cocky personality without any good reason, and I didn't enjoy her arc at all, just playing this game, and I don't think I would in the other games.

    Also, the difference between her and Kassandra is mindblowing. A misthios from that time was more capable and mature than she will probably ever be.

    What do you guys think?

    submitted by /u/mohamedgaber99
    [link] [comments]

    Why does Valhalla not have an equip set option like Odyssey?

    Posted: 27 Apr 2021 09:37 AM PDT

    The ability to equip entire armor sets at once was such a fantastic quality of life improvement for Odyssey, I can't see why they haven't added it to Valhalla! Has Ubi mentioned any plans to add this in the future?

    submitted by /u/ouchiemybrain
    [link] [comments]

    Made this alternate AC Valhalla logo, wondering what you guys think. It is a bit less dramatic, a bit more true to the original assassin emblem and mimics the AC Origins logo in design. Odal rune = heritage, inheritance - also Odin.

    Posted: 27 Apr 2021 01:54 AM PDT

    10 hours in Valhalla. Already one of my favorite Action RPG’s. When does it get bad?

    Posted: 27 Apr 2021 01:01 PM PDT

    I see a lot of mixed reactions towards Valhalla, saying it's ultimately disappointing or whatever. But I gotta be honest, the first 10 hours of this game has blown every AC game other than Black Flag out of the water (no pun intended).

    I guess my question is, at what point does the game become bad/boring? Because I know it's still early but so far I'm loving it. The story is probably the best story I've ever seen Ubisoft tell, Sigurd and Eivor are awesome af. But seriously, what is everyone complaining about?

    When does the game get bad?

    submitted by /u/noblejosher
    [link] [comments]

    I’ll admit I was wrong about Valhalla [Heavy Spoilers]

    Posted: 27 Apr 2021 06:18 AM PDT

    I recently made a post about Odyssey being better than Valhalla, IN MY HUMBLE OPINION. I gave reasons as to why I felt this way, one of those being that I liked the story in Odyssey more (I played as Kassandra, who is apparently canon, so perhaps that helped my experience with the story a little more than Alexios users. Just a theory).

    That being said, I was wrong. Well, sort of. I still find the main "in-Animus" story of Valhalla to be slightly inferior to Odyssey. I just wasn't a fan of the Viking lore and warfare storyline about the Raven Clan allying themselves with England and all the politics involved. Those long battles that had you taking over castles and strongholds got long and tedious. I never want to see a battering ram again.

    BUT, what I greatly appreciated was the Isu/story of the game, and things that happened OUTSIDE of the Animus. The events that took place with the "Norse Gods" were mind blowing, especially after getting all the anomalies done.

    I will admit that Valhalla did a much better job with handling the Isu storyline and making us look forward to things to come outside of the Animus.

    submitted by /u/MeatloafAndWaffles
    [link] [comments]

    Valhalla changing hammer size

    Posted: 27 Apr 2021 08:13 PM PDT

    Was playing around with some hammers and noticed that like spears they change size when they're unsheathed. With spears it's not too noticeable, but for some reason the hammers really bother me lmao. Watching them grow into comically large mallets as you pull them out just looks wrong, does anyone else wish they'd stay the same size as they do on your belt?

    submitted by /u/norwegian_fjrog
    [link] [comments]

    I just found out that replaying Unity's Dead Kings missions also give you money again

    Posted: 27 Apr 2021 08:17 AM PDT

    So I was replaying last few missions for full synchronization and after finishing 4th from Dead Kings I realized I got 25000 F. Then I replayed 3rd one and I got another 10000 and that one shouldn't take more than 5 minutes.

    Before y'all go all out on me for not doing It belongs in a museum or some other heist I had to stop playing because I was getting ready for work

    submitted by /u/WeetzCRo96
    [link] [comments]

    How Ubisoft built the world of Assassin's Creed Valhalla

    Posted: 27 Apr 2021 04:09 AM PDT

    Just Finished Assassin's Creed 3 Remastered

    Posted: 27 Apr 2021 05:21 AM PDT

    Spoiler Warning if you somehow haven't played Ac3 yet. So as per the title, I just finished AC 3 Remastered (I only got it because it was cheaper than buying the dlc and AC Liberation separately for my PS3 version). And I gotta say, I absolutely loved it. Hadn't played it since probably 2014 and kinda stopped playing the series after Unity. But I have been doing a marathon of the series this year starting with the first AC. LAST CHANCE FOR SPOILERS Even though I loved the whole game, I kinda forgot how sad and depressing the ending is. Sure you've defeated the Colonial Templars, especially Charles Lee, but at what cost? You were forced to kill your best mate and father, your mentor passes away, your tribe is forced to leave their home after the land being sold off. After speaking with a Frontiersman, it seems the newly formed Congress was just as bad as the British, according to him (I'm not American so idk how accurate this is). And to top it all off, when the British left New York, Connor witnessed the first signs of the Slave Trade it looks like. It just seemed that despite all of Connor's hard work and sacrifice, it seemed to not really change much in the end. I suppose a positive is how the Homestead turned out and the rest of the Assassin Brotherhood but for how long? I still loved the game and is honestly one of my favourites of the series. I am looking forward to playing the Tyranny of George Washington and AC Liberation for the first time. Apologies if this seems like I'm rambling on but I kinda wanted to get that off my chest. Would like to see how y'all feel about this or just the game in general? :)

    submitted by /u/assassin-18
    [link] [comments]

    How to explore the Assassin's Creed Universe guide v2

    Posted: 27 Apr 2021 11:12 AM PDT

    A Very Positive and Long Review of Assassin’s Creed: Valhalla

    Posted: 27 Apr 2021 11:55 AM PDT

    (Please remove this post mods if this is not allowed here!)

    https://preview.redd.it/x3bxbye2jrv61.jpg?width=3840&format=pjpg&auto=webp&s=269d8352562abde27ba3eb0c4847dfc3e135a466

    I finally finished AC Valhalla after nearly 100 hours, and playing since November and wrote up a detailed review. I have an even longer version where I discuss the recent controversy in Ubisoft and have also included the great screenshots I captured - this is on my medium page which I will put in the comments.

    With all that out the way, let's get into my review of Assassin's Creed Valhalla, I will break this down into multiple sections. For context, I played as the male Eivor. I have seen some comments saying this game is very bloated and way too long. My time in Valhalla clocked in at about 96 hours, which included getting the Ravensthorpe settlement to 6/6, completing the Sigurd narrative, the Asgard narrative, the Order story and the Vikings vs Wessex story. This game is massive, but I feel it is on purpose, the team at Ubisoft wanted to create the definitive historical Viking experience, and just threw everything at Valhalla in this regard for better or worse.

    Story:

    Assassin's Creed narratives have always fluctuated in quality and appeal for me. The Ezio trilogy is widely considered to be some of the best, culminating in the emotional finale of Revelations, which sees the paths of Altair and Ezio finally cross. The Kenway saga also contains some great stories, with AC3 finally giving some humanity to the Templar Order by letting us play as the witty Haytham Kenway, who has a similar relationship to his son Connor as Darth Vader does with Luke (There are many parallels with the Kenway saga and the Star Wars prequel trilogy, especially in Rogue and 3).

    I feel the development team behind Valhalla (Ubisoft Montreal) in particular excel in this regard, being the same team behind the excellent AC4 Black Flag and Assassin's Creed Origins and it is not surprising two of the best characters in the franchise have come from these entries especially the protagonists: Edward and Bayek. Darby McDevitt has served as lead scriptwriter on Revelations and Black Flag while being the Narrative Director on Valhalla, so it is not surprising his involvement usually leads to some of the best stories in the AC franchise.

    Like I said earlier, I believe the team wanted to make the definitive Viking experience in gaming, and I feel this is evident in the story. I am not sure how much the studio was influenced by the TV show 'Vikings' but I feel both are attempting to achieve something similar. Eivor Wolf-Kissed, the protagonist, had his family slaughtered in front of him as a boy before being saved by his friend Sigurd Styrbjornsson. Sigurd's father adopts Eivor as his own soon after. Sigurd is next in line to his father's Jarldom but due to the emergence of Harald Fairhair as the King of Norway, Sigurd's father submits to Harald's service. This prompts a mass exodus of Sigurd, Eivor and their friends (known as the Raven Clan) to carve out their own kingdom in England.

    The story sees Eivor travel around England making alliances with various warlords, Thegns and Kings to help the Raven Clan grow. Each zone carries its own individual and unique story arc and in traditional Assassin's Creed fashion, you rub shoulders with the historic titans of the era. Ivar, Ubba and Hafdan Ragnarsson (The sons of Ragnar Lothbrok of 'Vikings' fame) all feature prominently, along with King Alfred of Wessex, who also happens to be head of the Order of Ancients (with a fun twist), a 17-year old Rollo, who would found the Norman dynasty that would eventually spawn William the Conqueror, with some lesser known but important figures like Guthrum the King of East Anglia.

    These mini-arcs ranged in quality but I was surprised at how the narratives stayed fresh. I particularly liked the arc near the Welsh border with Ivar, Rhodri and Ceolbert, ending with Ivar carrying out a blood eagle on the Welsh king before admitting to Eivor he killed Ceolbert to get him on side to kill Rhodri. Ivar was a total bastard, but was a great character who lived as a real brutal Viking — I had to send him to Valhalla (don't hate me). Other notable ones for me are the 'Wickerman' arc in Glowecestre just for the cool dive into English paganism, and I enjoyed the arc with Hafdan and the war with the Picts a great deal.

    Underlying this whole story is the relationship between Eivor and Sigurd, which has been slowly deteriorating after Sigurd returned from the Middle East with two 'Assassins' (Hidden Ones) Hytham and Basim. Basim believes Sigurd is 'special' and blessed by the Gods, much to Eivor's confusion. But as it turns out Sigurd, Basim and Eivor are all reincarnations of the ISU (an advanced precusor race of humans) versions of the Norse Gods. Eivor is Odin, Sigurd is Tyr and Basim is Loki.

    For me the best part was the relationship with Sigurd. He was constantly a source of frustration for me in his delusions but I stayed loyal to him as a brother, I did not sleep with Randvi, I followed his lead with Fulke and sent Dag to Valhalla. This resulted in Sigurd happily making me Jarl and sticking around to support me and the Raven Clan (if you make poor choices he will stay in Norway). I liked this moment of reconciliation between the brothers and it made Sigurd far more likeable towards the end.

    I also liked the twist with Alfred the Great as the head of the Order of Ancients. Throughout the game Alfred actually helps you destroy the Order. He inherited the position from his father, but as an extremely pious man, the heresy of worshipping the ISU disgusted him. The ending leaves Alfred telling Eivor he is going to reform the Order and have it focus on the Christian God instead — essentially Alfred is the man who sets up the Order of the Knights Templar, which are the main antagonists of the AC games set after this time period.

    Now my main criticism for the story is the Asgard arc and its relation to the main narrative. Maybe it was obvious because the actors who play Eivor, Sigurd and Basim also play Odin, Tyr and Loki, but I never realised what I was playing was actually important to the story. I just thought it was Valhalla's way of showing us Norse mythology, because it is really just following the mythical stories. Because how can Mimir, Fenrir or Jotunheim exist in our world? So when Basim betrayed me and started talking about how I killed his son, I did not know what the hell was going on. I hadn't finished the Asgard arc, but even if I had, I would be confused. As it turns out, you can do the animus anomalies that show how it looked in real life, and not with the Norse mythology skin, but it was still confusing. (I recently watched Darby's spoiler filled discussion on Ubisoft NA where he says he wishes they could have adjusted this because many people other than myself found it confusing)

    Another small gripe is because of the more live service nature of this game, the story is kind of left open at the end — to be filled by the upcoming DLCs. There are plenty of questions left around Eivor (why is his grave in America?) but hopefully these will be answered.

    Now let's get to Eivor. Like I said I played as the male version and I feel this really fits the brothers storyline with Sigurd, I can't imagine it hitting as much with Eivor being a female (as they are in cannon). Eivor is great, obviously a badass Drengr who is extremely brutal towards his foes, but is very warm to his allies and his friends. Also a very tolerant man (maybe ahistorically so?) and is willing to listen to the points of view of other religions and does not discriminate based on external factors. Ravensthorpe exists as Utopia in this regard, a blend of Norse, Danes, British pagans, Saxon Christians and of course two Muslims. Eivor also is a poet, which makes him stand out among the other more brutish characters. His more gentle nature can contrast with raiding monasteries ('Burn Christ's house and steal his gold' — or something along those lines is what Eivor shouts while jumping off the boat to attack Saxons defending monks). He just seems like a guy who enjoys life and will do anything for those he loves, and is also curious enough to learn about others and their cultures. Up there with one of my favourite AC protagonists.

    World:

    As an English person with a Irish familial background, born and raised in London, I am always hyped to play games set in our isles. Syndicate took place in a period and place I like (1868 London), and walking streets you know but over a hundred years ago was a pleasure. We were taught the Battle of Hastings and the Norman Conquest of England in secondary school, but I never had much of an interest in the Viking conquest of England. We did a module in University looking at the Bible and History and read about King Alfred's bible and the Saxon hostility with the Cornish church, but that was the extent of it. I didn't start watching the show Vikings until I started Valhalla either, so my knowledge of this period was limited.

    I cannot stress enough how much Ubisoft Montreal's depiction of this era has got me invested in this period of history. I feel like a theme of the RPG series is new cultures fighting over control in the ghosts of glorious empires long dead. In Origins, you have the Greeks and Romans fighting for control in the ruins of Ancient Egypt, in Odyssey you have Sparta, Athens and Persia fighting for Greece in the ruins of the Mycenaean civilisation and in Valhalla, you have the Saxons, Danes, Norse, Britons and Picts all vying for control among the ruins of Roman Britain.

    I had never really considered how long the Roman ruins must have lasted, but seeing these towns and cities all built among the ruins of the glory of Rome was fascinating. Decrepit bath houses, destroyed Roman walls or decaying coliseums litter the main hubs of Valhalla, while numerous leading characters make their homes in old Roman villas. In a place like Jorvik, you have a beautiful contrast of Norse architecture mixed with Christian churches and Roman buildings all coated in snow. It is a very interesting visual of the cultures all mixing together. London feels like a decaying Roman city and it helps the region feel far seedier than somewhere like Lincoln, which seems to retain some of the Roman splendour.

    Much to my shame, even as a person born and raised in England, I was pretty ignorant of the country's different biomes. It is easy to view England as land of giant forests and farmlands, but Assassin's Creed does well to emphasize the subtle differences. Lincoln has far more dense foliage, while Hampscire and Essex contain beautiful farmlands. Glowecestre, Nottingham and Eurvicsire are full of hills and mountains often coated in snow. Norwic and East Anglia feel more marshy, while Mercia feels more neutral, a land of trees and green but not as dense as somewhere like Lincoln.

    I feel the team have done a great job at making each region feel distinct through often minor topographical differences and density in flora. It is fun to see places that are stereotyped as being oppressively grey and hopeless in England 2021 like Grimsby, only to be quaint little Viking fishing villages in Valhalla.

    I am also very happy that Norway and Vinland were included in the game. Norway is absolutely stunning and the raw scale of the natural surroundings is a sight to behold, and even more important, fun to explore. Scaling giant cliff faces while some of the mesmerising score plays feels so epic and just sailing around the frozen Norwegian wasteland and raiding the odd settlement can feel very relaxing. It is a great contrast to the green fields and forests of England and helps us visually understand why the peoples of Scandinavia immigrated in their thousands to the British Isles.

    One of the most welcome surprises of Valhalla was Vinland. I wasn't aware of this territory even being included in the game, and I was actually unaware of the Vikings (apart from Leif Ericson) having quite a long history of interacting and mostly fighting the native peoples of Canada and the Northern part of the modern United States (ACV is taking historical liberties with a viking settlement being set up in the 9th century). Again, it is great to see yet another biome that feels incredibly distinct compared to the others in the game. It feels like the wilds of America, complete with turkeys, mountain lions and elk. As a long time fan, it was great to once again interact with the Mohawk tribe, and it nicely ties in with Assassins Creed 3 by once again having us visit the massive door unlocked by an Apple of Eden, which both Haytham Kenway and Desmond visit in AC3.

    I loved exploring Vinland and also loved the inclusion of the Native canoe, which handles differently than the other boats in the game. From a gameplay standpoint, I also feel that it takes inspiration from Eventide Island in The Legend of Zelda: Breath of the Wild, as in both you must start with all your weapons and equipment being removed. It has a nice element of survival in a game where you are largely overpowered. I went as a topless Eivor for most of it, feeling like Colin Farell playing John Smith in Terrence Malick's The New World. Also the soundtrack callbacks to AC4 and Rogue in Vinland made being a long term fan feel very rewarding. I loved the surprise of Vinland and have gone back even after completing everything there to just soak up the ambience.

    If I had to include some small little nit-picks I would say the New Forest is absolutely tiny and does not feel much like a forest at all. I also feel some of the cities are a bit lifeless like Norwic or Grantebridgescire. Jorvik, London and some others make up for this but I don't know why this was not as consistent across the board.

    Gameplay:

    Many Assassin's Creed fans have decried the series moving to an open world RPG format, which began in 2017 with AC Origins. I have enjoyed these past three entries far more than the older games. In my mind, the older games present no challenge mainly because the combat is easy from start to finish, while the RPG trilogy is at least engaging before getting easier. I also love the massive open world recreations of these time periods as I outlined earlier in the review.

    In terms of combat, I feel Valhalla is moving in a better direction. I preferred the combat of Origins to Odyssey as it felt more grounded. Odyssey to me felt far too over the top, with the special abilities becoming slightly ridiculous. I feel Valhalla strikes a nice blend as the special abilities are more realistic. The tackle and punching move is my favourite, although it is very overpowered, allowing you to target an enemy and quickly mash R1 and L1 to deal as much damage as possible and potentially kill the enemy with a headbutt. The axe throw is also very satisfying and useful, as is the ground pound. I also thought the ability to play dead was a fun touch, and I liked calling in a wolf for a quick attack.

    In terms of straight up combat, Valhalla presents you with quite a good set of options. After upgrading Eivor, you can eventually dual wield whichever weapons you please, even heavy shields. Your primary attacks are defined by the weapon in your right hand. A club or hammer is better for flooring your enemy, a great sword is better for dealing with crowds, while an axe is good for medium crowds and one on one damage. The weapon in your left hand will have one type of special attack, for the great sword this is a charge mechanic, for the hammer it is a leaping slam, and for the axe it is a quick flurry of slashes.

    Valhalla adds both a ration mechanic for restoring health and a stamina meter. I actually like both these additions a good deal as it makes the combat less hack and slash than the two other RPG games and genuinely makes earlier encounters a challenge. Dismemberment also makes its first appearance in an AC game to my great joy, and whacking a Saxon's head off with an axe is very satisfying.

    My main problem with Valhalla's combat is it gets a bit too easy once Eivor is fully upgraded because it seems you have too many rations, health and stamina for most foes to be a challenge. I recently finished Ghost of Tsushima, which has a similar problem but the enemies in that game are far more defensive and can counter your attacks, so there is always the potential for you to die quickly. I think Valhalla could learn a lot from Tsushima's combat, as it feels more weighty, more tactical and more rewarding to master. It also requires you to have different approaches to effectively deal with different enemy types while as in Valhalla, you can basically use the same strategy for most.

    I liked the raids in Valhalla a lot, and it was fun to raid massive monasteries and enemy camps. I really like the new fire mechanics, where you can essentially throw a lit torch onto any thatched roof and it will be slowly consumed by flames making the air around it full of smoke. It is sinister to like this, but I feel like it adds a lot to the raids.

    Side quests return but they are far more natural here. Instead of having a checklist or easy to see objectives, the side quests are mini-stories to participate in that might not always seem obvious. You may see a child say something to you, then scurry off into an alley. The game doesn't tell you to follow them, but the quest will happen if you do. My favourite one was on the border of Wales, where a man kept bragging he was king of a small hill. You go duel him to dispute it but spare his life. After you leave he starts bragging again, and this goes on for a couple duels before he accepts defeat. The bitesize nature and the variety keeps these fresh and worth doing.

    As with any RPG AC game, exploration is one of the most rewarding aspects. In Valhalla you are primarily seeking out Roman ruins, armour and abilities, but you can also find lore, including a long multi-page story of Aya from Origins. There are also some longer arcs, like finding the lost Drengr of Ragnar Lothbrok or hunting down large animals or fighting weird witches while high on mushrooms. All of which aren't anything too unique but together help spice up the experience.

    I think the RPG trilogy has nailed the exploration aspect, and I genuinely enjoy most of the quests and side activities. I would however, like the team to really look at Tsushima's combat and analyse why it is so much better than Valhalla's.

    Soundtrack/Score:

    I think this is one of my favourite video game scores of all time — no joke, I am listening to it right now as I write these words and have been listening to it while writing the entire review. Ubisoft Montreal really brought out the big guns for a big collaboration. Long time series composer Jesper Kyd of AC2 fame (also Revelations, Brotherhood and the original entry) is joined by Sarah Schachner who composed the excellent and mystical AC Origins score and has also created the soundtracks for AC Unity, Call of Duty Infinite Warfare and Anthem. Schanchner is a relatively young composer but I have enjoyed nearly all her soundtracks thus far, and like James Horner, she does often recycle certain elements across her work but I think it helps make her pieces immediately recognisable rather than the recycling making her work stale — it seems like a composer trademark more than anything. Topping this stellar trio is Einar Selvik, of Vikings fame, who lends his voice, and apparently most of his lyrics are actually sung in old Norse. Selvik is actually a pagan too which really adds some authenticity.

    I feel like I am a strong writer, but I have always struggled to review music. But I will give it a go. Kyd and Schachner's more relaxed ambient tracks are the highlight for me, the composition really helps transport me back to the era and I appreciate the diversity. For example, the tracks that play in Wessex rely on Christian style choir singers, whereas the Norwegian tracks use choral singing that feels more Scandinavian. Selvik's vocals, especially the battle tracks, really help put you in the heart of a Viking battle scene.

    Like I said, I am not the best at reviewing music, but this score is fantastic here are my favourite tracks in the game:

    Jesper Kyd:

    -The Frozen North, the Well of Wyrd, Nott, Dagr, Out of the North, The Bounteous Earth, The End of the World, Clouds of Northumbria, the Norse Giants.

    Sarah Schachner:

    -Sigurd's Choice, The First Departure, Frozen Lands, To the Next World, Frozen Lands, Ravensthorpe, the Twilight of Peace, All Things Must End.

    Conclusion:

    So by this point you probably can tell I absolutely adore this game. For me, every aspect of this game is really solid, with the score and world being absolutely top tier. With Origins, this is my favourite Assassin's Creed game to date and I immensely enjoyed the long process of exploring the vast world of Valhalla and seeing the sights of Anglo-Saxon-Danish-Norwegian England. I feel Montreal really just threw everything you would want into a Viking game, with varying degrees of success. You can raid monasteries, you can fight with the Sons of Ragnar Lothbrok, and fight against the Anglo-Saxons, Britons and Picts. You can explore Norway, you can even go to America, you can customise Eivor to have elaborate tattoos and hairstyles, you can sail your customisable longship along the rivers or out at sea, you can eat hallucinogenic mushrooms, you can explore Romans ruins, participate in sieges and cast judgement on your subjects as Jarl.

    Like the show Vikings, I feel the point of the scale of Valhalla is to try and just create the definitive Viking experience, and I am really excited to finally go to my ancestral home of Dublin and Ireland in the upcoming DLC, and later go to Paris. Assassin's Creed may have many flaws, but the commitment to recreating huge game worlds inspired by interesting and often overlooked periods of history (in gaming) has to be commended, and as a history lover it is a dream franchise to explore.

    submitted by /u/tommycahil1995
    [link] [comments]

    Not getting antlers from reindeers

    Posted: 27 Apr 2021 07:29 PM PDT

    Title basically says it all. I've killed 100+ of these guys and have only gotten one antler. I'm 100% done with everything else In the game besides these last few hunter requests. Please help.

    submitted by /u/ZingierOne3
    [link] [comments]

    Dumb idea for another entry.

    Posted: 27 Apr 2021 11:06 PM PDT

    Very high. But how about one during the Cold War. Assassins and Templars are on both sides. 🤷🏻‍♂️

    If someone thought of this first. Show me. I'd be interested to see this fleshed out better than I have.

    submitted by /u/SnooChocolates7041
    [link] [comments]

    Big Flatfish Location in Assassin's Creed Valhalla

    Posted: 27 Apr 2021 08:44 AM PDT

    What is that shoulder armor piece on the right shoulder of the Turkish Assassin's outfit: Revelations

    Posted: 27 Apr 2021 08:37 AM PDT

    It's for a book, I'd include a pic, but that's a big nope on this sub

    submitted by /u/CGPhillips2020
    [link] [comments]

    Game Maker's Notebook - Wintory (AC Syndicate Composer) chats with Jesper Kyd

    Posted: 27 Apr 2021 06:59 PM PDT

    AC3 Conflict Looms Stealth Reaper (No Blade, No Weapons, No Tools, Full Sync)

    Posted: 27 Apr 2021 10:07 AM PDT

    No comments:

    Post a Comment