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    Assassin's Creed [Day 49/60] Legacy of the First Blade: Episode 1 - 'Hunted'

    Assassin's Creed [Day 49/60] Legacy of the First Blade: Episode 1 - 'Hunted'


    [Day 49/60] Legacy of the First Blade: Episode 1 - 'Hunted'

    Posted: 29 Oct 2020 06:00 AM PDT

    AC Marathon 2020 - Day 49

    Legacy of the First Blade: Episode 1 - 'Hunted'

    Hello, Assassins! Today we begin the Legacy of the First Blade DLC of Odyssey with the first episode, 'Hunted'. We're teaming up with Darius and his son, Natakas (if playing as Kassandra) or his daughter, Neema (if playing as Alexios) to defeat the Persians and learn more of the Order of the Ancients.

    Today's Targets: Mysterious Assailant, Doctor or Magistrate, The Conspirator, The Huntsman


    ODYSSEY NOTES

    Please note, it is strongly recommended to play on New Game Plus. It'll be easier to keep up with the fast pace of the Marathon not having to worry as much about resources, money & gear, and leveling up your character and ship.

    During the Marathon, we will be playing the family story, and the First Civ story. We will not be covering the elimination of all the Cultists, only the ones as defeated during the other two story lines.

    Support quests are required but you can usually do them in any order. They are listed as separate quests, but are in support of a main quest.


    DAILY OVERVIEW

    Legacy of the First Blade, Episode 1 - 'Hunted'

    1 - The Horseman Cometh
    Receive a mysterious letter and travel to Potidaia, save civilians in the nearby burning village, meet a new friend
    2 - Shadow of A Legend
    Track down the Order Elite, fight a mysterious assailant, meet Neema/Natakas at the hideout *
    *
    3 - More Questions Than Answers**
    Get to know Neema/Natakas as you do some hunting
    4 - Hunting the Huntsman
    Follow up on some leads to find the Huntsman
    4.1 (Support) - Starting the Hunt
    Talk with Neema/Natakas at the hideout
    4.2 (Support) - Mysterious Malady
    Investigate a village infected by a plague
    4.3 (Support) - Revealing the Recruiter
    Infiltrate Olynthos Fortress and retrieve some documents for Darius
    4.4 (Support) - Whimpers Through the Fog
    Speak with an informant whose son was taken by a madman, find and confront him
    4.5 (Support) - Piecing the Puzzle (obtained after completing the other support quests)
    Return to the hideout and discuss what you've discovered
    5 - Protector of Persia
    Reach the forest where the Huntsman hides and kill him, return to the hideout

    Side Quests for additional XP

    The Order of Hunters, A Curious Request, Taking Out the Competition


    DISCUSSION

    Share your feelings about today's sequence in the comments below. What did you think? Talk about what you liked, what you disliked, and your general thoughts. Feel free to engage with others and ask questions of your own!

    Being active in discussions will make you eligible for an official Marathon giveaway. More info in the 'Giveaway' section below.


    WALLPAPERS

    Make sure to download the official Marathon wallpapers for Assassin's Creed Odyssey!

    Kassandra

    Desktop 16:9 || Desktop 16:10 || Mobile

    Alexios

    Desktop 16:9 || Desktop 16:10 || Mobile


    FAN CREATIONS

    Here is today's Fan Art of the Day for Assassin's Creed Odyssey.
    Artist: Pauline De Hoe

    Featured Video: Assassin's Creed Odd is He (AC Odyssey Parody)
    Creator: Rigamarole


    2020 Schedule

    September 11th - Assassin's Creed Unity
    September 21st - Assassin's Creed Unity: Dead Kings
    September 22nd - Assassin's Creed Syndicate
    October 1st - Assassin's Creed Syndicate: Jack the Ripper
    October 3rd - Assassin's Creed Origins
    October 13th - Assassin's Creed Origins: The Hidden Ones
    October 15th - Assassin's Creed Origins: Curse of the Pharaohs
    October 17th - Assassin's Creed Odyssey
    October 29th - Assassin's Creed Odyssey: Legacy of the First Blade
    November 2nd - Assassin's Creed Odyssey: The Fate of Atlantis
    November 9th - Marathon End Discussion
    November 10th - Assassin's Creed Valhalla Launches!


    GIVEAWAY

    Three lucky winners will receive a copy of The Art of Assassin's Creed Valhalla!

    To be eligible for this year's giveaway, you must comment on at least 24 total threads across all games, including one thread from each game. (DLCs don't count as separate games.) Replies to other comments count as well. Engaging in discussion with other Marathoners is strongly encouraged!

    Your account must be older than the Day 01 post of this year's Marathon, and you will have to confirm your participation at the end of the Marathon by commenting on the final thread (Day 60) using a keyword given in the post.

    Please refer to our FAQ for additional details.


    TOMORROW

    Tomorrow, on Day 50 of the Assassin's Creed Marathon, we will continue to work with Darius and Neema/Natakas and take to the seas as we play Legacy of the First Blade, Episode 2 - 'Shadow Heritage'


    Follow us on Twitter || Follow us on Instagram || Marathon Megathread & FAQ

    submitted by /u/ACMarathon
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    I drew this a while ago but just figured I could post it here too. So here's a good doggo:

    Posted: 29 Oct 2020 07:36 AM PDT

    Found this at the bottom of the sea

    Posted: 29 Oct 2020 03:51 PM PDT

    Amazing Artwork By Coke Navarro

    Posted: 29 Oct 2020 10:36 PM PDT

    Assassin's creed logo pumped up, By Me

    Posted: 29 Oct 2020 11:33 AM PDT

    Bellec and Arno's fight was iconic. Any other one on one fights that you fondly remember?

    Posted: 29 Oct 2020 08:16 PM PDT

    The series has come a long way. We've seen multiple boss fights, more recently with the RPG elements in Origins and Odyssey. We've seen and fought one on one with some great bosses, an especially favourite one for me being the fight with Cesare Borgia in Brotherhood.

    But Unity's famous mission "Confrontation", in which Arno confronts his own teacher, the guy who introduced him to the Brotherhood, Bellec, and fought him was damn good. The emotion from both of them, and Bellec's compelling counterpoints, and the challenging fight in itself. All this on top of a tower with lightning in the background. Fighting on and on until they both fall into the building(Church, was it?) and the emotional ending. Bellec's memory reveals who he used to call "pisspot". Damn good writing for that mission. Any other one on one fights that was nearly as interesting in the series?

    EDIT: Honourable mention to Connor vs Haytham. One of the most tragic moments in the AC Series.

    submitted by /u/ChrisTravern
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    What would you say is the funniest moment in Assassin's Creed?

    Posted: 29 Oct 2020 08:28 PM PDT

    Shaun is my favourite character and he cracks me up every time but the one comment that properly made me do a belly laugh is when Desmond says "Wassa matter with you Altaïr" in Brotherhood and everyone starts arguing and Shaun is like "Anybody up for some reconciliatory yoga? Anyone?" Killed me.

    What about you?

    submitted by /u/ToesyToeNails
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    Tomorrow will mark 8 years to the day that ac3 was released

    Posted: 29 Oct 2020 07:51 AM PDT

    I only know this bc I randomly searched up the coming home trailer for the game bc I just love that trailer and ac3 as a whole.

    submitted by /u/connors69
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    I've been thinking about the series and I think one of its downfalls is that they don't stick with one character for multiple games now and I personally would like a return to that

    Posted: 29 Oct 2020 07:21 AM PDT

    I know ezio was played out to death but I think staying with one character for a couple of games could really improve the series. Edward would have been the perfect opportunity for this or even Arnaud.

    submitted by /u/Marlesden
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    If you had gained access to an animus, which of your ancestors lives do you wish to relive?

    Posted: 29 Oct 2020 05:58 PM PDT

    If you somehow had the chance to use an animus, how far back do you want to see the past through the eyes of your ancestor?

    submitted by /u/bookmark32345
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    Fan art for an Assassin's Creed game set during the anabaptist rebellion in Munster, Germany

    Posted: 29 Oct 2020 11:44 AM PDT

    Assassin's Creed game that more thoroughly explores Native American culture

    Posted: 29 Oct 2020 02:01 PM PDT

    I know AC3 has Conor but I feel like his Native American roots weren't touched on enough. I like how Valhalla seems to fully immerse you in Viking culture, would have liked the same for Conor.

    submitted by /u/blazbok
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    [SPOILER] THEORY | Yggdrasil: The Fates of Men

    Posted: 29 Oct 2020 01:15 PM PDT

    Curse of the Pharaohs missed out on a very special Pharaoh!

    Posted: 29 Oct 2020 02:45 PM PDT

    The Curse of the Pharaohs was a great DLC in my opinion but I feel like it's a lost opportunity - there is so much more to be told about the ancient pharaohs. Now, I did some reading on the history behind Akhenaten, Tutankhamun and the other pharaohs, and I noticed a very interesting detail.


    So in the COTP story we meet 4 ancient pharaohs: Akhenaten, Nefertiti, Ramses II and Tutankhamun.

    First off, Akhenaten comes to power in 1351 bc, with Nefertiti as his wife. He comes across an Apple of Eden and forces monotheism upon Egypt, with the worship of Aten, the Sun.

    Near the end of Akhenaten's reign, Pharaoh Smenkhare is also in power, very little is known about him historically.

    Around 1334 bc, Tutankhamun inherits the throne at the age of about 12. He reinstates the old gods and leaves the Apple to the priests of Amun.

    Like 50 years later Ramses II comes into power, rules for a long time, is a great war general and all that good stuff.

    Noticed something interesting there? Pharaoh Smenkhkare. In AC lore, that's the guy that founded the Order of the Ancients. And for some reason he's not even a part of the story. That's one hell of a missed opportunity.


    After every pharaoh Bayek killed we should have gotten a Unity type memory corridor showing glimpses into the story of Akhenaten's Apple and the founding of the Order of Ancients. Imagine what a story that could have been!

    submitted by /u/Zuazzer
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    How will Valhalla with Uplay+ work?

    Posted: 29 Oct 2020 11:24 PM PDT

    Are we able to play on the 7th if we use Uplay+? It says three days early access unless I'm misinterpreting it.

    submitted by /u/ArnoldSchwarzeneggir
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    Assassin's Creed - Animus Bayek statue by PureArts [Unboxing]

    Posted: 29 Oct 2020 10:23 AM PDT

    [Spoilers] Lost and Mythical Cities - Mysterious Setting Discussions

    Posted: 29 Oct 2020 09:00 AM PDT

    A common trait Assassin's Creed groups have is the constant theorizing about future settings, because historical tourism is one of the best parts of the series. Over the past few weeks I've written about over two dozen potential settings and often would discuss lost and mythical cities such as Ys, Barara, Iram, and Kitezh. Today I want to just focus on some mythical and lost cities that I didn't give any attention to. Most of these I think would work well as DLC rather than full games.

    North America

    Cities made of gold were popular mythical cities when the Spanish were colonizing the Americas. The most famous of these is of course El Dorado which was often believed to be in South America. Based on Isu sites I speculated it could be near modern-day Bogota, Lima, Machu Picchu, or the Delta of the Amazon River. Looking North was alleged to be another 7 cities scattered through the southwest US called the 7 Cities of Cibola. These were (obviously) seven native American cities filled with gold and treasure. The Zuni-Cibola Complex of sites around the Sonora Desert is likely what gave rise to these rumors combined with the myth of the gold cities dating back to the 9th century, Spain. In 1540 Francisco Vázquez de Coronado led an expedition throughout the southwest finding the city of Quivira along with other Adobe towns but never found any gold. This might be good side content for a game set in the southwest during the Mexican American War, or it could be a good DLC to a game set in Aztec Mexico. What really interests me is the combination of Aztec Mythology and this Spanish Mythology about the golden cities and islands of gold, and the thing that ties it all together is interestingly Vikings. I go pretty heavy into some theory/ conspiracy territory in THIS thread and would recommend checking it out for some ideas about Norumbega appearing in Assassin's Creed Valhalla.

    The other really famous North American site is the Fountain of Youth. Stories about a place that keeps one young started thousands of years ago, and were even told by Herodotus. The first Governor of Puerto Rico, Juan Ponce de Leon, was allegedly told that the fountain was on the island of Bimini, though within assassin's creed Lore, this was likely an intentional red herring. Ponce de Leon would become obsessed with the fountain and take several voyages to Florida looking for it. His last voyage was in 1521 when he was attacked and injured by an arrow after landing in Charlotte harbor. Within AC lore, this was purposefully done by native assassins protecting the Isu site due to Ponce de Leon getting too close. He would die from the wounds a few days later in Cuba. Ponce de Leon's enthusiasm has since caused many people to go searching for the fountain, and I think this would be a wonderful DLC for an Aztec and Mayan based game. Maybe templars are searching in the Yucatan and find a clue to show that it's not in Bimini but really in Florida, and our character could hunt them to Florida and work with local assassins there.

    Northern Africa

    I want to preface this by saying that Northern Africa actually wasn't always a large desert. 15,000 years ago, it was actually in a humid period and covered in grasslands, forests, and lakes. Lake Chad in the Chad basin is currently 521 square miles in area, but just 12,000 years ago covered over 150,000 square miles. Just within the past 40 years, the lake has shrunk 95% of its size from 1972. To the west are other major rivers including the Senegal and Niger which still exist, and have been historically important trade routes. Just to the north, though, was the Tamanrasset, a massive palaeochannel that was filled with water as late as just 5,000 years ago. In the middle of this channel was a volcanic dome that was eroded away leaving several rings making the Eye of the Sahara or the Richat Structure. You're bound to find tons of things online saying it might be Atlantis, which while a fascinating theory, it probably wasn't. Atlantis is most likely a myth based on the Minoan Civilization that was destroyed by the eruption of Thera; which was what Odyssey based its Atlantis on (combined with Isu). Despite this, the Richat Structure is almost definitely an Isu site, and was right around the location of the Mali Empire in Mauritania, making it perfect to fit in for a game centered around Mansa Musa, who could even tie back to Midas and his "golden touch". There is debate around whether or not the structure was ever inhabited, but some claim pottery and shards have been found there. At a minimum, it wouldn't be unreasonable to find a settlement or camp there made of tents.

    The rivers would dry up due to weather changes with the ice age, and between over-farming of goats and weather and climate conditions, the one fertile plains gave way to the desert over several thousand years, creating the Sahara we now have. In the late 15th century, a camel driver crossing the Sahara west of Egypt lost his way during a sandstorm during which his entire party had died. He wandered the desert lost and confused for days before being met by people who spoke a different form of Arabic and carried strange swords. They brought him to a largely white city in the desert named Zerzura and treated him with care and comfort until a mysterious golden ring appeared in his possession that the city guards became extremely angry over. They dragged him into the desert to have his hands chopped off when he escaped and eventually made it to Benghazi in Libya. He told locals the story and when they went to look for the city and oasis, they couldn't find it. Allegedly, though, this mysterious ring did come back with the camel driver and in the 1970s, al-Gaddafi took the ring for himself. Maybe the city was an isu city or an apple illusion? I'd love to see this mystery tackled in AC though, maybe as a DLC, where the lost city is found by our protagonist, and the inhabitants never let anyone leave who found it. Maybe the city isn't isu itself, but has a deep connection to the Isu or was an Isu factory of sorts, creating Rings of Eden which had the ability to reflect bullets. Perhaps this special golden ring had even more power than that.

    Anatolia

    Troy is best known for being the city-state that started the Trojan War and was a real lost city. After its destruction during the Trojan War, it was eventually repopulated by Greeks, but would be abandoned again. Located near Canakkale, Troy's walls have since been found again, with some potential for even precise sewer and wall placement as described by Homer. While it was a lost city for a while, it doesn't appear to be home to an Isu Vault. That said, I could see it being made a tomb or something like that in a game in Anatolia, as Perseus may have gained a Sword of Eden there, and Achilles who died at Troy may have held a PoE. I can definitely see Achilles having a shroud which kept him from dying in battle until an arrow in the foot caused him to trip and lose his protection.

    A thousand years before the fall of Troy was the Phrygian Empire, with the capital city of Gordion established by Gordias. Some stories say that he adopted a son named Midas, who did a good deed for a Sartyr and was granted a wish by Dionysus. He asked for anything he touched to be turned to gold and famously tried to eat an apple which then turned to Gold. A potential tomb of Midas lies beneath Gordion, and it'd be interesting to find if he was given another type of apple that made people think everything was gold, or if he was given a special piece of Eden that did indeed turn everything he touched to Gold.

    Eastern Asia

    To the east are some very famous lost cities. The first of which is Shangri-La. Now Shangri-La itself is entirely mythical and comes from a 1933 novel. It is, however, based on the travelogue of French Missionaries from 1850 and ancient Tibetan Manuscripts that describe the existence of seven Nghe-Beyul Khembalung. These are sacred Beyuls or hidden valleys within the Tibetan Mountains. Despite the heavy ties to Buddhism, some ancient Chinese texts from the Qin Dynasty even describe these lands. A realistic take on Shangri-La would be fantastic to see and could easily be a DLC for a game set in China or India due to both bordering Tibet and having owned the mountains at various times.

    Looking farther east we find another lost civilization, Yamatai. An ancient Sino-Japanese civilization from around 300bce-300ce, it existed at the height of the Yayoi period as the Yayoi people traveled across the strait of Korea and conquered the islands of Japan from the neolithic Jomon people. Yamatai has never been found, and thus speculation on it varies a ton. Some speculation marks it in modern Kyushu, in Southwest Japan, while other speculation puts it in the Strait of Korea near (or perhaps it was) Tsushima. My thought was that it could be an island among the Ryukyu Island chain. No lore exists on Yamatai, but there is an Isu Site right around the Ryukyu Islands near Taiwan. As a result, an island Yamatai like explored in Tomb Raider could make a solid DLC for feudal Japan or better yet, the Three Kingdoms China. During the three Kingdoms, Himiko came to power as a Shamaness-Queen of Yamatai, unifying the state after decades of warring between rival kings. Himiko has many different appearances tied to her, that of a seductive sorceress, an evil black magic user, a wise old woman, etc. Maybe we could see her as all of the above using a PoE to rule. Alternatively, as many historians think, Himiko may have been the Empress Consort Jingu who ruled as Regent. Both died in the mid 3rd century as well, and a DLC exploring the living Himiko or her Legacy would be fantastic.

    Isu times

    The Isu Era is the only setting here really deserving of its own game, but with that comes many issues of satisfactory lore after a decade and a half of build-up, and also whether it can satisfy the itch for historical fiction. Humans and Isu were at war with each other only for a few years about 75,000 years ago. From the lore we can tell, Adam and Eve were the first to escape the city of Eden, a garden-like city near Mt. Kilimanjaro in eastern Africa. While Adam and Eve appear to be the first humans to hold the ideals of the Assassins and have high Isu DNA concentration to resist the apples' power, their son Cain appears to have been one of the first to hold the ideals of what would become the Templars. Other major cities we know about are Feyan and Atlantis. Atlantis' lore is somewhat messy due to the way that the Odyssey DLC presents itself. It's unclear how much of the memory was edited for Kassandra, how the city really looked, etc. Based on the memory shown to Desmond in Revelations, it appears most cities were large glassy structures, meaning either Atlantis was some strange exception or the memory was heavily altered. Feyan also appears to have been an important city, being where Juno went after being exiled from Atlantis, meeting with her father, Saturn, there. Juno was part of the Capitoline triad of Isu Scientists, which to me signals that Feyan was likely either the city of Rome or the city in modern-day New York that stood over the Grand Temple. A game exploring these cities and assassinating Isu and dealing with Human drama during the war leading up to the great disaster could be fascinating for sure. Perhaps this would be the best way to make a modern-day game and ending for the series. 50/50 Modern Day and Isu times for an all-out lore explosion.

    submitted by /u/nstav13
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    Should Origins and Odyssey be played before Valhalla?

    Posted: 29 Oct 2020 09:23 AM PDT

    First, I apologize if this has been beaten into the ground but I couldn't find anything that directly answered this question. I have played all assassins creed games besides these two and ideally I would like to play then before Valhalla, but I simply don't have time before it comes out, so I was wondering if playing these will be necessary to understand and enjoy the game to the highest degree. I understand that the past story will be fine, but will the modern day story require knowledge of these games? Thanks in advance.

    submitted by /u/Tscowan
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    Any way to get inside Auditore Crypt in AC2?

    Posted: 29 Oct 2020 06:58 PM PDT

    Playing on PS3.

    Just completed the game for the first time. Want to know if there is any way to unlock the crypt?

    submitted by /u/andresalejandro1120
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    Using Critical Engravings to Optimize The Misthios in AC Odyssey

    Posted: 29 Oct 2020 05:24 PM PDT

    https://www.youtube.com/watch?v=ENmc8o15xMc

    I really liked the way the protagonist's power level scaled in AC Odyssey, so I have made a video discussing how to approach nightmare difficulty and the value of engravings towards improving the eagle bearer.

    In nightmare difficulty you can use swift movement, strafing, and archery to take on enemies that outmatch you early on. As you level and improve your stats you can more confidently take on enemies with hit-and-run melee attacks. Spears are great for reach while staves have a wide arc of hit detection around the player during combos.

    The best way to level is war contracts. It may be a glitch but war contracts done for Sparta in Athens and vice versa can consecutively appear many times. They are low effort (kill ten Athenian archers, 5 Spartan Brutes) and provide the most xp. With other nations the war readiness falls and they cannot be done until a you finish a conquest battle- with the league leaders the cities never fall so the game keeps giving them.

    Later on, items with fixed cost like ship upgrades and Hephaestus engravings get cheaper with level. Buy Hephaestus engravings for crit chance/damage while full health, crit chance/damage, melee resistance, chance to ignore half damage. As you reach the higher levels epic items spawn with stronger default engravings. Find a piece with good crit damage while full health and put crit chance while full health. With the right combination you will do massive damage all the time, shredding through mercenaries and soldiers. Melee resistance abrogates the concern about armor as its a flat percentage reduction; most of the damage/enemy types in the game are melee and its possible to dodge archers and fire bombs. Chance to ignore half damage can reach gold levels and it can stack with melee resistance to minimize the health loss. By having little health lost, a mastery perk can restore health to full with each hit on an enemy. Improved critical damage applies to that and the build will keep your health full just through combat. Mastery perks have diminishing returns per ability point, so 8 ranks per each perk is best.

    The Easter egg weapon the blade of yumminess gives a 250% damage boost at the cost of not using abilities, but the build allows you to heal and take negligible damage. You do so much damage that you don't need abilities. The falx of Olympus engraving is less desirable because it makes you easy to kill. With this build, you can use any weapon and win.

    I hope you like the video and learn something about AC Odyssey optimization!

    submitted by /u/Cathedral_Psyker
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    Assassin's Creed Valhalla - Eivor the Wolf kissed statue now in EB Games Canada

    Posted: 29 Oct 2020 05:21 PM PDT

    Includes:

    https://www.ebgames.ca/Toys-Collectibles/Games/877031/ac-valhalla-figure

    • Includes a unique code that unlocks the "Raider Tattoo" set

    You can either order it online or pick up in stores

    submitted by /u/vensak
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    Something I wish could be seen in Valhalla is an “immersive mode” similar to Ghost Recon Breakpoint

    Posted: 29 Oct 2020 06:15 PM PDT

    Something that removes the tiered gear options and level capped quests is something that I wish I could see in a future AC game. It might satisfy the fans of older games who don't like the new direction, while still allowing for others to still have the RPG aspects

    submitted by /u/dtcv11
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