Assassin's Creed Holy shit. The jump in graphics from AC2 to AC Brotherhood in the Ezio Trilogy is incredible. |
- Holy shit. The jump in graphics from AC2 to AC Brotherhood in the Ezio Trilogy is incredible.
- [Spoilers] Having read Forsaken, Haytham probably had the best story in the games and should have had a game dedicated to his life story
- Story is vital to the franchise.
- Assassin's Creed Odyssey: A spoiler-free guide to playing all of the game's main content.
- Started unity for t he first time, so far so good
- The Hell Does “A Unity Within An Odyssey”.
- Free Running and Combat in the newer games
- Highlights of Assassin's Creed: The Ming Storm novel (SPOILERS)
- Obliteraring a phylake on nightmare with my bare fists, flawlessly, under 50 seconds.
- Stupid question, did they change how the stats for weapons work in AC3 Remastered?
- Assassins Creed Unity Sheathing Problem
- Nation power is broken for me.
- AC:Odyssey - Wolf's Helm reward missing because helm inventory was full when it was awarded?
- Assassin's Creed in Tudor England Rough Concept
- Reading Order for Assassin's Creed Comics?
- Origin's story is awful. Here's why.
- Assassins creed origins : is there a progress bar
- [Odyssey] Quest "Gutter Runner" quest taget "gone/lost"
- Which character had the worst voice acting?
- AC Odyssey wall run
- AC Rogue fan video + BONUS never seen before
Holy shit. The jump in graphics from AC2 to AC Brotherhood in the Ezio Trilogy is incredible. Posted: 22 Sep 2019 04:30 PM PDT Just was honestly amazed. The quality in facial animation and textures blew me away. Was is like this with the originals or no? [link] [comments] | ||
Posted: 22 Sep 2019 07:41 AM PDT Assassin father, groomed by his father's killer to serve the faction he was destined to work against, does not find out about it until saving his estranged sister who was sold into slavery, goes on a rampage and kills a load of priests because they chopped his mate's cock off. His son who he did not know of becomes an Assassin, trained by the man he shot in the foot to take him out of the game completely. And so on. [link] [comments] | ||
Story is vital to the franchise. Posted: 22 Sep 2019 09:20 AM PDT Regardless of your take on new vs old, I am certain long term ac fans can all agree on one thing - the importance of a good story and character; writing. For me, story is vital in an assassins creed game, and without a compelling one, regardless of how good the gameplay is, I find it hard to care and sink hours into the game. This is where I have a problem with odyssey. Although the story isn't terrible, it certainly isn't a good story as it is undercut by design choices that spread resources thin. Sure, in an ideal world I would take, as the Ubisoft CEO puts it, "many unity's in an odyssey" but we know that that isn't how it works. I'm not hating on people who play for the world and gameplay primarily as everyone is entitled to their opinion, but I think both parties can benefit from the priority on storytelling as it makes the gameplay so much more impactful as you care about what is going on and are immersed. Ac has been moving away from story for a while now. The complete abandonment of the main antagonist of the series, Juno, the abandonment of characters who's stories are not finished with no update on what happened to them, to the outright dismissal of the importance of story (syndicate.) [link] [comments] | ||
Assassin's Creed Odyssey: A spoiler-free guide to playing all of the game's main content. Posted: 22 Sep 2019 08:05 PM PDT Assassin's Creed Odyssey doesn't give us much to go on in terms of chronology. It gives us a starting date, and some events during the campaign that can indicate the time passing, but all of the additional game content is kept vague, probably so to not dissuade people from playing the DLC before finishing the game. Unfortunately, this causes a lot of confusion. So, in the abscence of a proper timeline for AC Odyssey, I want to attempt to give my opinion on the best order in which to start and finish the game's 3 main storylines, as well as its 2 main DLC. I am not going to include sidequests or lost tales, with the exception of one Lost Tales which is relevant to Fate of Atlantis. The Lost Tales are mostly independent stories, I believe there is no harm in playing them when they become available. Granted, I have not played all of them so I may be wrong on that front. For the sake of justifying this list, I will mention moments when the game has implied time-skips. I will not explain why the timeskips happen, but if you count this as spoilers, then scroll to the bottom of this post to see my list without any explanations. But, as for the actual questlines: lets first define what exists, in release order.
Okay, so that is all the content. You can play them in the above order of course, but I personally believe that it is not the best way to do it. Some plots lose some of their emotional impact if played in release order, and some plotlines actually spoil the ending of other plotlines. So, as per the purpose of this post, I want to list and explain what I think is the best way to play these different stories. So here is my idea of content order:
And this will see you through all of the game's main content, with what will in my opinion provide the best and most coherent telling of your chosen main character's life. Here is the list of just content titles in case you don't want to read my justifications for any reason:
Thanks for reading! [link] [comments] | ||
Started unity for t he first time, so far so good Posted: 22 Sep 2019 02:20 AM PDT Yeah i didn't play unity back then but I gave it a try recently and quite frankly from all the bad rumors i expected a buggy "mess" but maybe every 15 or 20 minutes I encounter a bug which isn't really awful and most games do have bugs besides the graphics are really astonishing, the sunlight is very "cooked and realistic" if you get my meaning and well, so far I enjoyed this game [link] [comments] | ||
The Hell Does “A Unity Within An Odyssey”. Posted: 22 Sep 2019 05:24 PM PDT When I read this article, I couldn't even comprehend what was being said. Does the CEO of Ubisoft even know what people actually like in an assassins creed game or is the only thing worth caring about money to him? My first issue is a minor one, why the hell would you use Unity when talking about Odyssey. Ok, Unity may have been a mostly hated dumpster fire but if countries were games then Odyssey would be the giant plastic island in the Pacific. Secondly, what the hell does that even mean? "Ah yes if you want to play a massive empty bare bones open world game designed to sell micro transactions with stupid npcs, damage sponges for enemies, an idiotic combat system, a blank slate of an established character and an awful story, you can but there will also be mini stories where you can play as a stupid main character with a broken parkour system then you can do that aswell!" Since they started this Ancient Duology nothing good long term has been done, Origins was a decent enough game despite the modern day protagonist being boring and a few minor retcons, it was a solid game. Most of the lore questions it left can be answered easily unlike the game that came after it. I don't even want to explain odyssey in the post as this is meant to be about the article just know that I have a burning passion against it and any complaints can come in the comments. But you'd think after all of this after all the blatant issues Ubisoft would think "right this new formula isn't working well, maybe we should go back to what worked" but no, instead they decide to keep attempting to move the franchise car forward despite the newer parts literally being on fire and burning up the rest. I think one of the main issues is that everyone else seems to just blindly accept this game whilst the rest who dislike the game and have good reasons too stay too quiet. Look at Capcom, people hated DmC so much they unrebooted the franchise. So to all my comrades out there who aren't a fan of odyssey and to those who think that this interview is fucking bullshit, be vocal. Tweet at Ubisoft, start petitions, make it known that this shouldn't be assassins creed. [link] [comments] | ||
Free Running and Combat in the newer games Posted: 22 Sep 2019 04:36 PM PDT Anyone else here not a fan of the free running and combat in the newer (Origins and Odyssey) games? I mean functionally they're both fine and they do the job, but they both, especially free running, kinda lack style. Like if you compare Odyssey's free running with say Unity's, there's no contest. Yeah Unity's free running was buggy but when it worked it was the most stylish and fun to watch parkour system in the entire series and the new games come no where near. All the movements are very basic and it just gets boring to watch after a while. Combat's much the same and I miss the days of say AC3/4 that, for me, had the most fun and most brutal combat in any of the games, at least when it wasn't bugging out in AC3. (AC4 seemed to fix most of the problems.) I miss those brutal double counters you could do and just the fun I had watching all the different kill animations. The new games' combat is fine but it's not as fun as it used to be. Edit: Also it's kinda ridiculous how many hits it takes to kill enemies in the new games like bosses I understand (even though the old games handled that better too) but the fact it can take a good ten-ish slashes from a sword to kill the average enemy is nonsense. I hope people reading this (if there are any) don't take this as me hating on the new games, because honestly they're two of my favourites in the entire series and gave Assassin's Creed the surge of life it desperately needed, but I just feel some of the older games had more stylish ways of traversing the world and butchering everyone in it. [link] [comments] | ||
Highlights of Assassin's Creed: The Ming Storm novel (SPOILERS) Posted: 22 Sep 2019 04:47 PM PDT I'd like to thank lm11123lm for providing this information, and for any additional questions I think it's better to ask him. My job here is to sum up everything he told me in one post and in some private messages, so I could contribute to the community and share this information with everyone else.
[link] [comments] | ||
Obliteraring a phylake on nightmare with my bare fists, flawlessly, under 50 seconds. Posted: 22 Sep 2019 04:36 PM PDT
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Stupid question, did they change how the stats for weapons work in AC3 Remastered? Posted: 22 Sep 2019 09:04 PM PDT In the original version, the assassin tomahawk had a 3 hit combo, now it has 4, and the normal sword had like 3 or 2 hit combo and now its 4 or 5? Am I just dumb or did they change the weapons? [link] [comments] | ||
Assassins Creed Unity Sheathing Problem Posted: 22 Sep 2019 07:05 PM PDT Arno unsheathes his sword when I am trying to stealth, this happens when he is near an enemy, and sometimes sheathes his sword in the middle of a fight, is there a way to stop him from automatically sheathing his weapon? [link] [comments] | ||
Nation power is broken for me. Posted: 23 Sep 2019 12:47 AM PDT I am trying to get Attika low so I can do the battle there, but when I get the nation power down it goes up again like 3 minutes after. I took two screenshots with around 2 minute in between. The nation power was lowered then after 2 minutes it went back to max. What I did during those 2 min was killing Athenian soldiers and taking down army supplies. What is going on? My progress is being undone in seconds, is this a glitch or is this meant to happen and I need to kill Athenian soldiers every second of the time I spend in Attika? [link] [comments] | ||
AC:Odyssey - Wolf's Helm reward missing because helm inventory was full when it was awarded? Posted: 23 Sep 2019 12:42 AM PDT So I just got the sword and Wolf's Helm in the game, but the helm doesn't show up at all. I had 8 helms in my inventory so I guess there was no room for it. But does that mean this item just gets destroyed and disappears? Why wouldn't such items just get placed on the boat's inventory or something? [link] [comments] | ||
Assassin's Creed in Tudor England Rough Concept Posted: 22 Sep 2019 06:52 AM PDT
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Reading Order for Assassin's Creed Comics? Posted: 22 Sep 2019 11:48 PM PDT I am interested in reading the comics, but I don't know the reading order. [link] [comments] | ||
Origin's story is awful. Here's why. Posted: 22 Sep 2019 08:22 PM PDT
[link] [comments] | ||
Assassins creed origins : is there a progress bar Posted: 22 Sep 2019 05:40 AM PDT I want to see how much of 100% I have done, where can I check this I have played the game since release [link] [comments] | ||
[Odyssey] Quest "Gutter Runner" quest taget "gone/lost" Posted: 22 Sep 2019 03:01 PM PDT So, I just runned into this bug, described here: https://forums.ubisoft.com/showthread.php/1950026-Quest-Bug-Gutter-Runner Gutter Runner is a pretty easy quest, I finished it, partially, around 5 hours ago. When I entered the area / state, I begin with syncing most points to have fast travel points. I runned into her quest because it was right beneat that one. The quest has 3 parts, "Catch" the small girl that stole your drachmea, Kill the guard in the camp outside town that has her nacklace, return the necklace. I did the first two parts, since I was out ouf the town I kept doing other stuff. Including finishing up the cultist / state leader (quest line with the mother of Kassandra/Alexios), scouting a large part, killing the legendary animal and finishing the whole questline of that village worshipping Kassandra/Alexios. So .. "reloading" isn't really an option. But back to the bug, I finally made it back to Olympia to finish the quest line. So I reopened her quest to bring back the necklace. But it has no "entries". When I select it, I get no target. No mission. No map marker. Simply nothing. The girl is also not anymore where she was, so I can't talk to her. Is there a way to manipulate savegames to reset quests or so? What can I do now? It was marked as main quest on my map, not as a blue "side quest"... [link] [comments] | ||
Which character had the worst voice acting? Posted: 22 Sep 2019 10:02 AM PDT | ||
Posted: 22 Sep 2019 01:09 PM PDT So I've recently learned about the wall run & I've completed around 5 runs or so. Although the money I make from selling the gear I earn isn't bad, it's not as much as what everyone seems to talk about it being. I'm level 57 & an entire run is only about 30k drachmae. Does it just increase the higher level I get? [link] [comments] | ||
AC Rogue fan video + BONUS never seen before Posted: 22 Sep 2019 07:48 AM PDT Our fan video for AC Rogue and its interesting hero who wasnt just fanatical loyal warrior. Includes special NEW AC SONG you never heard before. Created by us for this video. https://www.youtube.com/watch?v=q3DDoO94_GI Note - its not exactly english song, but I think you still can enjoy it :) [link] [comments] |
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