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    Saturday, August 1, 2020

    Assassin's Creed My Bayek cosplay from Assassins creed origins

    Assassin's Creed My Bayek cosplay from Assassins creed origins


    My Bayek cosplay from Assassins creed origins

    Posted: 31 Jul 2020 06:10 AM PDT

    I made a fan art of Arno Dorian

    Posted: 31 Jul 2020 02:26 PM PDT

    Due to a high demand for Kassandra and Alexios on my last post, I´ve decided to include them on the wallpaper, I hope you guys like it!

    Posted: 31 Jul 2020 03:12 PM PDT

    it makes sense that assassins (hidden ones) set 1800 years before unity would probably fight differently and less "assassiny" than the ones that will eventually come.

    Posted: 31 Jul 2020 11:14 PM PDT

    I get the fair complaint that In origins the parkour, stealth and combat feel a lot less precise than earlier games which is by design its an RPG after all but there's a pretty easy lore explanation of this which is simply that bayek of siwa naturally won't have mastered his craft exactly like arno Dorian and tbe parison assassins. Let's kinda assume the assassins as a creed have invented the super clean and swift combat and free runnen style that we see in unity. Do you think the founding member of that creed would have mastered it in his life time? It would of taken centuries apun centuries for them to fully establish and master that way of fighting and traversing.

    I get this is a super blatent excuse for the RPG mechanics in unity and totally not intentional by the developers but don't fault an excuse if it helps you enjoy the games more.

    submitted by /u/broji04
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    Tour should be included while playing story (Bring back information when visiting historical objects)

    Posted: 31 Jul 2020 04:09 AM PDT

    Tour mode they created in Origins and Odyssey is good but when I played it, I get bored quickly because I already played game and saw everything. But if they bring back database and give us information when we visit something important, I would read it and it would be much more interesting. They should bring it back for sure.

    submitted by /u/oaleebih
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    Finisher Friday...? Been recording my combat and stealth kills for future drawings reference and I liked this one a lot (usually see it from behind, but got the front angle today)

    Posted: 31 Jul 2020 02:18 PM PDT

    Aletheia may be Junos daughter

    Posted: 31 Jul 2020 06:24 PM PDT

    Both have a very similar appearance but while randomly researching Greek and roman gods, I came across the name Eileithyia which I presume is pronounced the same as aletheia. Eileithyia is the daughter of Hera who is also known as Juno. I think this could be a reveal coming in valhalla. Its also interesting that she is the goddess of labour and child birth. If we pair this knowledge with the recent leaks/ descriptions of the animus anomaly's and the baby in the pod, we could be in for some interesting stuff

    submitted by /u/Rd19900312
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    Assassin's Creed Valhalla - Settlement News (its potential name "Ravensthorpe", new building and more)

    Posted: 31 Jul 2020 08:09 AM PDT

    [AC:OD] Lieutenants are not appearing on Adrestia

    Posted: 31 Jul 2020 08:56 PM PDT

    So recently, after messing around in Phokis for a bit and beating and recruiting a few mercenaries, I returned to the Adrestia. To my surprise, none of the Lieutenants are showing up on the ship's deck: not Odessa, not any of the other Lieutenants I had recruited previously, no one. Just the usual nameless Marines.

    Is this a common problem? Is there some way I can fix it?

    submitted by /u/GiveTheLemonsBack
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    Does "Assasin's Creed: The America Collection" and The Ezio trilogy have separate achievements from the solo games within them?

    Posted: 31 Jul 2020 11:03 PM PDT

    I have been recently grinding out all the achievements on all the Assassin's Creed games that I currently own. My end goal is perfect all the games, and I am counting Xbox 360 games versions as separate games ( so that would mean I have to beat black flag twice). I am also counting the Ezio collection for Xbox one as a separate game because it has its own list of achievements that adds to my gamerscore. My question then begins with the two titles "Assassin's Creed: The America collections" and "Assassin's Creed: The Ezio Trilogy" both exclusive to gen 7 consoles). Do these games have a separate list of achievements that add to my score? I already own all the games featured in both collections separately but if the collection has its own list achievements then I want to buy and play them. I know this might sound confusing so let me know if I need to better explain myself.

    submitted by /u/jswb13
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    [SPOILER] Do we already know the name of the new modern day villain in Valhalla?

    Posted: 31 Jul 2020 05:19 PM PDT

    So as you may know during the Valhalla demo there was an activity called Animus anomaly where you play as Layla and solve puzzles (mostly parkour puzzles) and while Layla tries to reach the top of the path we hear a man and a woman talking about a serum and she proposes him to ask someone called the MAD ONE about it but he responses by saying that he'd rather see the world burn. It's really interesting that they don't utter his real name but use such a terrifying pseudonym instead. It seems like that this person is so dangerous that they don't dare to utter his name.

    Now let's take a look at the heir of memories quest. When we get to choose which words are the right ones to open the door to the throne room of Atlantis if we make a mistake at the third symbol and choose the first option (1.Sukkurban) then Layla says the following. "A name is coming to me, Sukk... Sukkurb" but Aletheia interrupts her saying that the heir would be wise to never utter that name. Hm...

    My guess is that Sukkurban is the MAD ONE and an Isu(maybe juno's strongest ally and one of the Hidden Twelve) and Layla has to save the world from him by breaking the code of reality to possibly time travel as well as unite the Assassins with the Templars to face him together. That would make more sense than having to deal with another solar flare. What do you think?

    submitted by /u/esiokles
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    Assassin’s Creed Valhalla’s Charisma Will Open New Narrative Choices For Different Outcomes

    Posted: 31 Jul 2020 05:51 PM PDT

    I made a trap remix of Old Billy Riley, a sea shanty from AC IV. Enjoy !

    Posted: 31 Jul 2020 09:25 PM PDT

    What Game Should I Start With

    Posted: 01 Aug 2020 01:05 AM PDT

    By the community's opinion what is the best Assassin's Creed game to start with if you haven't played any Assassin's Creed game before and you want to get into the games.

    submitted by /u/PKlong1197
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    Who do you think was the best portrayed historical figures and the worst ?

    Posted: 31 Jul 2020 06:28 AM PDT

    Best- Charles vane was probably the most accurate most of the things he dose in the game really did happen to him. The borgias seemed spot on form what I remember and I'm not American but Washington seemed accurate he was not just the typical hero.

    Worst- I liked them but caesar and cleopatra were not kept to much to what we know about the real people probably because they only had a few scenes.

    Black flag probably did the best overall

    I should have stated I have not played odassy yet sorry but I know most the characters

    submitted by /u/Jack1715
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    So with the executive director gone?

    Posted: 31 Jul 2020 11:02 PM PDT

    Does that mean they're going to rewrite Layla Hassan's character and make her more likable. Because I really want them to after what she did in Odyssey.

    submitted by /u/haroontondaladin1
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    Does the animus show us selective and self-edited memories?

    Posted: 31 Jul 2020 05:00 AM PDT

    In the real world, memories are a nebulous thing. Each time we access a memory it becomes increasingly distorted by the emotional state that it creates within us. The more emotional the content, the greater that distortion becomes.

    Between different AC protagonists, sometimes even within the same game, we see substantial inconsitencies in characters motivations and even the morality of the factions. Now, this is almost certainly down to having multiple writers, and lead writers coming and going between games, but maybe this can be explained or justified in-universe by the way we constantly edit our own memories to fit our emotional narrative.

    Lets start by contrasting AC1 with AC2. In the first game, Altair has no personal connection with the Templars that he is sent to kill. There is no emotional basis for his assassinations, hes just following orders. The Templars of AC1 are also quite rational and easy to sympathise with, their actions and their motivations quite morally grey.

    Switch into AC2 and Brotherhood and things couldnt be more different. The Templars are pantomime villains, excessively vicious and cruel, with no redeeming elements whatsoever. Unlike Altair, Ezio is on a personal crusade of vengeance. He has no desire to understand the Templars, he hates them so strongly that it consumes almost every element of his life. Could Ezio's recollections be tainted by his hate, subconsciously edited to remove any sympathetic elements that would undermine the righteousness of his vengeance?

    AC3 is our next stop. During Haythams spell as our protagonist, he is a highly sympathetic and relatable character. His plans revolve around liberating enslaved natives and gathering up recruits that are abused by and disaffected from the colonial authorities. He's very much the good guy, which is why the Templar reveal at the end of his memory arc is as impactful and suprising as it is. Furthermore, In Haythams recollections Charles Lee is a dutiful and honourable man, worthy of Haythams trust and patronage.

    Switch over to Connor, and things suddenly look different. A lot different. When Connor meets Lee, the man is a monstrous figure, practically frothing at the mouth as he rants at a little native boy about how worthless his people are. When trailing Lee to Boston, Lee is apparently conspiring to sell Connors tribal lands out from under them. Considering the previous cooperation and goodwill between connor's people and the templars in act 1, this seems a sudden about turn which couldnt really have gone ahead without Haytham's approval. Haytham too seems to be a different person. The first Connor sees of him, he's apparently ordering snipers to fire on an unarmed crowd, which is not only rather uncharacteristically evil of him, judging from what we've previously seen of him, but also totally counterproductive to his work in the colonies. The Templars are supposed to be aligned with the british colonial authorities, not the revolutionaries, so deliberately lighting the tinderbox that fans the flames of revolution seems like an incredibly stupid thing for him to do. This characterisation of Haytham seems consistent throughout Connors memories, and makes me feel like Connor needed Haytham to be the Bad Guy, so that he didnt have to accept and process his anger at Haythams lack of involvement with his life and his own guilt for murdering his father.

    AC4, and Edward Kenway roams the seas with his merry band of freedom lovers. We know historically that the caribbean pirates were a monstrous, brutish lot. They committed acts of unimaginable savagery with wanton abandon in a quest for wealth and a desire to dominate, but thats not the pirates of Edwards memory. To his mind, Blackbeard was no savage brute. He was just a performer of sorts, putting on a show to intimidate the enemy. The "republic of Nassau" that he and his compatriots create is portrayed as some idealist quest to establish a state free of tyranny, where all men and women are free and happy, an ideal only brought down through the determined and focused efforts of the Imperial powers and caribbean Templars, not their own lawlessness and reckless mismanagement. Once again this stinks of selective memory, in which Edward must romanticise his time as an outlaw to justify his involvement in a savage and violent time under the tutelage of a murderous and dangerous rogue.

    On the subject of Rogues... I have said before on numerous occasions that Shays story feels like it was written by two different teams with a huge difference in writing abilities. Shays time with the Assassins is written very competently, culminating in Shays confrontation with Achilles over events in Lisbon. That confrontation is one of the high points of the whole series for me, the rawness of Shay's anger and grief transmits to us, the observer, in a way that the entire series often struggle with. This is then followed up by one of the clumsiest and badly written sequences in the series.

    From the moment Shay wakes up in NY the writing becomes highly unbelievable, like a highly biased chronicle that is almost totally removed from how human beings interact in real life. "Gang members" harass the Finnigans and Shay plunges off to teach them a lesson, tailing them back to their hideout. A hideout covered with the emblems of the Assassins, led by a man dressed in classic Assassin attire, who fights like an Assassin, and wears Assassins wristblades. Shay, the former Assassin, is apparently totally oblivious to all of this. It flies in the face of credulity. The colonel shows up, an impeccably kindly and soft spoken man who is a total paragon of virtue, and sets Shay on a mission to rid NY of the "Gangs". Basically, he couldnt have been more a more obvious Templar if he wondered around in full crusader gear loudly pontificating about the Father of Understanding, but Shay just...doesnt question it. Any of it. Even when he finds out that Hope is running the show. Its like hes never even heard of Assassins and Templars before.

    This is certainly just poor writing, but if we take the idea of selective memory into account then maybe we can justify this mess. Shay is recovering mentally and physically from a severe and traumatic ordeal. Memory issues are not unusual given the psychological circumstances and the nature of his injuries. Couple that with the huge philosophical overhaul that comes with defecting to the enemy, and maybe Shay just cant take personal responsibility for that and must decieve himself into believing that he was ignorant in all of it, until he was in too deep and his fate was set. From there, he has to paint his old allies as a villainous group of thugs and killers to overcome the guilt he feels in slaying his brothers in arms.

    This is getting rather long, so i'll blast through the rest of the series quickly. Arno is rejected by the Assassins so remembers them as a useless bunch of apathetic snobs to recover from the snub. The Fryes are The Good Guys on a Rip Roaring quest thats All Good Fun, so their Templars must be comically evil and fundamentally inept. Bayeks experience with the Order of the Ancients is much like Ezio's recollection of the Italian Templars, and the Misthios of Greece must paint themselves as fighting another set of panto viilains because theyre just as guilty of playing both sides of a bloody war for profit.

    TL;DR I dont think the memories retrieved by the Animus can be trusted and are affected by each protagonists bias.

    submitted by /u/LandOFreeHomeOSlave
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    How the "Master Assassin" badge works?

    Posted: 31 Jul 2020 08:04 PM PDT

    How can I have it unlocked in AC Origins but not in Odyssey? Isn't it "global"?

    submitted by /u/alxjs
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    What is the best assassin's Creed in your opinion?

    Posted: 01 Aug 2020 01:06 AM PDT

    My favorite is 3 however I want to hear a bit of the AC community

    submitted by /u/CrispyBoi_Indeed
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    Who made the rogue and 3 remasters?

    Posted: 01 Aug 2020 12:57 AM PDT

    I don't understand how the 3 remaster looks so bad compared to rogue that came out a year before it.

    Its mainly the character models. They got rid of so much detail. Its like I'm watching wax models of the original games characters.

    This is the issue with some remasters I swear they just make things brighter and call it a day.

    The mouths are ridiculous too it's like they don't move when the characters talk and there's little to no facial expressions.

    They basically thought clearer faces and brighter lighting made for better graphics.

    submitted by /u/Wise-Tourist
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    This has to stop (in regards to the AC transmedia, Aymar related)

    Posted: 31 Jul 2020 08:36 AM PDT

    I mean, look at this?

    "it's an amazing setting (and the reason we are expanding the franchise there via Transmedia). And the list of great potential locations is almost infinite!"

    https://twitter.com/AymarMtl/status/1289206270768099328

    Infinite? INFINITE? So it looks like the transmedia will be with us for the long haul I'm afraid. Has Aymar lost the plot?

    Enough ... with the transmedia. Stop wasting settings on them. It's not doing the series any good. Infact, it's hurting it. You remember the Juno situation, don't you? Of course you do.

    submitted by /u/PlunderBunker
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    People really overstate how prevalent mythology and fantasy were in AC before Odyssey

    Posted: 31 Jul 2020 09:26 AM PDT

    I frequently see people trying to justify Odysseys heavy use of fantasy and mythology by saying that AC has always been steeped in fantasy and mythology. But this is just wrong. Prior to odyssey, the series had minimal fantasy out side of two secret organizations throughout history, and mythology was limited to "this legend/myth was actually a super advanced civilization that came before". Like the apple of eden wasnt an actual apple from a tree, but was a tool made by the Isu in order to control people.

    If you want to be technical AC would be a science fiction series, but the characters from the past would think its fantasy because the cant understand the technology. In most of the games the actual use of a piece if eden is pretty rare. Al Muhalim uses an Apple at the end of AC1, Ezio uses an Apple to fight Rodrigo in AC2, Ezio uses an Apple to flee in ACB, Ezio uses the Masyaf keys in ACR, Desmond uses the Apple briefly in AC3(Conner also uses a shard of eden if that counts), AC4 as heavy reliance on the abilities of the observatory, Rogue is similar with those precursor sites, Unity you just fight someone using a sword if end at the end, Syndicate you just fight someone using a shroud at the end (Evie can get an invisibility power, but its nit through a piece of eden. Idk, syndicate sucked), and Origins you just fight someone using an apple at the end. Its Odyssey where you frequently use a PoE to teleport, start fires, stop time, summon arrows, vanish, disintegrate bodies, etc.

    Its similar with mythology (and by mythology i mean the actual inclusion of mythological figures, not just referencing them), AC1 had none, AC2 had none, ACB had some with the followers of Romulus (who were just being tricked by the templars and werent actually following a real Romulus), ACR has none, AC3 has abit native american mythology in the DLC but not much, AC4 has none, Rogue had none, Unity had none, Syndicate had none, and Origins had a good amount but it was all relegated to dreams/hallucinations/visions (barring the CotP DLC which I havent played yet). Then you have Odyssey where you actually fight the actual minotaur in the actual labyrinth, actually fight the actual cyclopes, actually fight the actual Medusa, and actually answer the actual sphinxs riddle. Then go to Elysium, Hades, and finally Atlantis. Yes, technically they were all still Isu tech, but the context is different. Compare the Apple to the Minotaur. The wasn't an actual apple, it was a tool that could he used to house knowledge and manipulate people, but over the many years since the Isu the legend changed from "Slave race steal powerful weapon housing knowledge to break free of oppressors" to "A woman is tricked into consuming a fruit that granted her knowledge and gets her kicked out of paradise". Mean while the minotaur was "A large man with the head of a bull that kills those who enter the labyrinth" and became "A large man with the head of a bull that kills those who enter the labyrinth".

    Mythology and fantasy havent been as big in AC as alot of people think, they just treat the existence of some fantasy like elements as evidence that the series has always been as heavily steeped in fantasy and mythology.

    submitted by /u/Twoklawll
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    Assassin's Creed 1 and medieval AC.

    Posted: 31 Jul 2020 02:37 PM PDT

    So first question I have is which would people prefer? An Assassin's Creed 1 Remaster (updated graphics) or full on remake. (Built from the ground up).

    Personally I would prefer a remake. As then we could enjoy the modern style of gameplay and there can be additional things added into the game along with more historical figures and such.

    I also would like an Assassin's Creed taking place shortly after Masyaf falls. It would be interesting to try and establish the presence of the brotherhood, see how the weapons and assassin's robes evolved. Maybe even have one where our Assassin is in England and is the one who inspires the tale of Robin Hood and bring back assassin recruits as his merry men. (Probably not the first to think of this.)

    submitted by /u/pricedubble04
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