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    Wednesday, August 12, 2020

    Assassin's Creed I think Assassin’s Creed 3 has one of the best thought out openings in the AC games.

    Assassin's Creed I think Assassin’s Creed 3 has one of the best thought out openings in the AC games.


    I think Assassin’s Creed 3 has one of the best thought out openings in the AC games.

    Posted: 11 Aug 2020 10:25 AM PDT

    Now don't get me wrong: it was horribly executed and way to slow. However, the idea was there. In most of the other games, the Templars are just random people you are told to kill. You don't know too much about them and don't feel attached to them. They're just dehumanised bad guys that you have slaughter one by one.

    Getting to play as Haytham, recruiting and learning about the other Templar members makes you much more attached to them when it comes to killing them. It especially makes you attached to Haytham, making you empathise for him.

    Also the twist at them end of Haytham's portion honestly baffled me and was by far the highlight of the game. It really proves to the player how similar the Assassins and Templar's are.

    The opening was one of the worst parts but at the same time was the best. I wish they could have executed it better.

    submitted by /u/Sir-Fluf
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    [Possible Spoilers] Amazon’s official description for Valhalla’s prequel comic gives away some major news about Eivor that hasn’t been talked about yet!

    Posted: 11 Aug 2020 03:51 AM PDT

    Here's what the description says,

    Fearless Vikings confront their destiny in this glory-seeking prequel to Ubisoft's next hit video game, Assassin's Creed Valhalla.

    Tensions escalate when a village caught between two rival kingdoms is brutally raided. Eivor, warrior and daughter of wise King Styrbjorn, dispatches the raiders, rescues the villagers, and claims the settlement for her father. She also seizes a prisoner--a woman, Gull, left behind by the rivals--who declares she possesses the secrets of Asgard itself. But there is more to Gull than meets the eye, and her capture will bring death and destruction to Eivor's family. In disgrace and lured by the promise of treasures and glory, Eivor undergoes a dangerous quest to regain her honor, but what terror awaits in the forgotten temple of a powerful god? All the time, her brother Sigurd forges his own legend while searching for fortune in the lands of the East. Far from home, he finds new weapons and fresh plunder, making a discovery that will change his destiny forever . .

    submitted by /u/Demetrius96
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    Why did they use the Kult of Kosmos instead of the Order of the Ancients in Odyssey?

    Posted: 11 Aug 2020 08:17 AM PDT

    In all honesty this has baffled me the most out of all the stuff in Odyssey. Like they needed a secret and powerful organization for the plot to focus on, but instead of using the one that the series has had for its entirety they just make up their own completely separate group.

    submitted by /u/Twoklawll
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    You are tasked with renaming AC 1, 2, and 3 to fit the other games

    Posted: 11 Aug 2020 06:01 PM PDT

    You are charged with renaming AC1, AC2, and AC3...

    So that the entire series has a secondary monicker denoting the theme of the game, just like the rest of the series.

    What do you name these three games to fit in with the rest of the series? What is your reasoning?

    The list:

    AC1: ???

    AC2: ???

    AC: Brotherhood

    AC: Revelations

    AC3: ???

    AC: Liberation

    AC: Black Flag

    AC: Rogue

    AC: Unity

    AC: Syndicate

    AC: Origins

    AC: Odyssey

    AC: Valhalla

    submitted by /u/Ferronier
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    I love Origins but its beginning doesn't make sensem

    Posted: 11 Aug 2020 02:24 AM PDT

    So I just watched a video from a Ubisoft Game Designer who shared some stuff on this reddit before: https://youtu.be/Y_BqOgzn5FY

    And it got me thinking about Origins and just how confused I was in the beginning section of the game.

    Like, it tries to have intriguing questions like mentioned in the vid, but in the end it is just confusing - like I had no idea that the place where we kill Rudjek (that was his name?) was different from the one where we kill his bodyguard in gameplay. And then how the flashback explaining Bayek's motivations has just suddenly appeared out of nowhere with little emotional payoff.

    I think Origins gets a lot better once we get to Alexandria, but the beginning and Siwa is just so weird and abrupt in the ways it handles its plot. Do you agree?

    submitted by /u/Dalneraf
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    Personal opinion; kinda wish the jackdaw was bigger in AC4

    Posted: 11 Aug 2020 01:06 PM PDT

    Anyone else wish the jackdaw was a bit bigger like the size of Blackbeard's ship maybe? I play the game a lot when I'm in a piraty mood and I'm always put off by how the small the jackdaw is and how it can still take down complete beasts of ships all the time when fully or mostly upgraded. I know the game isn't exactly going for realism but if the jackdaw was a bit bigger it would make more sense. I would also be able to live out my pirating fantasies a bit happier too lol. Just a personal opinion.

    submitted by /u/idk4747
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    I like the mercenary system in Odyssey, but it was executed in the worst way possible

    Posted: 11 Aug 2020 09:50 AM PDT

    Instead of having a seemingly infinite number of OP enemies ready to ruin your day by being more of a nuisance than an actual threat, they should've restricted it to only twenty or thirty who each have their own fully fleshed our character and side quest with varying endings (kill/leave alive/invite to join crew etc) that trigger when they're sent after you.

    Have them be harder to trigger, but have the player really go "oh shit" as opposed to "urgh" whenever they are.

    Making it a glorified wanted level was a terrible idea.

    And giving what's essentially an OP regular enemy a one paragraph backstory that few people will bother to read doesn't count as making them deeper or worthwhile.

    submitted by /u/f0rever-n1h1l1st
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    Altaïr's name's meaning in Arabic

    Posted: 11 Aug 2020 01:24 PM PDT

    I would just like to point out that Altaïr Ibn-La'Ahad's name in Arabic means "The Flying son of no one". So, my opinion is that this name was given by the public or the important people at that time.

    submitted by /u/omkme
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    Poland vs The State of the Teutonic Order - Mildly Obscure Setting Discussions

    Posted: 11 Aug 2020 04:32 AM PDT

    A common trait Assassin's Creed groups have is the constant theorizing about future settings, because historical tourism is one of the best parts of the series. Many fans want pretty cliche settings such as the American Civil War and Wild West, World War 2, Ancient Rome, and Feudal Japan. Most of these popular settings will be discussed in my series on commonly suggested settings. The common thread between all settings in this series of posts is that they have not appeared on a Ubisoft poll or survey that can be easily found (China, Japan, Rome), they are not overly requested settings by the fanbase (see wild west and world war 2), and they all are relatively known enough to be marketable to a broad base. In each of these posts, I'll be discussing map areas, cities, architecture, culture, wars, historical events, historical characters, broad conjecture on how AC could work with this, and any existing lore in this area.

    Popularized by the Witcher series, Poland often comes up in conversations about Assassin's Creed, though many settings focus instead on later periods of Poland's history such as the Cossack Rebellion, wars with Russia, Reign of King Stanislaw, or the partitioning of Poland. While fascinating periods, I want to really look at Late Medieval Poland, a setting that just screams Assassin's Creed.

    Islam had spread quickly during the 7th and 8th centuries, stretching from a small part of Arabia to cover the entirety of North Africa, Iberia, Western Asia, and conquering the Catholic Byzantine Empire. While the Islamic World mostly flourish (a setting for another day) and entered a golden age, Europe was in the midst of their dark ages due to the collapse of Rome. By the 11th century, the Catholic church had decided to reclaim the lands that previously belonged to them by inciting a holy war - beginning the Crusades. To aid in this, the Papacy formed several Religious Military Orders believing that it would limit violence and bring the "Peace and Truce of God". There were 3 orders that were most notable for their time. The first was Knights Hospitaller which was originally founded to aid pilgrims from Europe to the Holy Land. They went on to control Malta and create ties to the freemasons. In Ac1 they are directly conflated with the second order. The Knights Templar which originated in Jerusalem became key powers in banking throughout the European Empires. By 1312 distrust of them had King Philip IV of France execute their leader Jacques de Molay on Friday the 13th. They would be refounded as the Order of Christ 7 years later to help lead the Reconquista in Iberia. Again, a topic for another post. The third order was the Teutonic Knights, who were originally founded to aid German Knights in the holy land, but went on to become much more powerful than their counterparts.

    In the early 1200s when the crusades were at their heights Pope Gregory IX issued a Papal Bull that formally declared Prussia - land that the Polish were trying to invade with help from the Rus' - belonged to the Teutonic Order, forming the State of the Teutonic Order. From here the Prussian Crusade began in 1230 to Christianize the various tribes along the Baltic Sea. By 1237 the State of the Teutonic Order controlled a sizeable portion of what is now Poland, Lithuania, Latvia, and Estonia.

    In the early 1300s, Poland entered into war with the Duchy of Pomerania which was part of the Holy Roman Empire. The Teutonic State used this as an opportunity to seize Danzig (Gdansk) for themselves in 1308, and according to King Wladyslaw I of Poland, all the polish and german people living in the city were killed by the Teutonic Order. To make matters worse, Danzig was then placed as one of 6 cities in the Hanseatic League which was used to control trade and stifle it to Poland and Lithuania. This led to the outbreak of the first Polish-Teutonic War from 1326 to 1332. The claim of Danzig and part of Pomerelia that was controlled by the Teutonic State remained. This led the King of Poland, Casimir the Great, starting a 10 year-long lawsuit against the Teutonic Order in the Papal Courts only for it to be ruled in favor of the Catholic Order.

    The Teutonic Order continued to expand, entering into war with Denmark and claiming Visby for the Hanseatic League. In 1386 the Grand Duke of Lithuania, Jagiellon, married the Queen of Poland, Jadwiga. With this, he converted to Catholicism and then made Lithuania a Christian Nation. He ruled as King of Poland and Grand Duke of Lithuania, Wladyslaw II Jagiellon until 1434. During his reign, he pushed for Pomerelia to become part of Poland again and in 1408 started a war over it. This was the Polish-Lithuanian-Teutonic War and the decisive victory of Poland at the Battle of Grunwald in 1410 led to the decline of the Teutonic State. Pomerelia was given to Poland as part of the 1411 Peace of Thorns and the Teutonic State responded to the loss by increasing taxes everywhere. By 1440 this led multiple Prussian Cities to attempt to leave the Hanseatic League to escape the taxes. The Teutonic State would not allow it, and in 1454 the Prussian Confederation asked Casimir IV Jaigellion of Poland and Lithuania to allow Prussia into Poland. He agreed, sparking the 13 Years War and the setting for our Assassin's Creed title.

    Casimir IV ended up becoming one of the most Active Polish kings, reclaiming most of Prussia, fighting Crimeans in the south, Moscow to the East, and continually fighting against the Teutonic Order even after the 1466 Second Peace of Thorns. Krakow got its own printing press a few years later and Poland and Lithuania thrived under him. While there were some battles during the war such as the Battle of Chojnice, a lot of this war period was focusing on capturing of cities and squashing of rebellion, which would be perfect for a city-focused title again, where we could hunt down the mercenary leaders who were working for the Teutonic Order; or something to that nature. Castles were also besieged and used as a way to help keep local populations in line by the Teutonic Order; an element that feels similar to Borgia Towers in Brotherhood.

    With this setting, we could see real Germanic Castles like Czocha Castle and Reszel Castle. We'd have beautiful cities like Krakow, Danzig, Poznan, Warsaw, Minsk, and Riga. Armor could also be the traditional medieval armor people know and love, ranging from Gambesons to full plates. Common weapons were swords and spears, but the period is also able to allow for a hidden gun in the hidden blade again. Poland itself has a lot of rich history, and despite the best-known character from this era being King Casimir IV, I think the setting could honestly sell itself, especially for hardcore fans of the series. AC1 directly conflated the military orders of the crusades, and to see what would be basically a Templar state controlling and fighting against part of Europe could be very interesting. Poland and Lithuania are also relatively untouched in terms of AC lore making it ripe for easy connections to the Black Plague which was just 100 years prior, or even the Ottoman Invasion of Balkans which was ongoing during this war. Moldova and Wallachia specifically were not on great terms with Poland which tried to subjugate them. Wladyslaw III of Poland was the older brother of Casimir IV and actually ruled Hungary and Croatia as well as Poland until he died at the Battle of Varna in 1444.

    submitted by /u/nstav13
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    Suspicious track in Assassins creed Origins and Vikings

    Posted: 11 Aug 2020 03:48 PM PDT

    I recently started watching Vikings to get me hyped for Valhalla, I'm currently at season 5, but I recognised a track that plays early on in season 3 where the harbert (think that's spelt right) arrives in Kattegat. I was almost certain that I heard it in origins but I just brushed it off and continued watching, didn't really think anything of it. Even more recently, I revisited Assassins creed Origins and played around for a bit, I used a meditation to skip night and when Bayek finished, the track that I recognised was playing, I clipped it, and checked the Vikings soundtrack list on Spotify and properly compared them, they are extremely similar and I don't know why I feel like I'm the only one who's noticed this.

    submitted by /u/-_whitehoodie_-
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    AC Odyssey : I feel like Medusa was way to easy?

    Posted: 11 Aug 2020 10:21 PM PDT

    Cyclop was easy because i could just fight him from distance but i don't really think i could have beaten him in close combat.

    The Minotaur for me was the hardest, first phase was easy but i struggled a bit with the second one, maybe because i was one level below but still.

    And Medusa being the last, and reading about what people said about her on yt videos, i was expecting her to be even harder than the minotaur, and the complete opposite happened, she was easy af, almost as easy as a mercenary but with more hp.

    Did anybody else feel this way? Maybe i just got better at the game meanwhile or my character got strong af, idk if she was supposed to be that easy.

    Anyways, i enjoyed it even tho i wish it would be harder. All these mythic boss fights were cool and their lairs were really well made also.

    submitted by /u/PursuitOfHapiness
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    Why tf is there a random holster on Arno's master assassin outfit?

    Posted: 11 Aug 2020 09:57 PM PDT

    Its litteraly just there doing absolutley nothing even when you equip a long weapon,heavy weapon,rifle or a guillotine gun infact the random holster just clips through the actual holster so its both annoying and useless kinda like me.

    submitted by /u/Eh_Meh_Smeh
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    Assassin's Creed: Shadows [Assassin's Creed in Japan]

    Posted: 11 Aug 2020 03:03 PM PDT

    Now, before I begin, I apologise in advance; I do realize the subject has been done more times than there is grains of sand in a desert, but I got inspired to create this by a wonderful fan concept about AC set in Roman times. Instead of an entire plot of a potential game, this is going to be more of a list of features I would love to see if we ever get to visit Japan as Assassins. And yes, to nobody's surprise, there will be ninjas.

    (Apologies if some phrasing seems off, English is not my native language)

    ---

    I risk saying that 'feudal Japan' is the most requested Assassin's Creed setting, and for a very good reason; the Sengoku Jidai, or the Warring States Period, provides a lot of content in terms of political manipulations, big battles and unexpected outcomes that fits the franchise quite well. The problem however remains in several arguments: some argue that it's too cliche, as 'the Assassins are pretty much ninjas already' or 'there are already so much games set in Sengoku Jidai it's gonna be boring'. Both valid concerns, but I believe it's the approach that matters. Instead of big flashy battles and political intrigues, I would like to take this hypthetical title - Assassin's Creed: Shadows - into a different direction - to explore the small details and gameplay elements that would make it stand out from the rest.

    1. The Protagonist

    Now, what's one thing that most, if not all, AC protagonist share? They're young and naive. With the exception of Ezio in Revelations, I don't think any of them comes close to late 30s and a lot of them learns about the Assassin world for the first time (the ones that don't are I believe Altair, the Frye twins, Aveline, and Shay). Let's flip the script on that one: give me somebody competent, somebody who has seen some stuff in their life, somebody who knows what they're doing.

    I imagine Shadows protagonist to be a person in their 40s maybe early 50s. They are a former ashigaru footsoldier who was undertaking espionage and covert missions for their lord. Some event in the past forced them to retire from the military but they would still hone their skills and eventually become a ninja. We'd first see them in a small farming village, with some of his ninja students. They would eventually come in contact with the Assassins and exchange techniques and teachings.

    2. The Clan

    I really do miss the feeling of actually being in an Assassin Brotherhood in the recent games. The first game gave us a base for the Assassins and we actually saw them around. Brotherhood had a base and we were able to utilize our Assassins. Even Unity had an Assassin base that gave this feeling of there actually being Assassin presence in Paris. I wish for something similar to be introduced in a Japanese setting - to have some sort of home to return to and actually see our Assassins/Ninjas being there, feel their presence instead of just telling us they exist. Interact with them, perhaps even train them, discuss mission plans and tactics.

    In Shadows the protagonist is a ninja leader who receives mission contracts. Those optional sidequests range from robberies, espionage to assassinations. Ninja contracts provide you with resources needed to maintain and upgrade your ninja village. You can choose to complete the contract by yourself, with help from some of your ninjas, or send your students by themselves. I assume it would function similarly to Brotherhood's system, although with much bigger emphasis being put on when and how to approach each task.

    3. Ninja Techniques

    And here comes my absolute favourite topic, because let me tell you, ninjas have given us enough of their written records to create an absolutely fantastic game. Ninjas loved their tools and gadgets: they contructed various types of explosives, bombs, caltrops, trick arrows, small projectiles and blades I feel like customization would be through the roof (Also, once and for all, KUNAI WEREN'T USED AS THROWING KNIVES PEOPLE). They were also very fond of fire: black powder grenades, fire arrows, firecrackers, flints, etc. I remember enjoying the bomb crafting mechanic from Revelations and I feel like this could be brought back. Ninjas were also good with herbalism (as they were coming from peasant and farming backgrounds) collecting various plants, herbs and roots and crafting medicine and poisons. They had a plethora of ways to infiltrate the enemy location, whether doing this overtly (with a disguise) or covertly (sneaking through the canals and sewers or utilizing natural environment).

    Shadows would exploit a lot of techniques real ninjas use. Crafting your own explosives, tools, poisons and ammunition. A special action during crouching would allow to use the uzura-gakure technique that in low light would help to reduce detection. Enemy NPCs would rarely look up, therefore making infiltration-by-treetops highly effective. Disguise system would allow the ninja to create costumes and blend in with various crowds. Disguises would also work based on how you act when dressed (if you're a monk, you'd have an option to recite a prayer; if you're an entertainer, you'd be able to juggle). Combat would be a last resort, as ninjas were infiltrators and spies first and foremost.

    -----

    Wow, I went on much longer than I expected. Hopefully you guys feel like this sort of game would be a good breath of fresh air to the stealthy Assassin's Creed we were first introduced to.

    submitted by /u/DrJoker94
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    Why old Assassin's Creed matters ( at least to me)

    Posted: 11 Aug 2020 12:57 PM PDT

    Basically, AC is not only my favourite game in gaming, but the only game I play. It was the reason I bought XBOX 360, because I saw a friend playing AC at his house. It was the reason why I bought a PS4, just to play AC Unity. I just love games that give you the freedom of movement. it just makes the game feel cinematic to me. I tried a lot of popular games like The Witcher, Skyrim, Fallout, DOOM, Wolfenstein and I am just not drawn to these games. TO be honest, I liked Spiderman and Shadow of War, and you guessed it, because of the Gameplay.

    Assassins Creed just was the thing I found I didn't know I was looking for. It loved everything about it. I even read to books. It is just...a part of me, especially in high school. The moment I played Altair while parkouring through the rooftops I knew this was my game. It is kind of weird to explain, but I always felt Ubisoft made AC ''just for me''. Personally, I saw the stealth, parkour and the vision for AC becoming better and better with every game. I was always so exited to play the games. But now...I played Odyssey for 3 hours and I deleted it...it felt so..generic. the parkour, the stealth, the atmosphere...just generic. It was the first time I felt AC didn't target me as an AC fan since 2009.

    The thing is, people who really likedenjoy Odyssey and didn't like the ''old formula'', probably have other games like Witcher or any other RPG if AC wouldn't exist. But for me, it is the only game I play and I know its sounds to ''serious'' but its like they took away the only thing I like while they have so many other games. I know making generic games attract more people, but as a long time fan I just want to express my feelings towards these changes.

    submitted by /u/arnothedorian
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    What do you think about 100%ing AC games?

    Posted: 11 Aug 2020 01:09 PM PDT

    I am replaying AC3 and I am at 95% completion. I want to complete it, but its not that fun anymore. I feel really conflicted about what I should do. The only reward I will really get for completion is congratulating myself.

    Has anybody else had this feeling with other games?

    submitted by /u/flags_are_flags
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    Why can Arno still go in the assassin hideout after being exiled from the brotherhood?

    Posted: 11 Aug 2020 03:43 AM PDT

    I'm litteraly right infront of the grandmasters and they dont care I'm in here. I thought I was exiled like 30 minutes ago. All I did was get drunk as fuck,kill a guy that stole my watch then assassinated a guy now I'm apparently welcomed back to the hideout. These guys have the memory of that blue fish from that fish hide and seek movie I forgot.

    In my opinion I think that ubisoft spent too much time and effort making the hideout and didnt want all that work to be squandered because of some people that dont want Arno to kill people that are a danger to the brotherhood because they just didnt tell him to.

    submitted by /u/Eh_Meh_Smeh
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    Why was there never an AC Rouge 2?

    Posted: 11 Aug 2020 11:32 PM PDT

    First time poster here and this has probably been brought up 1,000 times. But why hasn't Ubisoft decided to make a new Rouge game?

    I just finished AC Rouge for the first time and I honestly thought that the story was good as was Shay's character. I think the occasional adventure of exploring the Templar Order would be interesting and a nice change of pace from seeing them as the people that kill the protagonist's family... or I guess in Odyssey's/ The Cult of Kosmos' case try to inexplicably convince you to kill your own family.

    I feel like this would be popular so long as the game series didn't turn into just that. But maybe I'm in the minority here.

    submitted by /u/Spartanwildcats2018
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    Japanese emblems of Assassins and Templars (inspired by Tokugawa's emblem) [fanon content]

    Posted: 11 Aug 2020 09:02 AM PDT

    Assassin's Creed Brotherhood: What are the relations with Borgia and the French Army?

    Posted: 11 Aug 2020 11:00 PM PDT

    I'm not too knowledgeable on history in general so I'm really not sure about the relation here. I'm doing the mission Torjan Horse (the one after French Kiss) where you are bringing the "captured" mercenary leader to the Castra Praetoria so you could free his wife. You're bringing along 20 of the mercenaries that are dressed in a blue French outfit. I'm not sure if I haven't been paying attention to the game enough or if I just missed it, but who are the French Army in this game? Are they the main guards? Because the main guards are Borgia's guards (the faction/family that pretty much owns Rome) and the Templar. Are the Templar and Borgia the same thing? Is the French Army the same as the Borgia/Templar guards or do they just work with them? Could someone help explain the family/faction dynamics? Thanks I appreciate it.

    submitted by /u/MinnesotaHighness
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    I really hate AC3 combat system

    Posted: 11 Aug 2020 10:29 AM PDT

    I've seen a lot a people on this sub say the AC3's cobat system is their favourite and I have no clue why. Granted, many say that they only learned to love it once they mastered it and and I certainly can't say that I have. But in my defence 3s combat is allmost the exact opposite of the combat in the Ezio games (counter kills go from incredibly powerful to pretty much useless) but there is never an in depth tutorial for it so I can't help but feel slightly abandoned. In AC2 there was a tutorial and a fighting ring where one could train anytime you wanted to but I'm at sequence 5 of AC3 and there's nothing like that. Maybe they cut it out of the remaster but I really rather doubt that. Just wanted to rant about that a "don't lose more than 33% of your health" secondary requirement allmost drove me insane.

    submitted by /u/Sigmarsson137
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    AC 3 Remastered on PC, I can't access the Weapon Wheel in game

    Posted: 11 Aug 2020 11:40 AM PDT

    I'm trying to play through AC 3 Remastered, but i cannot change my weapons at all in game, I keep pressing R, holding R, pressing and holding R, I've tried remapping it as well, nothing works, please help and thank you

    submitted by /u/Ck200356
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    AC Odyssey : How do you feel about the end of the game?

    Posted: 11 Aug 2020 10:39 PM PDT

    I've just finished Odyssey yesterday, and i am not really sure how to feel about it, i enjoyed it but at the same time i felt like something was off?

    I feel like the immersion was ruined by the poor animation of the characters when speaking? I don't know if this makes any sense.

    The end of the cult of kosmos could certainly be more meaningful, it was such a big thing for Alexios (i played with him) to end it and when he did do it, it just felt casual idk.

    Atlantis was better in my opinion, when Alexios passes on the staff to layla and dies, that was a nice touch, it's actually kinda sad to keep on playing with him knowing that he is basically dead, and i have 2 dlcs to play yet .-. but then, Layla just acts like nothing happened, i mean, she was standing right to a legendary man, descendent of Leonidas, and she just acts naturally, and again, i don't know if it was the poor animations that ruined the immersion for me.

    I did like the game tho, i've never spent so many hours on a game, the world is beautifully done and there are many interesting quests and i did like Alexios as the main character, i just felt like there was something off in the cut scenes, i don't really know.

    How do you guys feel about it?

    submitted by /u/PursuitOfHapiness
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    Just started odyssey still not sure who to play as

    Posted: 11 Aug 2020 09:44 PM PDT

    I started as the male but after looking it up it seems most people went with the girl maybe because she's hot and the voice acting seems a bit better but I went with the guy because it just seems more natural like running around as a female Mercenary in Ancient Greece just seems a bit forced in my opinion and yes I know the Spartans did train women but they didn't send them out to fight and I don't think most Greeks would accept it like In the game but anyway what are your thoughts

    submitted by /u/Jack1715
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    Assassins Creed : Celts? Game set in Scotland

    Posted: 11 Aug 2020 04:43 AM PDT

    Taking place in Scotland in the 12th and 13th century centers around the Kingdom of England invasion of Scotland

    Historical Characters

    John Balliol

    Robert the Bruce

    John Comyn III of Badenoch

    Edward I of England

    Edward II of England

    submitted by /u/ACFalconJets007
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