Assassin's Creed Changing the Level Scaling down to Light in AC Odyssey New Game + is the Best Decision I have Made. |
- Changing the Level Scaling down to Light in AC Odyssey New Game + is the Best Decision I have Made.
- Huge discount on all AC games on uplay!
- [ELI5] So what is the endgame of Assassin's Creed?
- Rewriting World War II in the AC lore
- I love a Rogue
- How Assassin’s Creed could reintroduce multiplayer: Assassin’s Battle Royal. Fully fleshed out idea, please read.
- (spoilers) Fate of Atlantis: first quest confusion
- All Assassins Creed Games/ DLCs Are On Sale!
- Any way at all to get out of those grabs before an enemy attacks?
- Assassin's Creed and philosophy - Carlyle's and Hegel's "Great man theory" and how Ubisoft has potrays this figures
- They should make an assassin‘s creed in Africa
- Assasins Creed Odyssey on ps4 can one change the controls required to parry to something other than the triggers?
- Where would you like to see the series head next?
- I think I've identified my issue with the Assassin's Creed 3 narrative. How'd this work as a change in the way the story was presented to improve the game?
- Perspective of the Animus User.
- Animals companions are horrible in AC odissey
- Is Shay Cormac the most underrated assassin/templar
- Our Uni is closed down so I'm replaying my favorite AC game - AC Brotherhood
- AC Odyssey The Road to the Symposium glitched?
- [AC: Syndicate] Man I hate the hud of this game
- Why no multiplayer for rmastered games?
- AC3 remastered makes my head hurt
Changing the Level Scaling down to Light in AC Odyssey New Game + is the Best Decision I have Made. Posted: 13 Mar 2020 11:20 AM PDT I started a new game+ is AC odyssey because I wanted to replay the story and reach 100%, and I trialed the game by switching the Level Scaling to Light (enemies can be as low as 4 levels under you) and upping the difficulty to Nightmare. This was the best decision I have made. For one, the lower levels help with assassinations and not having to critically assassinate your way through forts. Additionally and as obvious as this sounds, upping the difficulty makes the combat much harder in which you will want to the stealth your way through everything. In turn, by changing 2 settings, you have changed your game from being a RPG, full-out assault game into a more stealth-based approach since your assassinations will be more successful than your combat. Add some engravings that boost your assassination damage and you will rarely have to deal with combat unless you make a poor stealth decision in guarded areas. I am one of the critics against partial damage assassinations (should always be a one-hit assassination imo), but I implore you to adjust the level scaling to light. This doesn't make the game easier as you can still get devastated in 1v1, 2v1 combat, but it pushed you to focus on stealth which is one of the biggest complaints of AC Odyssey. If you are a player who also was against the stealth, try adjusting the settings and see if it makes the game more enjoyable. One more thing: New Game+ has allowed me to enjoy the main campaign without having to do the side questions and etc. I realized I missed a lot of cool details, and I just got to the part where you meet Hippocrates (no spoiler here, just meeting a known character from Ancient Greece). If you have the time while hiding from the virus, I recommend a New Game + with the adjusted settings. [link] [comments] |
Huge discount on all AC games on uplay! Posted: 13 Mar 2020 01:27 AM PDT Just thought i'd let ppl know, maybe not everyone is aware. They are doing some kind of spring sale and you can get that pack with all AC games for like 130 euros/dollars/pounds. [link] [comments] |
[ELI5] So what is the endgame of Assassin's Creed? Posted: 13 Mar 2020 06:35 PM PDT I'm pretty new to the series, I've fully played Black Flag and Odyssey so far. So this is what I know: I get that the Assassins and Templars are both secret organizations trying to control the course of the world throughout history. The Assassins favor a more free spirited approach, while the Templars favor a more dominant one for society. People from the future access the lives of these legendary Assassins through the Animus. Then there's the ISUs, who are god-like beings with differing agendas. Some like humans while others are only looking out for themselves. So what do the ISUs want from the Assassins & Templars and how are they connected? What is the end goal for Assassin's Creed? If there ever was one. [link] [comments] |
Rewriting World War II in the AC lore Posted: 13 Mar 2020 11:24 PM PDT I know how the universe currently treats World War II, and I'm not impressed. To the best of my knowledge, every world leader from Winston Churchill to Adolf Hitler and Joseph Stalin is a Templar, and the war is being fought as a ruse to reign in a new Templar order or some stupid shit. While I appreciate the surface-level attempt to not make the war a black and white conflict of Assassins vs Templars, it's not done very well. It makes the entire thing feel pointless if the Allies were scripted to win from the very beginning. If I had the ability to retcon this, possibly in a game or a comic book, I would sort of follow from the World War 1 mission in Assassin's Creed syndicate. That mission portrayed World War I as a conflict between the assassin backed entente, and the Templar backed Central Powers. This makes it analogous to the Seven Years War between assassin France and Templar Britain, but with a very different outcome. At the end of World War I, the Assassins win a pyrrhic victory. They barely maintain their political influence in Europe while high-ranking Templars like Kaiser Wilhelm are forced into exile. Meanwhile, Templar bankers in the western world band together to build a front company to finance further Templar operations. Eventually they would become Abstergo Industries, but in 1923, they are Abstergo Holdings LLC. In its early years, Abstergo engages primarily in money laundering for the mob. Its actual products are cheap and borderline useless, but it excels at moving money around and hiding it in the stock market. You probably know where this is going. The Assassins recognize the ploy within only a few months, and launch an operation to bring down Abstergo from the inside. This fails spectacularly, but it does cause a majority of the stocks Abstergo owns to plummet in value. The resulting economic crash destroys what little remained of the Assassin friendly world leaders in the West. The Assassin backed Weimar Republic, who until then had most feared infiltration from Templar monarchists, falls to a group ambivalent to the cause of either side in the 2000 Year War. Assassin and Templar agents alike are subject to political purges by the Nazi government, which knows full well of their existence. To this end, World War II represents not a consolidation of power, but a loss of it. Templar and assassin alike are sent back to square one. The newly rebranded Abstergo Industries makes a small fortune developing radar systems for the allies, which the assassins reluctantly let slide. The only hope for either side is the allies. An unwritten rule comes to be that any activities against the other side must not negatively impact the Allied war effort. This means the Assassins allow abstergo to freely sell military equipment to the Allied governments, and Templars allow Assasins free movement across the battlefields of Europe. If a high-ranking Nazi General turns up dead, it's a boon to everyone. This all comes to a head on July 20th, 1944. Long-time Templar infiltrator Claus Von Stauffenberg smuggles a bomb into Hitler's bunker, unaware of the fact that the Assassins had already killed and replaced Colonel Heinz Brandt, and were planning to poison Hitler on the same day. After stauffenberg leaves the room, the Assassin casually moves what he thinks to be an ordinary briefcase while he closes in on Hitler for the killing blow. The two independent attempts on Hitler's life accidentally foil each other. The Assassin is immediately killed in the explosion, while stauffenberg is arrested and executed soon after. Hitler remains unharmed and unpoisoned. Both sides interpret the other's actions as an act of sabotage. The gloves start to come off across the battlefield. For the last year of the war, the news is peppered with strange accounts of friendly-fire by Allied troops. By the time World War II actually ends, the assassins and Templars barely notice. The long war picks up right where it left off. [link] [comments] |
Posted: 13 Mar 2020 04:17 PM PDT I definitely appreciate the argument that Rogue is more of an add on to Black Flag in terms of gameplay and content but the themes, writing and overall tone of the story blows me away every time I play it. I love that it unapologetically challenges so much of the rest of the series and Shays story is right up there with Connors in terms of emotion and actual depth. Rogue is easily my favorite of the series. What's your guy's? [link] [comments] |
Posted: 13 Mar 2020 10:16 PM PDT TLDR: A huge map, with snow, trees, cities, mountains, at least a little bit of every terrain. Players mainly use stealth to take out other enemies. Bushes, foliage, trees, bays of hay, crowd assassinations, door assassinations, everything. Full on Assassination Battle Royal. Maybe make it so time hidden builds a damage buff to encourage players to use stealth. Add modes like Assassins Hunt Templars and a Pieces of Eden mode. Guys, I hit idea jackpot. Please take this seriously, I know it's easy to read that title and think "14 year old kid wants AC to hop on Battle Royal/Fortnite bandwagon". This idea popped up when I asked myself "if all the Assassins were dropped in a map, who would come out victor?" And I proceeded to think about each Assassin and how'd they play it. Then, that led me to the realization that Assassin's Creed could make the literal BEST Battle Royal game mode in video games. You start off with nothing but a hidden blade and which branch of assassin you are/which brotherhood you belong to. There are Colonial, Pirate, Italian, etc all having different bonuses. Colonial can climb trees faster and use firearms. Pirate are better with boats and ocean combat. You can find weapons, spears, axes, tomahawks and swords. Ranged weapons like throwing knives, bombs, bows, and firearms are accessible. Players can climb, hide in bushes and bays of hay, swim and do anything else an Assassin can. Gameplay is the exact same as the old multiplayer modes from Assassins Creed. Except maybe add the ability to counter an assassination from anywhere except the back. Side assassinations give a .5 second window whereas front assassinations give a 1 second counter attack window. Players can now engage in combat, so that would need to be added. Maybe even add different modes like hunting First Civilization artifacts with their abilities (Apple of Eden freezes players, Amulet makes player immune to ranged attacks, Cloak can make a player invincible unless assassinated, Sword of Eden fucking slays, etc). Or an Assassin vs Templar mode where it's a small team of Assassins sent to hunt the scattered Templar's who must quickly team up and form an escape plan. [link] [comments] |
(spoilers) Fate of Atlantis: first quest confusion Posted: 13 Mar 2020 09:35 PM PDT I know I'm late to the party, but I'm just starting Fate of Atlantis and I've completely lost the plot already. I just arrived in Elysium and Persephone sends her goons after me. Enter Hermes. "Sorry bro, that's Persephone; she doesn't like outsiders. Best way to get out? Help her out. You can probably talk to her, but let her cool down first. Or find her advisor, see what they say. Even better though, do get a solid and go deal with this troublemaker." So off I go to deal with this troublemaker and get on Persephone's good side. Except in the way I pass a statue and get a hint that if I destroy the statute I weaken her hold. Why would I do they? Am I not trying to help her out? So I ignore it. Then I come across this weird glowing pillar... Another hint, "target the Apple to weaken Persephone's hold". Again, isn't that the opposite of what I'm trying to do? So I find the troublemaker. He says, "Persephone doesn't like me so she won't let me leave." I think, "Well I don't want to be stuck like yours guy, better not piss her off like he did." Next thing I know I have a quest that says, "Hermes sent you to Deukalion's Heritage to find out what the commotion is," which sounds like, "Go help Persephone deal with that troublemaker," but the objectives are all, "Weaken Persephone's hold on the area." Why are the objectives a 180 from the quest text? And why did Hermes basically say I need to help Persephone only for me to now apparently be doing the opposite? Was I supposed to go somewhere else first to have this explained? [link] [comments] |
All Assassins Creed Games/ DLCs Are On Sale! Posted: 13 Mar 2020 02:38 PM PDT On Xbox all assassins creed games are on sale and I finally got AC odyssey for £27 (GOLD edition) any way I made this post to make you guys aware [link] [comments] |
Any way at all to get out of those grabs before an enemy attacks? Posted: 13 Mar 2020 08:22 PM PDT In AC:B, I have gotten up to 80+ in the flawless all weapons. I would say I'm pretty good at the combat and know the ups and downs. I'm great with countering and can dodge when I need to. However, the game basically shuts you down completely with IMPOSSIBLE things to dodge. An example of these things is when an enemy grabs you; you're restrained and vulnerable, but as soon as he grabs you, an enemy begins his attack. The animation for breaking out of a grab is too long and won't let you counter the attacker. Therefore leading to a stupidly confirmed hit. Sad thing is, you literally can't dodge grabs from enemies. Another (but not as bad) is when an enemy runs at you and does a lunge attack which is hard to counter if you're not locked on, which is probably impossible in the .2 seconds you have to do so. Basically I'm just asking if you have any tips to avoid being grabbed. Any answer will be appreciated because i'm trying to get 100+. I looked this up and couldn't find anything about it that was useful. tl;dr How do I avoid getting grabbed by enemies? [link] [comments] |
Posted: 13 Mar 2020 05:42 PM PDT I know this is just a game for people to have fun but AC used to be more than side-questing and clering XXX amount of bandit camps. This series went from "We removed the crossbow for historical accuracy." and "We didn't want to make stereotypical pirates." to "You would be pretty dissapointed if you went to Ancient Greece and didn't see a Minotaur." (I'm pretty sure most ancient greeks never saw a Minotaur either). It had a philosophical side to it, even if some people find it very rudimental. I also thought it this would be a fun and different post. Want I want to discuss is the "Great man theory" (and woman, of course) : The great man theory is a 19th-century idea according to which history can be largely explained by the impact of great men, or heroes; highly influential and unique individuals who, due to their natural attributes, such as superior intellect, heroic courage, or divine inspiration, have a decisive historical effect. The theory is primarily attributed to the Scottish philosopher and essayist Thomas Carlyle who gave a series of lectures on heroism in 1840, later published as On Heroes, Hero-Worship, and The Heroic in History, in which he states:
No doubt we have met this men throught our AC games, from Julius Caesar to George Washington. But how does Ubisoft present this men in their games? Inspiring figures? Good people? Shockingly, most of the are presented as villains, even when it doesn't make much sense and the ones that are portrayed as good people are very gray. Althought there are some good people (like Leonardo Da Vinci and Hippokrates), sometimes, again, when it doesn't make sense. Let's see some examples:
Seriously, most "great man" in Assassin's Creed are represented as evil simply because they were associated with the Templars and people, ok, I can see why people think they're good but are nvery morally gray, are represented as good. The only people that I felt that were truly well represented as they were were people from I, II and Brotherhood, suchs the Borgia, Machiavelli and Leonardo da Vinci and also Brásidas, Alkibiades, Hippokrates and Sokrates. There are more but I can't list them all here. After that, the series becomes the assassin's causing a lot of chaos and confusion simply because of their hate-boner to the Templars. This series seriously needs to reevaluate the way they deal with the relationship between assassins and templars - assassins shouldn't want to kill people for the simple fact that their templars but only when they truly deserve it. This series need more gray rather than the black and white we have now since the white they have been giving us is blinding. Assassins say they fight for the freedom of people but I'm sure romans didn't Julius Caeser dead and the byzantines didn't want to be conquered. I feel like as long Templars and Assassins exist, humanity will never truly be free. Also, just because a dude conquered someone he shouldn't be seen automatically as a bad guy as long as he respects the people he conquered (Alexander) and or when he want s the freedom of his people (Kleopatra). The Templars should have honourable ends but questionable means, and it's this later part that makes the assassins rise up to them but if the ends are achieved, that's not necesseraly a bad thing. For better or worse, this men shaped the world we live today. [link] [comments] |
They should make an assassin‘s creed in Africa Posted: 13 Mar 2020 05:42 PM PDT I just thought it would be a cool concept wearing African armor and perhaps paintings, masks etc. [link] [comments] |
Posted: 13 Mar 2020 11:37 PM PDT I heard in a review that you have to push both triggers down to parry, and that would be difficult for me. This is a make or break decision on buying the game for me. Other than that, it looks like something I would love. [link] [comments] |
Where would you like to see the series head next? Posted: 13 Mar 2020 05:05 PM PDT With Vikings likely coming up soon, it seems like a lot of the major eras and settings that people have been requesting have made it into the series. (Other than Japan I guess) Is there a location you have your fingers crossed for in the future? [link] [comments] |
Posted: 13 Mar 2020 01:58 PM PDT I've recently been playing throughAssassin's Creed 3 with some friends. I really enjoyed earlier games in the franchise, but there are a couple things not clicking with this one for me. I have some issues with the frontier area, it feels empty and is much more visually muddles than previous areas. I feel the game is missing a certain level of verticality that I loved about the earlier games (colonial America just wasn't tall was it? lol). But I think the biggest issue I had with the game was a narrative one. I know most of the community didn't enjoy Connor as a protagonist as much as playing as Haytham and I think I figured out for me what the biggest issue there was. I actually don't mind Connor's personality as much as most. For me the issue is that the story is presented as personally as it could be. Connor doesn't have a personal relationship with Haytham the the stakes feel much more "stop the bad guys" than "I gotta kill my Dad to avenge my mother". Connor hates Charles Lee, that's pretty evident, but Haytham being the Grandmaster of the Templar's and being Connor's father wasn't a big reveal it was just knowledge that he had and in addition to that, he didn't seem to care that his Dad was leading the bad guys. I think that if Ubisoft had written the story so that either 1) there was a build up of a relationship between Connor and Haytham before Haytham leaves the family or 2) there was a use of dramatic irony with the Audience knowing Haytham was a Templar without Connor knowing it the story for 3 would be much improved. [link] [comments] |
Perspective of the Animus User. Posted: 13 Mar 2020 01:52 PM PDT I'm kinda of new to the series (finished Odyssey, played 3/4 of Black Flag, And just finished memory 5 of 3 Remastered) and had a dumb thought: it's understandable why the HUD is there, since it's a machine so the user probably sees that, but with the games being memories, what is the perspective of the Animus user? First? Or Third like we see it? Thought I would post my thoughts here and see if anyone knew the answer. Thanks! [link] [comments] |
Animals companions are horrible in AC odissey Posted: 13 Mar 2020 06:16 PM PDT I usually try to get an alpha companion with me, either a lion, or a wolf or a big bear. And the bear is the worst. Why? Because, each time I try to be stealthy and invade a camp, I use nyx shadow and go to the tents where I murder sleeping soldiers or visit the chest and of course the animal will not leave a single centimeter between me and him. I got to climb over or release it... I got caught a lot of time because of them. Sometimes they are in my escape path when I am undetected and invisible and get caught... Why ubi didn't render them traversable? I lost so many companions to that. I would like to get companions in future games but it should be better. Also, they should only attack if ordered to. They often killed a merc or a a stratego I would like as lieutenant. My rant is over but willing to share on it [link] [comments] |
Is Shay Cormac the most underrated assassin/templar Posted: 13 Mar 2020 02:24 PM PDT Funny enough he is one of my favorite assassin's right next to Bayek. [link] [comments] |
Our Uni is closed down so I'm replaying my favorite AC game - AC Brotherhood Posted: 13 Mar 2020 05:58 PM PDT |
AC Odyssey The Road to the Symposium glitched? Posted: 13 Mar 2020 08:26 PM PDT I recently started a NG+ and now I'm on the Road to the Symposium quest line. But there's a problem. It's glitched. The game won't let me progress to the symposium part. I finished all the missions Pericles gave me, and the ones Cleon gave me as well. I tried loading a different save from about 10 minutes before, meditating, reloading the game, etc. I've tried everything, but nothing seems to work. Does anybody have a solution that will help me? [link] [comments] |
[AC: Syndicate] Man I hate the hud of this game Posted: 13 Mar 2020 07:14 PM PDT All the screen full of garbage, all i need is the minimap. Tried removing everything in the options, half of the stuff is still there, i know there is a mod that remove everything but without minimap will be pain in the ass playing this game. Any .ini modification can solve the problem? [link] [comments] |
Why no multiplayer for rmastered games? Posted: 13 Mar 2020 05:45 PM PDT I have been craving the enjoyment of ACs unique adversarial multiplayer. I wonder why they didnt include this with AC3, Rogue or even the ezio collection remaster? I have been playing Black Flag multiplayer lately but im getting absolutely slapped by lobbies filled with prestged players. Can anyone shed any light on this or have any helpful tips for BF? I really love AC Multiplayer. [link] [comments] |
AC3 remastered makes my head hurt Posted: 13 Mar 2020 05:42 PM PDT Is there anyone else who starts getting a headache after playing AC3 for a while? It doesn't happen with any other AC game or normal game but whenever I try to play AC3, my head starts hurting like crazy and I get dizzy [link] [comments] |
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