Assassin's Creed I have made an unofficial theme for an AC's game taking place during Feudal Japan |
- I have made an unofficial theme for an AC's game taking place during Feudal Japan
- Missing the cities in Assassins Creed!
- No oil jar to break a wall? Improv with a booby trapped body (and fire)
- Ubisoft's next-generation Assassin's Creed background will be set in the third Crusade
- Proposed changes to the Jormviking system in Valhalla (light spoilers ahead)
- Major problem I had with AC Valhalla (Spoilers)
- why is darius the first hidden one if origins is the start of the hidden ones
- [Spoiler] honestly this character threw me for a loop, and screw them, but damn they had me convinced (Valhalla spoilers)
- Best and worst minigames / side events / side missions in the franchise so far?
- [SPOILERS] Assassin's Creed Valhalla Story and Ending Analysis Part 9
- Different jomsviking left arm tattoo
- Can I co op in ac unity xbox series x unpatched?
- Interview with Aoife O'Friel - Narrative writer on Assassin's Creed Odyssey
- An Objective Independent Study’s Answer to Which AC is Best: March Madness Style!
- When do you think the trailer for Wrath of the Druids will drop?
- [SPOILERS] What other Mythology could Assassin’s Creed Explore?
- Enter and Exit (one shot)
- Playing valhalla has made me wish they were to male another game set in the Holy land, perhaps playing as a Crusader who wishes to keep peace between muslims and christians
- A new AC on sale, and for the first time, I don't think I want to play it
- Mesoamerica is the way to go for a future AC game. Here's why.
- Assassin's Creed 2's Sequence 13 is easily the worst part of the game in my opinion (long read)
I have made an unofficial theme for an AC's game taking place during Feudal Japan Posted: 05 Apr 2021 08:01 AM PDT
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Missing the cities in Assassins Creed! Posted: 05 Apr 2021 10:16 AM PDT Aside from the whole RPG mechanics that annoy or disappoint AC's fanbase, what I really miss is moving around in cities. Most of my time in Valhalla is spent running on open fields and climbing rocks or hills. Sometimes that Viking music pops in and for a moment is inspiring... but after 50 hours the English countryside, well... it's just boring. Crowded cities are what made earlier ACs so lovable. When people ask for a Japanese-themed AC I just wonder why. We'll end up with a few villages spread around a vast open territory with nothingness in it. Besides, we already have Ghost of Tsushima which is a better AC overall. [link] [comments] | ||
No oil jar to break a wall? Improv with a booby trapped body (and fire) Posted: 05 Apr 2021 07:42 PM PDT Just tried on a whim. [link] [comments] | ||
Ubisoft's next-generation Assassin's Creed background will be set in the third Crusade Posted: 05 Apr 2021 09:16 PM PDT
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Proposed changes to the Jormviking system in Valhalla (light spoilers ahead) Posted: 05 Apr 2021 10:45 PM PDT I've been thinking a lot about how the jormvikings system feels like a wasted opportunity, and so I'm writing this post in order to expose some (probably never to be implemented) changes and how these could improve the experience of this aspect of the game. 1) Let us fully create our crew. What I mean by this is to let us create more than just one jormsviking, not being dependent anymore on community created, or game generated, characters for the rest of my crew. Sure, some of them are cool, but it takes away the feeling of equiping YOUR warriors with the gear YOU found/have to depend on sheer luck to find one that suits your wants or style. It just feels wrong to not be able to decide if one of the people in my crew has a full saint george set, another to have a full carolingian set, another a hunstman set and so on. My crew, it should be my rules. I would spend literal HOURS fully selecting my crew gear. The community aspect could still be kept, but as a complementary part of the system, not integral to it. 2) Let us fully customize our jormvikings. This includes tattoos, hairstyles, beards, the whole schtick. More control equals more invesment in those npcs, and make them feel more unique. The character creator is already there, so why not open it fully to the player? 3) Make the Jormvikings part of the larger settlement. This could be done by making them do "guard rounds" around ravensthorpe, or making them interact with the civilain npcs in the town. Just having them stay at the docks makes them feel detached from the clan. This goes for the other warrior npcs too. The moment I felt more connected to my crew, besides when I listened to their stories in the longship, was at Gunnars wedding, when they mingled with the other guests. These changes would, in my opinion, really give new life to the jormviking system, giving more control to the player on how his raiding crews could look like. What are your thoughts on this system, and how could it be improved? [link] [comments] | ||
Major problem I had with AC Valhalla (Spoilers) Posted: 05 Apr 2021 08:59 PM PDT When you preview a member on the Order menu, their silhouette is way too bright and you can see exactly who they are. This spoiled so much for me. Specifically that Herefrith is a member and that Aelfred is the grand maegester. They need to make the silhouettes pitch black or do what Ac Odyssey did and put them in an outfit that hides their appearance. They could use the zealot armor if they go that route. I absolutely love this game btw, this was one of my only problems with it. [link] [comments] | ||
why is darius the first hidden one if origins is the start of the hidden ones Posted: 05 Apr 2021 07:07 PM PDT so assassins creed origins is the start of the hidden ones, why is it that in odyssey we find darius, 400 years earlier? is it just a retcon? why? what's the point? [link] [comments] | ||
Posted: 05 Apr 2021 11:57 AM PDT Just recently got through the quests with Fulke, and god damn, as much as I'm playing Eivor as "screw these hidden ones we're here to claim land" she was starting to convince me. And then she just does this shit?! Like what the hell, she's covered in crosses and wears classic Templar armor colors, what the hell, why did I not notice that. I've been playing assassins creed since 2 and that was clearer than the light of day. Fucking sucker punched me. But anyway, hell yeah, and don't spoil anything, I just started the lunden arc, the last main story thing I've done is when we meet alfred (not correct spelling) [link] [comments] | ||
Best and worst minigames / side events / side missions in the franchise so far? Posted: 05 Apr 2021 11:44 AM PDT I would just like to start a discussion and reminisce down memory lane about the best and worst minigames / side events or side missions in the franchise! Best? There's 2 that come to mind: I love playing with Da Vinci's inventions and battling legendary ships on the Jackdaw! Worst? For me I absolutely HATE these cairn events on Valhalla. They figgin can go to Helheim for all I care! I also I'm not a fan of diving with sharks in BF but the cairns are so far and above the worst for me that I would play those diving bell missions all day rather than stacking dumb stones 🤣🤣🤣 Edit: I also love playing detective in AC Syndicate! Just remembered those! [link] [comments] | ||
[SPOILERS] Assassin's Creed Valhalla Story and Ending Analysis Part 9 Posted: 05 Apr 2021 09:03 AM PDT | ||
Different jomsviking left arm tattoo Posted: 05 Apr 2021 06:01 PM PDT So i made my jomsviking and noticed that the left arm tattoo never changed when cycling between characters, the other tattoos changed but that one didn't. So, my friend made his jomsviking too and we noticed it didn't have the same tattoo on his left arm like mine. Mine has one that's like crosses and this one is like a dragon maybe. The point is that they are different and we liked mine better. Anyone experienced this too? Different tattoos on left arm for jomsviking? [link] [comments] | ||
Can I co op in ac unity xbox series x unpatched? Posted: 05 Apr 2021 03:58 PM PDT Or is it not possible to play co op in the uncapped patch since we have to play in offline mode? [link] [comments] | ||
Interview with Aoife O'Friel - Narrative writer on Assassin's Creed Odyssey Posted: 05 Apr 2021 10:34 AM PDT
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An Objective Independent Study’s Answer to Which AC is Best: March Madness Style! Posted: 05 Apr 2021 08:09 PM PDT I was told ___ vs. ___ battles weren't welcome here, so I ran a study of my own with a select group of fans that jumped into AC at various points for minimal bias. I had one simple question I intended to answer as objectively and democratically as my humble cell of Assassins could muster: Which AC Title is the best? The best way I thought to do that - what with the timing of March Madness - was a double-elimination bracket battle, so that's just what we did! 24 combatants went head-to-head in 46 match-ups across 13 days, and with 405 total votes cast, I can now definitively crown (click if you wanna see the winner) Assassin's Creed: Brotherhood the undefeated champion of the franchise!!! (At least in my findings) In all honesty, Brotherhood is my #1 pick anyways! ;), so it wasn't really surprising to see that title soar so far, but there were a few I thought would go much further that didn't, and one in particular I did not see going far at all that made it through 4 rounds! But I'm interested in hearing some further analysis from this community on our results! Did I set up fair-enough matches? Do you agree with our outcomes? What's your #1 pick? Let's discuss!!
AC Bracket Battle ScoresDay 1, Winners Qualifiers
Day 2, Winners Round 1
Day 3, Losers Round 1
Day 4, Losers Round 2
Day 5, Winners Round 2
Day 6, Losers Round 3
Day 7, Winners Semifinals
Day 8, Losers Round 4
Day 9, Losers Round 5
Day 10, Winners Championships!
Day 11, Losers Semifinals
Day 12, Losers Championships!
Day 13, THE FINAL ROUND!!!
Undefeated All-Time Champion!!!
Eliminated Scores
Percentage of Total Votes
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When do you think the trailer for Wrath of the Druids will drop? Posted: 05 Apr 2021 08:33 AM PDT So it's allegedly coming out on the 29th. Does anyone know when they'd drop the trailer to gear us up to it? Do you think there's a chance they're holding back in case they need to delay? [link] [comments] | ||
[SPOILERS] What other Mythology could Assassin’s Creed Explore? Posted: 05 Apr 2021 09:00 AM PDT With Assassin's Creed focusing heavily on fantasy and mythological aspects currently, I wanted to discuss a few other myths that AC could take on in the future being set in India, China, Japan, Greece, and Mesopotamia. Be warned, there are Valhalla spoilers and references. Vedic India In Hinduism, there is the cycle called the Yuga Cycle, which is comprised of 4 ages. The first age was the Satya Yuga is when Gods rule the universe and over Humanity, lasting for nearly 2 million years total. The Treta Yuga followed it up for another 1.25 million years but is when the Gods' power starts to decline. However, it's also the age of triads, and the God Vishnu has three incarnations of Vamana, Parashurama, and Rama. This age ended about 900,000 years ago, followed up the Dvapara Yuga, which ended 5000 years ago when Krishna left the mortal realm. Beginning the Kali Yuga. The Kali Yuga is the age of strife and sin, lasting for 360,000 years. While the years don't match up at all, it feels similar to the ages in Assassin's Creed. The Satya was when the Isu ruled and humans were slaves, only for the great war and catastrophe during the Treta Yuga, and with the decline of the Isu, the last incarnations dying during the Dvapara, allowing mankind to take control, which they'd see as an age of sin. There are a few famous stories that could be told from Hinduism. The first is the Ramayana, taking place hundreds of thousands of years ago. In the Vedic tradition, there are three gods part of the Trimurti, the Hindu triumvirate of Gods, comprised of Vishnu (the preserver of the universe), Brahma (the creator of the universe), and Shiva (the soul of the universe). Vishnu is one of the more commonly written about gods, having warned the first man, Manu, of an impending flood and advising him to build a great boat to survive. According to the Ramayana, Vishnu's 7th incarnation was born to King Dasaratha of Ayodhya with brothers Lakshmana, Bharata, and Satrughna. Rama was named successor by Dasaratha but was opposed by Queen Kaikeyi who exiles Rama for 14 or 16 years (translations vary) and made Bharata King. Bharata was supported by Satrughna and Lakshmana followed Rama into exile where they met Vishvamitra who trained Rama in celestial weapons and had him kill the demons of Tadaka, Maricha, and Subahu. Nearby, the goddess of Lakshmi had been born into the Avatar of Sita to King Janaka, and when Sita became of age, a swayamvara was arranged to have her married. Vishvamitra, hearing of the swayamvara led Rama to Janaka, whereupon proving himself by breaking Shiva's bow (and pissing off another avatar of Vishnu), married Sita. The two would live in the forest for years with Lakshmana and soon after befriending the monkey god Hanuman. The reason Vishnu had made himself become Rama was due to the demon Ravana gaining special divine protection from Gods and Demons, but seeing men as inferior, shunned them. He became king of Lanka, and desired Sita for himself, kidnapping her and taking her back to Lanka. Rama, distraught, worked with Hanuman to find her, sending monkey scouts across the land and handing Hanuman his wedding ring. Hanuman eventually learned where Lanka was, and remembering his godly powers rose to the size of a mountain and with a single leap, jumped across the strait of water to the island of Lanka. Seeing the fortress and garden Sita was in was being guarded by an army of demons, Hanuman shrunk himself to the size of an ant and made his way into the gardens, where he became normal-sized in the trees and dropped the ring into Sita's hand. Freeing her, he snuck her back to Rama who then invaded Lanka with an army of monkeys under Hanuman's command, declaring war against Ravana and his demon army. While Ravana could not be killed with demonic or godly magic, he was eventually slain with earthly weaponry by Rama. Many years later, Hanuman still living in the forest met with his brother and prophesied a great war was coming, and Hanuman would be there with his brother for it. The dating of the war is somewhat inconsistent. Many scholars believe it actually took place around 1000bce during the Vedic Period, but the traditional Vedic belief is that it took place 3102bce, during the life of Vishnu's 8th incarnation, Krishna. This was the Kurukshetra War and likely contains the Battle of the Ten Kings which makes up over a fourth of the content in the Mahabharata despite only taking place over the course of 18 days. The Battle of the 10 Kings was described in the Rigveda, and takes place during the Vedic period, though many scholars believe the size of the battle was overestimated during the writing of the epic. Essentially all of India was ruled by two families, the Kauravas, and Pandavas that were cousins. During a game of dice, Duryodhana of the Kauravas cheated to get the Pandavas to hand over all territory to them and go into exile for 13 years. Despite this, the Pandavas went into exile, expecting their land back at the end, though Duryodhana refused, leading to the start of the war. Krishna, who lived in Dwarka, went on a peace mission to try to stop the war, going to Duryodhana first but refused to stay in his palace. Duryodhana was insulted and ordered his guards to arrest Krishna, who laughed and showed his divine power, cursing Duryodhana and telling him that his rule was at an end, then returning to Dwarka. With preparations for the war beginning on both sides, Duryodhana and Arjuna, the third prince of the Pandavas went to see Krishna for advice. Seeing the arrogance of Duryodhana, and the humility of Arjuna, Krishna offered Arjuna a choice. Krishna would join one side as a noncombatant, and the other side would gain Krishna's army. Arjuna thought for a moment and chose Krishna to join him personally, granting the army to Duryodhana. Krishna joined Arjuna as his Charioteer, and spoke about war and life, making up the conversation of the Bhagavad Gita. The next 18 days was the Battle of Kurukshetra, which left only 12 people alive out of the nearly 4 million combatants. The five sons of the Pandavas were all alive, and they took over the entirety of India and Krishna gave up his body soon afterward. 1500 years later the Vedic Period began and these legends along with the 4 Vedas were recorded. I'd argue the best time for a game set during the Vedic period is at the end of it during the 6th and 5th centuries BCE. At this time the kingdom of Kuru had collapsed into 16 Mahajanapadas (great kingdoms) compounded with intense urbanization and sprawling cities with ornate temples being built could allow some interesting politics and world-building that is both historically accurate and free from many other periods restraints. At this time as well, Buddha was living, who according to Dynasty is an Isu. Though this translation could mean he was a sage. Gautama Buddha is believed by Hindus to be the last avatar of Vishnu that has come to earth. A game with Buddha exploring his Isu DNA and uncovering his previous incarnations like Aita sages appear to could show us "real" versions of the Ramayana and Mahabharata Epics through the eyes of an Isu Sage. It may also be a way to provide a new modern-day antagonist of Kalki, who is believed to be the 10th avatar of Vishnu that will come to earth to end the Kali Yuga through destruction and reintegrate the Satya Yuga, giving the Gods supreme power once more which sounds like something right out of AC. The Foundations of Japan Initially, I was going to write about Korea and Japan, however, in my research of the topic, I began to realize the Korean and Japanese myths would likely be combined in AC Mythology. Darby had recently discussed on Twitter how the team had looked at the 9 realms of Norse mythology and saw that as the 9 major superpowers in Isu times. Japan and Korea have strong parallels in their mythos, largely the story being about 2 gods fighting and descending to earth, and eventually reascending, with similar themes and stories. With Japanese Shintoism being more popular and likely being the evolution of Korean myths due to it being likely that ancient Koreans actually founding Japan, I'm only going to discuss Japanese Myths, which honestly have a far higher chance of being integral to a game in the near future anyway. Kami are spirits, though in some ways are also gods and goddesses, depending on the context. In the beginning, there was heaven and earth, and 3 Kami were born with them, these three would give way to seven generations of Kami eventually leading to the couple Izanagi-no-Mikoto and Izanami-no-Mikoto who was given a spear and asked to churn the seas of the earth to give it shape. They first created the island of Onogoro and descended to earth where they married, creating the islands of Japan and many more Kami. Izanami then died during the birth of Kagutsuchi, the god of fire. In a fit of rage, Izanagi killed his son by chopping off his head and then carved his body into eight pieces, scattering them across the land, creating 8 volcanoes, and giving birth to 8 new Kami. Izanagi then traveled to the underworld called Yomi where he met his seemingly alive wife and tried to get her to come back with him, but due to eating the fruit of the underworld, she said she could not. He begged more, and she said she would plead her case to the god of the underworld, but Izanagi had to be patient and wait in the dark for her. After some time, growing impatient, Izanagi lit his torch, only to see Izanami's rotting corpse. Izanami cursed him, saying that she would kill 1000 humans daily for this, and Izanagi proclaimed that he would create 1500 to thwart her. He fled to the surface, sealing the entrance to Yomi and then, feeling dirty, bathed in a river. Washing his eyes and then his nose gave birth to the "three precious children" of Amaterasu Omikami, Tsukuyomi-no-Mikoto, and Susanoo-no-Mikoto. Izanagi divided the realms among his three children, putting Amaterasu, the goddess of the sun, in charge of Takamagahara (heaven), Tsukuyomi was given control of the night, and Susanoo was granted the seas. Susanoo, however, was devastated by his mother's death, and wept and wept, causing Izanagi to banish him from the seas. Susanoo thus decided to pay Amaterasu a visit, but Amaterasu met Susanoo clad in armor, not trusting her brother. Susanoo suggested an Ukehi, a ritual to exchange oaths where Susanoo chewed upon Amaterasu's Sword, and Amaterasu upon Susanoo's beads, which gave birth to three daughters and five sons respectively. Susanoo, for some reason, declared himself the winner and began rampaging across Takamagahara, scaring Amaterasu into hiding in a cave, blocking the sun's light for all of Heaven and Earth. Omoikane, another Kami, eventually convinced Amaterasu to leave her cave, and there are a few variations of the story, but a common story is that Susanoo is banished from heaven for his actions. Once again, story differences will say either it was Susanoo or Tsukuyomi here, but with Susanoo being banished, it makes more sense for Amaterasu to then ask Tsukuyomi for assistance in creating a feast, with Tsukuyomi being sent to the Kami of food Ogetsuhime (also known as Ukemochi), who when asked for food produced it from their mouth, nose, vomit, and rectum. Disgusted by this, Tsukuyomi killed Ogetsuhime, and when Amaterasu learned of this, they moved to another part of the sky, separating the day and night, refusing to talk to her sibling. Susanoo meanwhile traveled to Japan where he met an elderly couple terrorized by the eight-headed dragon Yamato no Orochi, which had killed seven of the couple's eight daughters. Susanoo got the dragon drunk, and then killed it while it was passed out, pulling the heavenly sword from its gut and presenting it to Amaterasu as an apology gift, then marrying Kushinadahime, the elderly couple's last daughter, and conceiving Onamuchi. Onamuchi was one of 8 other brothers, and finding them torturing a hare, rescued it, and as a result, the hare told him he'd win the hand of the princess Yagamihime, and when he did, Onamuchi's brothers became furious, attempting to kill their brother. Following an attempt, Onamuchi's mother advised him to flee to Ne-no-Katasu-Kuni, the land of roots that Susanoo now controlled where he met his half-sister Suseribime, with whom he fell in love. Susanoo thus imposed 4 trials on his son to win the hand of his daughter. Following the trials, Susanoo renamed Onamuchi to Okuninushi and granted him his sword, which Okuninushi used to defeat his brothers and become ruler of all of the terrestrial land, Ashihara-no-Nakatsukuni. During his reign, the land became overrun with monsters, demons like Oni, and other kami like the Tengu, Yokai, and ghostly Yurei. Fans of Naruto surely noticed names from the series here, due to the series creator having Naruto have strong ties to Shintoism. The 9 tailed beasts from naruto are all based on Kami as well, including the Kitsune, Ushi-Oni, Sazae Oni, Sagari, Bakekujira, Satori, Suppon no Yurei, Netomata, Tanuki, and Ame-no-hitotsu-no-kami. Even the frogs are somewhat based on the Kappa. I could definitely see Odyssey-like side quests being focused on bringing down these rampaging Kami. Ame-no-Oshihomimi, son of Amaterasu was ordered to take control of the land, but refused, forcing several kami to be sent down to take control of the land, but were killed or joined Okuninushi, leading the Kami of thunder, Takemikazuchi, to go down, and fight two of Okuninushi's sons, who upon their humiliation, Okuninushi relinquished control, asking for a great palace to be built, and bringing many of the kami to Takamagahara. Ame-no-Oshihomimi was once again asked to take control of the land but instead suggested his son, Ninigi, be sent instead, who was thus bestowed three items to help in his quest, a mirror, beads, and Amaterasu's sword. Upon descending, Ninigi meets Kokohana-no-Sakuyabime, the daughter of the god of rocks and mountains, Oyamatsumi-no-kami. Oyamatsumi agrees to their marriage and also offers his other daughter Iwanagahime, who Ninigi refused due to her ugliness. Oyamatsumi reveals this was a test, and Ninigi failed, cursing him with mortality. Kokohana then gave birth to Ninigi's triplets, being Hoderi, Hosuseri, and Hoori. Hoderi grew up to become a fisher, while Hoori became a hunter. On a dare, the two decided to switch jobs one day, but Hoori lost his brother's hook. He began searching for it only to end up in the palace of the sea god Watatsumi-no-Kami. Hoori stayed there for three years, marrying Watatsumi's daughter, Toyotamabime. Hoori was then given the fish hook by Watatsumi and two jewels that controlled the sea, being told to defeat his brother. Hoori returned to the land where he gifted his brother the hook, unknowingly cursing him for 3 years to poverty. Hoderi, angry at the curse, attempted to kill Hoori, and Hoori used the jewels to force Hoderi to swear fealty and become king. Toyotamabime then came to the surface with her sister Tamayoribime and gave birth to Hoori's son, Ugayafukiaezu-no-Mikoto, but by Hoori looking at her during birth and see her true form as a wani, Toyotamabime returned to the sea, never to see her husband again, leaving her son to be raised by her sister. Ugayafukiaezu then married his aunt Tamayoribime, and she gave birth to their son Jimmu in 711bce. In 660bce, Jimmu led his people from Kyushu into the modern province of Yamato and defeated the local chieftain Netsuhiko and ascended to become the first Emperor of Japan, ruling until 585bce. While many Scholars believe Jimmu is completely mythical, having been created as a backlash to Buddhism in the 7th and 8th centuries, this was around the beginning of the Yayoi period, when the Yayoi people from Korea and China began to move into Japan, giving way to the creation of early empires such as Yamatai under Himiko around the third century giving way to the Kofun and Asuka Periods where Buddhism was introduced to Japan, beginning the cultural, artistic, and architectural shift from Classical Japan to the Japan found in historical pop culture. This became more apparent during the Nara period with political changes, ending with the Heian period and the move of the capital to modern Kyoto. It was during these periods that many folklore and religious aspects of Shintoism were recorded. It seems like Izanagi, Izanami, Amaterasu, Susanoo, and Tsukuyomi could all easily be isu, with the Kami being humans, hybrids, and isu as well as they fit. Or maybe they'd just be drug trips like Valhalla… Jimmu and later Himiko, seem like they'd better fit being human-isu Hybrids, perhaps aware of their lineage. Ancient China and Mythology Before any Chinese dynasty existed, there was the age of the Three August Ones and Five Emperors. At this time there were several presiding deities, the highest of which was Shangdi who presided over Tian, or heaven. Pangu separated the heavens and the earth, after which Nuwa and her husband Fuxi created humanity with Fuxi becoming the first August One. Shennong became the second August One, giving humanity the tools to farm and fathering the Yellow Emperor, also known as The Huang Emperor, the mythical first emperor of China around 2850bce. He had multiple sons, one of which, Kinh DÆ°Æ¡ng VÆ°Æ¡ng, became the first King of Vietnam according to Vietnamese folklore. In Taoism, there are also formless entities known as the Three Pure Ones, pure forms of Taoist energies. The Jade form would beget the Jade Emperor to do his will. The Jade Emperor holds similarities to Izanagi and Haneulim (from Korean Mythology), perhaps helping tie all East Asian folklore under a single Isu Culture. The Jade Emperor, unlike Izanagi, was mortal, but created the White Lotus secret society which predicted the rise of Buddhism, and stayed hidden until the Yuan Dynasty in the 13th century when it began leading rebellions against the Mongolian Rulers, being a major part of what helped start the Ming Dynasty. We know Assassins were firmly against Genghis Khan, and it seems likely Kublai Khan as well, who founded the Yuan Dynasty. Perhaps the White Lotus was an ancient Assassin group or even Assassin group from the Isu era. Following the death of the Yellow Emperor, his son Shaohao became Emperor, followed by the Yellow Emperor's grandson, Zhuanxu. His nephew, Ku, was emperor next, followed by his son Yao. Yao, realizing he was a poor leader abdicated to Zhuanxu's grandson, Shun. Shun would eventually leave the throne to Yu the Great, forming the first Chinese Dynasty of the Xia Dynasty. Zhuanxu's son Gaoyang had two major sons, Zhurong who was a god of Fire, and a rival of Gonggong, and Gun, who fathered Yu. Gun perished during the Great Flood that is alleged to have flooded half of China around 2300bce while trying to control the waters, and as a result, Yu created infrastructure around the Xia Dynasty's land to help control and mitigate flooding disaster, saving an unknown number of crops and lives. While the flood, if it happened, would likely have been caused by rainy seasons and rising tides from glacial movements about 5000 years ago, some folklore alleged it was the serpent spirit Gonggong. Despite the advancements from Yu, his dynasty became corrupt, the worst of which was the last king, Jie, who was overthrown by his advisor Cheng Tang who founded the Shang Dynasty, named after the Shangdi. During the Shang Dynasty, we see multiple reliefs detailing the 4 evil perils and 4 benevolent creatures of the world. The 4 Perils were the Taotie, a gluttonous beast; the hundun, a yellow winged creature with 6 legs and no face, representing chaos; the qiongqi, a monster with multiple descriptions ranging from cow to hedgehog, or even being the Japanese dist devil Kami or Kamaitachi; and taowu, a creature with the tusks of a boar, but legs of a tiger, representing stubbornness. Opposite of these perils were the four symbols, being the Azure dragon, Black Tortoise, White Tiger. And Vermillion Bird that each represents a season, cardinal direction, and element. In the center of them was Yellow Dragon or Qilin. While these events and beliefs were recorded by Sima Qian and a few other historians, the Shang Dynasty is the first dynasty with archeological proof of existence. Regardless, in 1046bce, the dynasty came to an end with the rival territory of the Zhou rising to power and defeating the Shang at the Battle of Muye, beginning the Zhou Dynasty, and legitimizing their claim to the throne with the Mandate of Heaven. The Zhou Dynasty's power became decentralized, and within 200 years power faded, causing multiple small kingdoms to rise up inside it known as the Spring and Autumn Period. While the Zhou Dynasty is technically the longest-lasting Dynasty, it was also one of the most chaotic. By the 6th century BCE, the small states had been absorbed by larger states, and interstate warfare was rampant, beginning the Warring States period. The famous Lao-Tze (writer of the Tao Te Ching), Confucius (authored and edited the Chinese Five Classics and father of Confucianism Philosophy), and Sun Tzu (Author of the Art of War) all lived around the same time in the late 6th century BCE as the Spring and Autumn turned to the Warring States period. As I discussed a bit in my Imperial Chinese post, the warring states would give way to the first "Empire" under Qin Shi Huang, who in lore was assassinated in 210bce by Wei Yu. Even into the imperial period, the Chinese Folklore, Taoism, Confucianism, and Buddhism which came to China around the 5th century CE, were integral parts of life, philosophy, and religious practices. Myths from Mesopotamia Myths from Mesopotamia, like China and India, also have a flood narrative, which for most of AC's audience is probably far more famous than China's or India's. The oldest Mesopotamian flood narrative was recorded by the Akkadians, which is actually a bit younger than India's, though older than China's. In it, the mother goddess Mami created humanity from the blood of a dead god and clay from the earth, but they were not easily controlled. The God Enlil attempts to control their population by famine and drought, but after failing, sends a great flood. The god Enki then warned the human Atrahasis to build a great ark and save humanity, which he did. This story was later adapted in part of the Epic of Gilgamesh and as a major narrative in the Torah. Religions that sprouted from Mesopotamia are a little trickier to discuss than eastern religions, as we have limited texts that tell fairly similar narratives, wherein the west, many gods existed and changed names, roles, stories were changed and expanded, etc. over the course of a three to four thousand-year period. Regardless of the name or god, many of the attributes stay similar. Asherah and the other names she's associated with are commonly seen as the mother figure, and the book of Jeremiah references her as Queen of Heaven. Many of the older books of the Torah do make reference to other gods of Ur that were popular around 1500bce, like Judaism, or what was at that time the cult of Yahweh, was henotheistic, meaning it accepted other Gods were real, but they only worshipped their god (Yahweh), who was a warrior god and god of storms at that time. Following the Subjugation of Canaan by Ramses II, the 12 tribes of Israel and Kingdom of Israel appeared, allegedly with Saul, David, and Solomon as the first kings. While their historicity is debated, the House of David is referenced by the Cyrus Cylinder from the 6th-century BCE, and following the destruction of Jerusalem by Nebuchadnezzar, the religion of Judaism became more monotheistic and was fully asserted as monotheistic by the Maccabean Kingdom in the 2nd century BCE. From Genesis, Yahweh said "Let us make man in our image, after our likeness", referring to Asherah who by the 7th-century BCE was often seen as the consort of Yahweh, and the pair created Earth, Heaven, and humanity. Some myths reference Yahweh having killed his father to marry his step-mother Asherah, and the pair then created existence. Regardless, we once again see more parallels between west Asian and East Asian religions. The bible tells us that Adam and Eve were the first humans, though earlier mythology suggested it was Adam and Lilith, the latter of whom rebelled against God and became the first succubus, though other mythology suggests she was one of many demons born at the time. The bible points to their birth being the Garden of Eden, though we know from lore that Eden was an Isu city near modern-day Mount Kilimanjaro (likely near Nairobi or Mombasa). We know all of North Africa was in the realm of Muspelheim, but whether this extended as far south as Kenya and Tanzania is unknown. There's also the question of whether the Gods of Asia could have control of Africa as well. Inanna is the most written about Sumerian Goddess, the daughter of Asherah, and having descended into Kur, the underworld, to attend the funeral rights of her sister's husband. She tells Ninshubur to rescue her should she fail to return in 3 days. When she reached Kur, her sister, Ereshkigal, goddess of the underworld, demands she strip one article of clothing every time she walks through a gate. As Inanna walks through the 7 gates, shedding her clothing, she loses her power, and she died from guilt. After 3 days, Ninshubur pleads to the four primary gods, Anu, Enlil, Ninhursag, and Enki. The first three refuse to help her, saying her fate is her own, though Enki is troubled and sends two sexless figures to rescue her and meet with Ereshkigal who agrees to let Inanna leave but for the price of another. They attempt to take Inanna's servants, but Inanna now revives refuses because they dutifully mourned her death. She instead offers her Husband Dumuzid who she found sitting naked under a tree with other women. With so many parallels, it certainly appears that the various Asian pantheons may be connected in AC Lore, or are at least describing similar stories. Perhaps the Pantheons of West Asia, India, and East Asia are all separate but were originally a single Isu Empire, that was split in three as we saw happen to the Roman Empire or Carolingian Empires. Minoan and Mycenaean Hellas While Odyssey briefly touched on some popular myths such as the Cyclops and Medusa, it was surface-level only, and the Atlantis DLC did little to explore the truth behind the mythology, instead showing Alethia sinking Atlantis. Even then, we were missing several key Olympian Gods. Like all other religions discussed today, there were originally two Gods, Uranus and Gaia, heaven and earth, who gave birth to the 12 titans, cyclops, giants, and a few others. Cronus was the youngest titan, but overthrew his father and ruled the Earth, with several versions saying he would go on to father the seven of the twelve Olympians, who would be led by his son Zeus and overthrow him, sending him and the other 11 titans to Tartarus. While some sources say this was permanent, others say that they were released by Zeus or broke free. Many pop-culture movies show them being released and rampaging across Greece, though some historians have pointed to the eruption of Thera as the source for the Titans. Around 3200bce, the island of Crete became home to the Minoan Civilization, and over the next 1500 years, they became a major international trading hub with sophisticated architecture such as Palace at Knossos which inspired the myth of the minotaur and the labyrinth. Around this time is when more Greek myths were also created including the Satyrs or Centaurs in Thessaly. The Minoans faced a massive eruption from Thera, destroying the city of Santorini, and causing massive tidal waves and ash to be blown into the air. A popular historical idea is that the Plagues of Egypt as described by the bible were caused by this eruption as well. Despite Knossos and other Minoan cities surviving, their influence waned, allowing the Mycenaean Culture to grow in mainland Greece and eventually take over the islands, including Crete. Religion that deified the 12 Olympians was not fully codified in this culture, but it's during these 500 years that the story of the Trojan War comes from, where Greek Kingdoms invade and destroy the city-state of Troy for the alleged kidnapping of Paris. Shortly thereafter, we had the bronze age collapse, where many of the major kingdoms around the Mediterranean collapsed from failing economies, resulting in chaos and the creation of new kingdoms such as Judea. It was following this that the classical age began and we see the codification and birth of the modern myths and religions we all know. A game focused on the late Minoan Civilization or perhaps with segments during this time could be a great way to flesh out the Isu Politics in the Mediterranean, and offer new mythical beasts to fight, perhaps even making us take down the 12 titans on behalf of Zeus. It is unclear whether Atlantis and Greece were part of the Isu Culture in New York that became deified by the Romans. Saturn is often conflated with Cronus, who was overthrown by Zeus. We know Saturn was ruling Utgard (New York) sometime after the events in Atlantis, and with Alethia, Juno, and Saturn all appearing as Jotun in Valhalla, and Alethia having sunk Atlantis, it seems likely Olympus and Atlantis were part of Jotunheim. Perhaps Zeus rebelled against Saturn, and we could see a civil war within Jotunheim, maybe supported by Odin and Asgard, which is why Asgard and Jotunheim are on rocky terms at the start of Valhalla. [link] [comments] | ||
Posted: 05 Apr 2021 08:24 AM PDT
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Posted: 05 Apr 2021 06:29 AM PDT The game would maybe be set at the time of the 6th crusade when there were friction between hospitaler an teutonic order and templar (the bad guys) on the other. Maybe revolve around a german or Italian knight who later is founding assassin orders in europe. Tl;dr Imagine how fun would it be a knight in the holy land [link] [comments] | ||
A new AC on sale, and for the first time, I don't think I want to play it Posted: 05 Apr 2021 04:40 PM PDT First of all, I am a long fan of the franchise, I've played the first on release date and I have played all the main entries (except for Valhalla) since. Secondly, I am not a hater. I really enjoyed Unity once it got patched, I loved the Egyptian setting in origins and I got a plat in Odyssey. Thing is, for the first time in my life, I am not at all eager to play the current installment of the franchise. It bothered me cause I really love the Middle Ages and I have been to Norway and England. So I gave it some thought and came up with a few points that I think are responsible for my lack of interest in Valhalla:
Well, that's it! Please don't hate me for my post, I really love the franchise and would like to see it better taken care of =/ [link] [comments] | ||
Mesoamerica is the way to go for a future AC game. Here's why. Posted: 05 Apr 2021 04:06 PM PDT Facts: - Aztec empire was vast with many complex amazing cities. Its capital, Mexico-Tenochtitlan, was half a million strong by the time of the Spanish invasion and conquest making it one of the largest cities in the world at the time. And there were many other urban centers in and around central Mexico and the Mayan peninsula. - The Pope during Colombus expeditions was, guess who? Alexander VI née Rodrigo Borgia! Remember him back in Ezio's trilogy? Also, Eivor made it to the Americas! What if... Wink wink. Even the movie was set up in Spain in 1492! Competent writers shouldn't have a tough time intertwining the storylines. - It would work with either AC formula: city stealth parkour oriented or open-world RPG. There's plenty of material for both. And next-gen capabilities might want to explore something that ambitious. - The period is full of drama like few times in history. It's a whole world brought down in flames, plague, and pillage. That cataclysm meant pretty much the birth of our modern world. - Precolombian Mesoamerican world it's pretty much untouched in both cinema and videogames. I can only think of Apocalypto, but that was sh*t. [link] [comments] | ||
Assassin's Creed 2's Sequence 13 is easily the worst part of the game in my opinion (long read) Posted: 05 Apr 2021 07:30 AM PDT I understand that this DLC was added later into the game, and that this game is old, but I just wanted to write out my opinion anyways. They really shouldn't have Bonfire of the Vanities DLC the way it was, as it's quality is lacking. Sequence 13 starts off with Ezio having been away from Italy for 10 years. The game makes no effort to explain why Ezio took such a long time; it's explained in some external mobile game (iirc, didn't really bother researching on this one) that Ezio met up with Christopher Columbus, then Ezio spends a decade in Spain doing things. In general, I disagree with having to look for external media to get answers on things; This Columbus plot should have been explained in the game, into the database at the very least. Sequence 13, involves Ezio meeting up with Machiavelli. Machiavelli instructs you to pretty much kill 9 nameless people who are supposedly 'lieutenants'. This whole part of the DLC just makes you spend an hour killing random, nameless people, that contribute almost nothing to the whole overall plot of Assassin's Creed 2. After killing each of these lieutenants, the game just places you into fighting (almost always) dozens of damage spongey enemies; the NPCs the game puts you against are just a bunch of brutes & pikemen, they aren't difficult to fight, they just take a while to take down especially if its around 12 or so of them. If you do not want to spend a few minutes fighting the damage sponges, then you can spend a few minutes just running away, alternatively, you can just cheese with a smoke bomb; either way, these 3 options are quite lame. During the hunt of the hunt of the 9 nameless lieutenants, you're a few times forced into stealth missions where if you're detected once, you gotta restart the whole mission again. On one such mission, you have to assassinate a doctor, getting close to him via social stealth is easy, going in for the kill is actually hard because your movement has to be incredibly precise, or else his accompanying guards will just shove you outta the way and you'll be 'detected', which will result in being thrown all the way to the beginning of the mission. My issue is not the stealth, but rather, just being thrown to the beginning of the mission if you make a small error. My biggest Issue with Sequence 13 is probably just being thrown into assassinating 9 guys without a name. All other antagonists in the game, whether they had a big or small role in the plot, had at least a name. What they should have done, is instead reduce the number of lieutenants, and from then, the player has several missions where they have to gather intel on who exactly the supporters of Savonarola are. Instead of running around after 9 underdeveloped characters, the player should have been made to run around for just a few developed characters; quality over quantity. [link] [comments] |
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