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    Assassin's Creed Assassin’s Creed Valhalla has a secret bow that no one has found a way to unlock

    Assassin's Creed Assassin’s Creed Valhalla has a secret bow that no one has found a way to unlock


    Assassin’s Creed Valhalla has a secret bow that no one has found a way to unlock

    Posted: 24 Jan 2021 01:18 PM PST

    https://youtu.be/gLOssdlkOgQ

    So far we only have the brute force way of unlocking it, as seen in the video I just linked. But according to Darby McDevitt there is a legitimate way of unlocking it, a way that someone almost has. Since someone has almost done it, I can bet that it is definitely in the game. I guess it's time for us as a community to figure out this mystery and find out how to legitimately unlock this hidden bow!!!

    submitted by /u/JJ_El_Estupid
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    I am from India, Did this for Ubisoft coming back to India. Ps: India was/is locally called Hindustan

    Posted: 24 Jan 2021 10:07 AM PST

    What would be your reaction if we play as a Templar in the 2022 game?

    Posted: 24 Jan 2021 01:11 AM PST

    I enjoyed the non-Assassin detour in Origins and Valhalla (less so in Odyssey), but I really want to play as a genuine Assassin again.

    I was wondering, what would be your reaction if we play as a Templar in the next game?

    I think I would be ok with this if they were in direct conflict with Assassins (or the last Hidden Ones).

    submitted by /u/leftisthominid
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    There is no anti-modern day majority, and it's time people stop acting like there is.

    Posted: 24 Jan 2021 05:21 PM PST

    There is no majority against the modern-day. There are really three groups:

    1. A vocal minority that doesn't like it and constantly complains about it.
    2. A group of predominantly hardcore fans who do like it (who probably do not form a majority but whom Ubisoft is reliant on to keep any particular installment profitable if the casual fans aren't interested)
    3. A lot of reasonable people who do not particularly like (and potentially dislike) the modern day but understand not everything is for them and thus aren't complaining about it

    A lot of these threads are promulgating complaining about the modern-day. These people need to come to terms that maybe not everything is for them.

    The modern-day is one of the Ten Commandments of AC. Without it there is no Assassin's Creed. /u/darby_mcdevitt has said before that it is not going away multiple times over the years. Marc-Alexis Côté and Jonathan Dumont of Syndicate and Odyssey have said that they received significant fan backlash for removing modern-day gameplay from Syndicate (https://kotaku.com/assassin-s-creed-odyssey-developers-say-breaking-series-1835696764)

    To the group 1 people reading this, please try to consider that not everything is for everyone and join group 3 instead.

    submitted by /u/leftisthominid
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    Little late to the party, but Valhalla is incredible.

    Posted: 24 Jan 2021 02:58 AM PST

    Been playing since the first assassin's Creed and god dam, I feel like Valhalla is the perfect mix of gameplay and story and mystery from assassin's Creed 2, to the settlement mechanics of assassin's Creed 3, and the exploration of black flag.. masterpiece in my books!

    submitted by /u/Gpetch94
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    Which Ravensthorpe character is your favourite?

    Posted: 24 Jan 2021 08:59 PM PST

    Mine would be Tarben (the baker). He really has depth about his character and his motivations. There is a history into who he is and why he's at Ravensthorpe and how he's developed as a human. Generally speaking, I love interacting with all these minor characters which adds to the whole experience. Honourable mention to Petra also.

    submitted by /u/b_hc99
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    I do not think that the length of Valhalla is a detriment and I did not find the regions' stories boring

    Posted: 24 Jan 2021 03:53 AM PST

    From the reviews of countless people in Reddit I gathered that in Valhalla only Eivor's story is interesting - everything else is a pretty lengthy filler. After reaching the end of the game (only the final region is left for me) I can not disagree more. Yes, there is an enormous story content you have to go through before you reach the ending of the game. This might feel overwhelming to some people and in turn diminish the quality of the story in the regions for them.

    Personally, however, I never got bored by most (if not all) of the stories in the territories. I will go further - they were the best thing in the whole game. Each individual region had its own story arc, unique from the other ones. Some of the regions' stories were linked in the broader picture, some followed other ones before them. Most of the characters in each region were interesting and most of the time I did not know where the story would go. The way you forge alliances with the Jarls, ealdormen, etc in the regions was another highlight for me - for example, you teach a young boy how to be leader in one of territories and in another one you help a tired couple to separate in the most unusual way.

    Eivor was not a mere spectator in those stories - he was the reason why they happened. And it was never a "go-there-and-fetch-me-5-eggs" type of scenarios. Sometimes you have to advise people what to do, other times you must find it in you to not outright kill them. Most of them need your council, others try to manipulate and use you. Also, I played the male Eivor and I found his VA to be absolutely amazing - in the solemn moments his voice would be a soothing one, while in the epic battles he would roar with excitement and / or anger. The performance and the role of Eivor made each story feel exciting to go through, even only for the Eivor's presence in them.

    The world, itself, feels alive as well. This is due to the many mini-stories / mysteries you find everywhere - from the archer, who did not want to wash himself, to the talking dead man. Therefore, if I ever needed a bit of a break from the current story I would do one of the many mysteries. They were all different - some of them were an eastern egg, others were a reference to the things happening in that region, third ones were just plain silly. This helped the game a lot in my opinion as there were moments, where the overall story would go to really dark places and afterwards, I needed something to cheer me up and / or to take my mind off from those moments.

    Finally, the game is simply gorgeous - countless of times I went in photo mode to make screenshots of some Romain ruins I saw or an autumn tree in the sunset light. There was not one environment I went through and I thought to myself "Meh, next one!" - all of them are astonishing and beautifully crafted. For some people the graphics or the prettiness of a game might not be a crucial factor, but in this case it made Valhalla an epic journey.

    Because of all this I did not find the game too long or boring. Quite the opposite - I found myself enthralled by it and I wanted more all of the time. For the people saying the game is too long - the best advice I can give you is take Valhalla slowly. You do not need to rush it - if you ever feel bored or exhausted - pause, then come back to it. I guarantee that you would find more things to love than before.

    submitted by /u/tekspert
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    I'm playing AC Freedom cry and the sinking slave ship mission is intensely touching

    Posted: 24 Jan 2021 07:35 PM PST

    Trying to free the slaves from their chains while the water level was growing fast. Watching them drowning, incapable of helping.

    One of the most intense scene I've played in my life

    submitted by /u/Ordralphabetix
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    Was about ready to quit then... A cairn rant

    Posted: 24 Jan 2021 07:20 PM PST

    So I was stuck on the Eurvicscire for over an hour, watching youtube videos helped but I could never got the rocks to fall the same way which lead to the rocks falling time after time

    Finally I got about halfway up and just started placing rocks on top and luckily the last one just went past the circle, then...

    My game glitched and backed out of the cairn building and went back to eivor, I clicked on the cairn again which was still built and straight away it fell over and I was ready to rage but for some reason it validated it and counted it as done

    I almost wish there was an easy mode of this challenge for people who just want it done, it feels more like random chance whenever I do one then actual skill

    Now I'm reading there's an even harder one in hamtunscire, oh god

    I haven't really been around this reddit much before are these cairn challenges well liked or hated? I for one would be happy if they never appear in the dlc or another AC game again

    submitted by /u/thomas2400
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    I am ready for another trilogy of games

    Posted: 24 Jan 2021 07:04 AM PST

    What made the Ezio saga so good at the time was that it spanned his entire life. Starting literally when he was born, at the end he's retired. And if you've watched Embers (came with some copies of AC: Revelations), you'll even see his death.

    I don't really care where the story should be, but maybe they can freshen it up a bit. How about following 3 generations of assassins, with your previous protagonist (mother / father) as a mentor to your current one. Each game's starting location is where the previous protagonist settled down, and from there, go their separate ways. Some plot-device to get them to travel to a distant location, perhaps setting up Assassin's bureaus.

    With essentially a century of told time in the trilogy, there's so much room to tell a gigantic story. I would also greatly enjoy a slow but steady change from full Assassin to full Templar (or vice versa) if that makes sense.

    This is wishful thinking, of course, but I really hope they will do something as big in the future. I've been an Assassin's Creed fan since before Assassins II came out, played them all so I've seen a lot of the story and gameplay progression.

    submitted by /u/Wilc0NL
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    Did this rumor really happen?

    Posted: 24 Jan 2021 11:44 PM PST

    I remember someone telling me years ago that a historic building was destroyed or something and that experts had to use an assassins creed map that included the building to accurately rebuild it. That sounds like BS but did that actually happen?

    submitted by /u/Zwarlie
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    how many of you like assassin creed because of its books and story rather than the games

    Posted: 24 Jan 2021 09:27 PM PST

    i have almost all the games and i didnt enjoy alot of them some were okay some were good but lacked cuz of old gameplay but the books they felt rlly good they were fun to read they had really amazing stories, i havent read all books but i can imagine a book wouldnt work on some games like maybe syndicate or oddessy, but to me assassin creed books is far more fun than their games and i hope ubisoft focuses on books that arent related to video games just new stories

    submitted by /u/threedog120
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    I love all the games but hate the way major plot points are hidden in comics and books I'll never read.

    Posted: 24 Jan 2021 04:02 AM PST

    Case in point. Ever since playing AC Syndicate I've been waiting for >! Juno !< to reappear. It was only yesterday that I learned by accident that she was killed in some comic or book. What's up with that? How many more plots have been ended outside of the main games?

    submitted by /u/rangerquiet
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    Need help - Potential Spoilers (endgame)

    Posted: 24 Jan 2021 06:18 PM PST

    Hello all

    So I have finished all the arcs including the other areas

    The only quest I have left and settlement level 6 but I'm convinced I haven't reached the end is this the case or is there something I'm missing?

    submitted by /u/Kev8294
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    Assassin's Creed and Other Works of Historical Fiction

    Posted: 24 Jan 2021 06:26 PM PST

    As we know, the Assassin's Creed franchise loves to take inspiration from not just popular history but will intentionally or not look to other media like movies and TV shows covering the same time periods as the games, comics, novels, and other supplementary material. Sometimes the influence from specific works is so apparent you might as well insert the Assassins of the past into the story such as Ezio Auditore or Edward Kenway. Even the franchise itself wouldn't exist without Vladimir Bartol's Almaut, a 1937 novel about a group of Hashashasin in 11th century Persia who are the precursors to the Assassins not to mention that they share a similar mantra and there are even two places named after the novel.

    So without further ado here are the mainline AC installments compared with specific non-AC works of fiction:

    • Assassin's Creed (2007): Obviously, the first game can be seen as an unofficial video game tie-in to The Kingdom of Heaven since both stories involve the likes of Richard the Lionheart, William of Montferrat and of course the Knights Templar but they also take place in the Third Crusade only if the Hashashasin were the protagonists. It also helps that they were released in the same decade and separated by only two years apart. The game could also be the prequel to Ivanhoe considering that the novel takes place after the crusade which would be one year after the events of the first AC.
    • The Ezio Auditore Trilogy (II, Brotherhood and Revelations): The most famous trilogy of the franchise can be described as a mashup of The Borgias and Dan Brown novels set in Italy only if the author himself was actually somewhat more accurate than he claims to be and the main protagonists are an Italian noble family that interacts with the Borgias, Leonardo Da Vinci, and the Medicis. Coincidentally, Rodrigo Borgia's actor Jeremy Irons would go on to portray Alan Rikkin in the 2016 movie.
    • The Kenway Saga (III, Liberation, Black Flag, Freedom Cry and Rogue): The first game in the subseries is heavily inspired by Last of the Mohicans in terms of having the actual tribe as major characters, the Seven Years War connections, and the setting. Even Noah Watts, the voice actor of Connor Kenway based his performance of the character on Wes Studi's Magua from the movie. It's also derived a bit from The Patriot because of the plot centering around the American Revolution but if it were a lot more historically accurate with shades of grey and was set in the Northern Theatre of the conflict complete with the Founding Fathers in the flesh. The game's secondary antagonist Charles Lee essentially takes on the role of Tavington since he's a heavily fictionalized version of a real-life figure and an American Loyalist who the protagonist wants to kill to avenge the death of a loved one (although a participant it was actually George Washington of all people that burnt Connor's village). The second is basically the best video game adaptation of Black Sails you never asked for but loved so much, since not only do they share the same historical period, locations, tone, and a similar cast of characters but they're both prequels to a previous work and even their titles almost sound exactly similar. Like the above example, both works were only separated by one year in the same decade. There's also a dash of Pirates of the Caribbean in the game though it heavily riffs on the franchise for being heavily inaccurate to the real history of the Golden Age of Piracy in the form of Abstergo Entertainment's Devils of the Caribbean and Pirates of Nightmares. The others in the saga however are exceptions since they don't exactly invoke any movie or TV show that it could very well be an adaptation of in game form though Rogue could be seen as an adaptation of sorts of Anakin Skywalker's story from the Star Wars prequel trilogy translated to another decade and place.
    • Unity: It's sort of like Les Miserables especially the 2012 version because of the French Revolution setting, inexplicable usage of British accents in France, the death of a love interest, and Arno Dorian being imprisoned at the Bastille is somewhat akin to how Jean Valjean spent 19 years at the Bagne of Toulon. Still, it's rather distinct from the novel because it has Maximillien Robespierre and Napoleon Bonaparte as major characters so it isn't as apparent or on the nail as other examples.
    • Syndicate: It's rather subtle when compared to most examples but the game is a British-themed version of Gangs of New York since their respective stories involve criminals in top hats fighting each other in the slums of a big city (London/New York), populist resentment towards the ruling class and they are set in the same decade (the 1860s). Also, the Blighters are basically the Bowery Boys gang since the main rivals of the organization that the protagonists are part of and the game's other major villain Maxwell Roth is a Jewish, more orderly looking version of William "Bill the Butcher" Cutting in terms of looks, personality, and demeanor. You could also say that it's a 19th century Grand Theft Auto game since the protagonists Jacob and Evie Frye are part of a criminal organization in a big city and you can switch between them during gameplay much like V did with Trevor, Franklin and Michael.
    • The Layla Hassan Arc (Origins, Odyssey and Valhalla): The backstory of how the Assassin Brotherhood came to be could be seen as HBO's Rome told from the perspective of the Ancient Egyptians or a contemporary retelling of the 1963 biopic Cleopatra since the game's portrayal of the titular pharoah queen and Julius Caesar has much more in common with the Hollywood version especially the former and the Romans have the standard English accents that are so common in most media portrayals. Furthermore, one of the protagonists in the game is Bayek of Siwa, a Medjay in Ptolemaic Egypt who has a wife and children not to mention that he has a past involving the death of a loved one which makes him fairly close to Lucius Vernus from Rome if he were a lot more heroic and noble. And of course, what ties all three of these works together is that we get to witness the assassination of Caesar with Pompey and Brutus though in Origins' case it's actually Aya/Amunet that does the deed. Additionally, Michael Nardone who played Mascius in the show also voices Julius Caesar in the game. The distant prequel to Origins is more like a sequel to Frank Miller's 300 as not only are Alexios and Kassandra from Sparta but they're the grandchildren of King Leonidas, a key character in the comic and the game. The Battle of Thermopylae is also a major plot point in both works complete with Xerxes and the Persian Empire as antagonists, Leonidas giving a pre-battle speech to his Spartan brothers just before his death and an anachronistic portrayal of both forces engaging each other in combat. And to top it all off, the stories also have the Hot Gates as well as fantastical non-human creatures and beings not to mention that one of the moves used by Alexios and Kassandra is called Sparta Kick and there is a sidequest mission called Dining in Hell both of which are lifted straight from the 2006 movie adaptation by Zack Snyder. The last one would have never existed without the success of The Last Kingdom and Vikings. If the clear influence from both shows weren't apparent besides the setting and sharing some of the same characters, the game also enlists Cnut's actor Magnus Brunn to voice the male version of Eivor Varinsdottir, and series composer Einar Selvik did the soundtrack for Valhalla.
    submitted by /u/Ficboy
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    Assassin's Creed Unity Xbox Series X disc

    Posted: 25 Jan 2021 12:13 AM PST

    Is there any way I can install the disc WITHOUT updating it to play the locked 60fps? I disconnected my Series X from the internet but the game says "please connect online to finish installing" or something to that effect after a disc install. I can't install and play it without updating.

    submitted by /u/Trick_Leader_6525
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    Three era's in the wilderness

    Posted: 25 Jan 2021 12:06 AM PST

    I really hope that the next AC is set somewhere urban. We have spent hundreds of hours in the wilderness of three different era's with the occasional settlement throw in. Ubisoft has already shown they can handle huge maps but they've been mostly empty landscape.

    Maybe somewhere and when in Asia like India which I heard a rumor might get picked. Or China but maybe a different setting than what's her name's? Ezio's apprentice. Shao Jun?

    I'm just tired of pretty but boring fields, hills, forests, deserts, and swamps. And those fucking caves, at least there's not a lot of them in Valhalla.

    submitted by /u/boredAf8917
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    Assassin’s Creed Unity: can I play Heists solo and offline?

    Posted: 24 Jan 2021 04:12 PM PST

    If you played WATCH_DOGS 2, you know that purple themed "online" missions are available to the player even if he never connected to the internet once during the playtime. Missions which are designed for co-op can easily be triggered and played offline and solo.

    So I'm wondering is it similar with Unity, can I play these heists fully without internet connection and alone?

    submitted by /u/AndyToskovic
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    Whats your opinion on the superpower type abilities in recent Assassin Creeds?

    Posted: 24 Jan 2021 07:09 AM PST

    Some of the abilities in Valhalla basically make Eivor a superhero giving them super speed or the ability to shoot through walls for example. I think future games should use less of the mechanics to maintain immersion.

    submitted by /u/JerryP2000
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    [SPOILER] The order of ancients will be involved in both DLC's, and here's why.

    Posted: 24 Jan 2021 05:18 PM PST

    So, if you go to "The temple of the order" in the Winchester ark, there is a piece of paper you can read. It says that, if the order in England is defeated "Our sects in Ireland and Francia will welcome us with open arms." Sorry, I don't have a screenshot, but you can check for yourself. That isn't a coincidence, with both DLC's taking place there AND the order is involved. Leave your thoughts below.

    submitted by /u/Thiccc_Manatee
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    What the hell is going on with Bishop in Unity's Co-Op memories?

    Posted: 24 Jan 2021 05:09 PM PST

    So I recently went back through Unity to get the Platinum Trophy, which involved playing all the co-op and heist missions through. And...what is wrong with Bishop? The way she talks to the player like "You've really helped the Assassins out by assassinating this person" and "You'd better hurry, or the revolution won't be able to happen!". Does Bishop not understand what the Animus is? Like, it doesn't matter if we screw up, these historical events won't be changed. But the way she talks about it is like she thinks we're actually doing these missions, not just reliving them in the Animus. It'd be like if Desmond had screwed up saving George Washington in 3 and William had lamented that now the British would win the Revolutionary War.

    It really just feels feels like the first sign of Ubisoft being willing to ignore series logic for the sake of the people who hate the Animus. But even then it doesn't work, because you still have a modern day character talking.

    submitted by /u/HowlingSnail
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    (SPOILER) Why do some people enjoy the modern day and others dont?

    Posted: 24 Jan 2021 07:04 PM PST

    I feel like with every day coming, more people that dont care about the modern day come and less of us are. Why is that? I thought the modern day was meant to make us understand why we re live memories from the past, but some people seem uniterested of it, and skip to the parts were they fight in the past ignoring what you know from it from the future. Then ubisoft themselves diminishing the modern day to appeal to the bigger audiences forgetting what the games were all about. Some people now dont even understand or know what what the animus is or does. Where as they use to explain in detail why you needed it to play as ezio, connor or eivor. Is like Desmond sacrificed himself to be forgotten and in later games people dont care how are you playing as an assassin in some cases when Desmond is deas. I dont know i might be too much in the past games but in my opinion im starting like the games less. Vallhalla had great potential but at the end imo turned out to be a decent ac.

    submitted by /u/GimmeEverything101
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    Can someone use the Animus to relive their own personal memories?

    Posted: 24 Jan 2021 01:00 PM PST

    Can someone use the Animus to relive their own personal memories?

    For example, if someone had Alzheimer's, could they use their own genetic memories to help them remember things?

    UPDATE: https://twitter.com/DarbyMcDevitt/status/1353453097075396609?s=19 Darby confirmed it can be

    submitted by /u/leftisthominid
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