Assassin's Creed Ashraf on flyting in Valhalla |
- Ashraf on flyting in Valhalla
- Every country and region featured in Assassin's Creed
- There are literally only 3 to 4 minutes of playable modern day in Origins. The rest can be skipped. And yet there are a lot of people calling to remove this integral concept. Based on being forced to exit the animus for literally 4 mins? In a 60h game?
- Proud of this
- I want justice for Bayek of Siwa. He got robbed of everything.
- The "Dan Brown" feeling of the first AC
- I did this modern assassins creed edit long time ago, and what a coincidence! We are getting a raven as the eagle vision in valhalla! Dream come true
- Favorite unintentionally hilarious thing about the series?
- "When I was a young man; I had liberty but I didn't see it, I had time but I didn't know it, I had love but I didn't feel it. Many decades would pass before I understood the meaning of all three." Ezio's Evolution over the years in Movies, Games and Commercials for EZIO AUDITORE FANS.
- Assassins creed 2 is blowing me away (first timer)
- My idea for an AC Setting. Take a look at AC: Traditions
- Don't know if it's popular or unpopular but it's my opinion: Unity doesn't have the best parkour
- AC Odyssey - Just realized the Ostraka Riddles are actually riddles
- Why does the mercenary placement seem backwards for me in Odyssey?
- Assassins Creed Odyssey 9am - 5pm Edition
- Possible First Civ stuff in Valhalla.
- How will Ubisoft implement the mercenary system and companions into Valhalla
- Assassins creed odyssey question. HUGE SPOILER FOR CULT STORYLINE.
- Any particular mission in Assassins creed that you think should have been altered or fixed in remakes/remastering?
- In your opinion what was the saddest moment in the games for you?
- What are your thoughts on AC Syndicate?
- AC Origins is better than I thought
Posted: 22 May 2020 09:44 AM PDT
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Every country and region featured in Assassin's Creed Posted: 22 May 2020 02:50 PM PDT
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Posted: 22 May 2020 08:30 PM PDT I'm not disputing against the quality of Layla's character. She's... Not good. This is not a criticism of people who dislike bad modern day. Or even bad origins modern day. This is a criticism of the criticism of the existance of modern day, especially in this rpg new era. I replayed Origins. it took me about 4 mins, skipping cutscenes, to do all modern day obligatory missions. Now, yes, the modern day was weak but even then there were demands that moder day should be completely removed. Reading this before actually playing Origins I thought, maybe there's a lot of modern day and that's why the new fans don't like being pushed off the animus. But there isn't. There's 4 minutes. And 10 of cutscene more or less. No more. In Odyssey if you skip dialogue it's probably the same. You may have hated the 4 mins. But you call for the complete removal of something core fans want to have and have it embraced and made better. Even if it's just 15 mins. Or 4 mins. In a 60 hour game, people made a storm in a cup of water of how intolerable it was for them. To exit the animus. For 4 mins. Demanding ubisoft to remove the concept in its entirety. I have never witnessed such a thing. A franchise completely removing or reducing to a minimum its core aspects. There are no assassin's anymore. No templars. The Isu turned into fantasy instead of Sci Fi God's. All of this to appeal only to new fans. You're absolutely free to enjoy this but you don't witness people going over to star trek and demanding them to get rid of x and add y because it's cool. Every franchise has core aspects. When you come into one, and all the franchise asks of you is to play 4 mins of modern day, maybe its not so bad to say no prob. I made this post to show how nonsensical some criticisms about time are. I don't mean to gatekeep. But if you can't tolerate 4 mins of modern day, for the sake of the old fans, then I don't know what to say. This is absolutely surreal. [link] [comments] | ||
Posted: 22 May 2020 08:24 AM PDT
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I want justice for Bayek of Siwa. He got robbed of everything. Posted: 22 May 2020 01:25 PM PDT Im sorry if this idea posted before but im new on this subreddit and just finished the AC Origins. And wtf ? Bayek was a perfect protagonist. His story, motives, skills were amazing. Voice acting was flawless. He easily could have been the next Ezio. I think it is a huge mistake that he only got 1 game and we couldnt see his entire story. Instead we got demigods and 2 easily forgettable characters. Shame on you ubi... [link] [comments] | ||
The "Dan Brown" feeling of the first AC Posted: 22 May 2020 08:43 AM PDT Ancient secrets and symbols understood only by a selected few of powerful ancient organizations. Conspiracies that could change the world we know forever. Grounded sci-fi elements that you can imagine existing in a near future. Academics, politicians and corporations cooperating or fighting in secret wars. Images of churches, holy places and hidden ultra-modern laboratories. All of this, taken very seriously. Beyond many other good ideas (like the use of diegetic elements to distinguish the past from the present, the absence of unnecessary bloat that in newer games is caused by the unjustified presence of immersion-breaking rpg elements/HUD etc...) this is what i miss the most about the beginning of the Assassin's Creed franchise. This mood, while kinda dated (it really feels like it never escaped the 2000s), is filled with potential and is sadly almost completely unexplored in the world of videogames. But most importantly, it defined what Assassin's Creed was. Will we ever go back to such beginnings? Or are we doomed to explore from now on a series of generic, colorful but interchangeable pasts? [link] [comments] | ||
Posted: 22 May 2020 04:12 PM PDT
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Favorite unintentionally hilarious thing about the series? Posted: 22 May 2020 03:34 PM PDT Mine would have to be when you're in a mission that requires you to follow a small child or frail elderly person, and they just take off running and shove the absolute shit out of everybody in their way That or the fact that the Templars have been fighting the Assassins for thousands of years and apparently don't tell their soldiers "Hey so they, like, ALWAYS attack from the rooftops. So maybe watch the rooftops." [link] [comments] | ||
Posted: 22 May 2020 02:36 PM PDT
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Assassins creed 2 is blowing me away (first timer) Posted: 22 May 2020 05:15 AM PDT I have played most assassins creed games and while i enjoyed most of them, i never came around to finishing them (except unity). i played assassins creed 2 at my brothers house when i was much younger. Only roaming around the open world because he had already finished the game. i picked up assassins creed games regularly after that but never went back to the games before assassins creed 4 because they looked extremely dated and stiff. Yesterday i was extremely bored so i started playing the free copy of AC 2 i got from uplay. after 1 hour i can already understand why this game is held to such a high standard. Of course the cutscenes feel very dated and the dialogue is a bit on the nose. But everything besides that is perfect. The parkour trumps all of the other games and the combat feels fluid and satisfying. Moving ezio around feels like a dream and he has the perfect amount of weight to him. The story starts off with a strong personal start to ezios development and it feels extremely human. The city is also beautiful, and designed in such a way that you can always see a parkour path somewhere. This game is impressive and im looking forward to trying the other earlier ones. Playing this game made me realize what is missing in the newer titles, that being identity and soul. I'd love to hear some other opinions in the comments. [link] [comments] | ||
My idea for an AC Setting. Take a look at AC: Traditions Posted: 22 May 2020 04:28 PM PDT
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Don't know if it's popular or unpopular but it's my opinion: Unity doesn't have the best parkour Posted: 22 May 2020 12:03 PM PDT To me the best parkour of the series was from I to Revelations. Yes, a bit slow and clunky but it's the only one that makes you feel that you're getting better into because there's actually risks and rewards and new techniques to learn, not only by practice but also some are tied to the narrative. When Ezio first arrives in Venezia, there are some buildings he can't climb. After seeing a girl climbing those buildings and after saving her, he asks her to teach him how to climb like her as reward for saving her and after a short tutorial mission, Ezio can now climb the previosly unclimbable building. Today, you simply go to your skill tree and buy the skill. This also makes it feel that Ezio is learning and constantly evolving into a better assassin, while pretty much any other assassin in the series is an expert at everything from the start of the game. Seriously, how much parkour did Edward back in Wales? Also, Unity's parkour is pretty but it's mostly just animations that you cannot interact with. It looks good but doesn't feel good. Parkour got progressively worse and Odyssey has easily the worst parkour in the series. Everything is climbable, even flat surfaces, completly removing the mini-puzzle you had to do in order to best climb. Also, "climb" is an overstatement. Kassandra/Alexios don't climb, they jump. Also, they are as gracious as elephant doing parkour. They do not feel agile at all. Also, it completly removed the high risk/high reward factor by simply making you unable to take fall damage. I know AC doens't have to be 100% realistic but holy moly! Hopefully, Valhala will return parkour to it's roots. [link] [comments] | ||
AC Odyssey - Just realized the Ostraka Riddles are actually riddles Posted: 22 May 2020 06:54 AM PDT When I found the first ones I didn't read the text carefully. So I thought it's just some background lore of the region and treated them as collectables. Now about 50 hours in my playthru, just found Mom, and took a closer look at one. Realized they are actually riddles, leading you to mostly unmarked locations. I did the first few on Kephallenia, but I still got about two dozends sitting in my backpack. Damn, as if the game was'nt already filled with side quests, cultists, beasts, bounty hunters etc. to hunt down. Now completionist-me has yet another checklist to go thru. Guess once I finally finish this game I can hand it over to my grand children... [link] [comments] | ||
Why does the mercenary placement seem backwards for me in Odyssey? Posted: 22 May 2020 11:51 PM PDT So I'm playing through AC Odyssey and I'm still pretty early in, I'm in megaris and I'm level 17, but I'm getting super frustrated because all of the mercenaries who are my level are across the map, inaccessible, or in areas that are 20-30 levels above mine. Yet the mercenaries that are all around me are levels 25-30! It's frustrating. Did anyone else run in to this issue? [link] [comments] | ||
Assassins Creed Odyssey 9am - 5pm Edition Posted: 22 May 2020 02:35 PM PDT This is just an opinion at least from my experience but why does the new Assassin's Creed games feel like work as if you're putting in a 9-5 with almost every mainline mission or side quest turns into a fetch job. It's kind of laughable at times how it always ends with I need you to do this or I need you to get this for me to give you the information you seek. It makes the story so much less engaging for me especially after coming from completing Red Dead 2 not long ago. On a positive note I do like the change in combat but I do wish they incorporated more 1 hit kills to make you feel like more of an "Assassin". I really hope they change up the fetch quest formula & try to aim for something more engaging in the new game but we'll just have to wait & see. [link] [comments] | ||
Possible First Civ stuff in Valhalla. Posted: 22 May 2020 08:42 PM PDT I was replaying through the Ezio Collection and found in AC2 on the codex pages wall where it shows Isu Vaults all over the world it actually shows one in Norway. Do you guys think we will visit this in Valhalla. [link] [comments] | ||
How will Ubisoft implement the mercenary system and companions into Valhalla Posted: 22 May 2020 10:51 PM PDT Do you think we could see an improved mercenary system or hopefully revamped system much like the nemesis system in shadow of war where there was more meaning to the enemies and you would have a more personal vendetta/story towards them. Also with companions I hope their will be side quests and tasks you can do with them to grow a connection, adding more to the story then just being a random npc you don't care about who fights for you. And finally what would you like to see with the new homestead/Homebase addition, I'm hoping to see us be able to create like a small community that settles down and throughout the game we make friends/companions who can live their with us and we have to raid to gather materials to upgrade and build things. I've seen that their is minigames like fishing, flying etc so I'm looking forward to being immersed into the story of a Viking settler. [link] [comments] | ||
Assassins creed odyssey question. HUGE SPOILER FOR CULT STORYLINE. Posted: 22 May 2020 04:29 PM PDT When you bring Aspasia to Myrrine on Naxos, she openly offers to translate a piece of cult scripture which shows that one of the Spartan Kings is a cultist. After realizing that Aspasia is literally the head of the entire cult, I question why she not only offered to translate it but didn't even lie about what it said. [link] [comments] | ||
Posted: 22 May 2020 06:28 PM PDT Ok just to give context to this, I was playing Assassins Creed 2 and I got the mission where you played as Altair in Acre and it took me 5 tries to get to the top of the final tower. It didn't help that if you died you had to restart from the beginning and thanks to early assassins creed parkour I would jump off the walls and into the ocean where I would get desynched. I Had to look up a youtube video to figure out what to do... and it was something I never would have thought doing. Anyway, this little rant made me wonder what other stuff in the remakes of assassins creed should have fixed to be easier/less frustrating. [link] [comments] | ||
In your opinion what was the saddest moment in the games for you? Posted: 22 May 2020 07:08 AM PDT | ||
What are your thoughts on AC Syndicate? Posted: 22 May 2020 04:02 PM PDT It seems to be the least popular game of the series overall (main series). Do you think that's deserved or is it underrated? I think London was really well crafted but they wasted it on a poor story, weak gameplay and overall a forgettable game. With more effort put into the game it could have been one of the best ones. I remember Victorian London was quite the popular setting [link] [comments] | ||
AC Origins is better than I thought Posted: 22 May 2020 07:58 AM PDT I bought Origins when it first came out in 2017 but the whole RPG mechanics of it really took me out of the game right off the bat so I never really got into it. Never bothered to buy Odyssey because of that too. Odyssey then went on sale for $15 on the Microsoft store so I just went ahead and bought it since it was a good deal and I owned every AC game except that one lol. I decided "fuck it I'm gonna beat this damn game already". Started over on Tuesday night and I've been playing a ton ever since. Most AC games are all relatively the same in the sense that there's a big group of bad people and a boss that you need to kill to save your city/country, etc.) but it's almost always good if it has good mechanics and engaging, fleshed out characters. Overall a pretty solid game and I'm almost finished with it. I'm playing Odyssey after this then Valhalla when it comes out. [link] [comments] |
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