Assassin's Creed Alexios with Spartan War Hero armor and the Wolf's Helmet, as a classical greek Black Figure drawing. |
- Alexios with Spartan War Hero armor and the Wolf's Helmet, as a classical greek Black Figure drawing.
- Fan Art i made with all the main characters(AC Legacy)
- Who was last night’s target? (fanart that also killed four of my pens; may they Rest In Peace)
- (AC Odyssey) I feel like I played a completely different game than everyone else
- My Custom LEGO Altair!
- Ubisoft's missed opportunity with Connor, Arno, and Shay cross-over game set during the Barbary Wars.
- Tossing my hat in to the ring. Here's an edit I made a while back celebrating the 10th anniversary of Assassin's Creed.
- Charles Randall, programmer of Assassin's Creed 1, shared a story how several side activities were added to the game because of CEO's kid
- What exactly is there under Altair’s hood?
- Assassin's Creed Valhalla won't have any "big progression walls" in the way of the story, creative director says
- How does Edward Kenway know the Leap of Faith?
- How would you like Hidden Blade customization?
- Why did the Templar’s publicly reveal themselves again during Syndicate?
- How many AC games will Ubisoft make? Is there a limit? 20-25?
- What type of tone do you hope Assassin's Creed Valhalla has (compared to the other AC games)?
- I made a bingo card with my assorted predictions for the plot points of Valhalla
- Odyssey Atlantis DLC Chapter 3 Question: to kill or not to kill? [SPOILERS Inside]
- Is Odin how the nordic people knew the Isu Jupiter?
- Some of my favorite Odyssey screenshots I've taken so far
- Origins did a lot better than Odyssey in my opinion and I want them to keep that in Valhalla.
- Cool and unusual AC GMV I found.
- Hot take on the Chronicles games
Posted: 23 May 2020 07:45 AM PDT
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Fan Art i made with all the main characters(AC Legacy) Posted: 23 May 2020 06:23 PM PDT
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Who was last night’s target? (fanart that also killed four of my pens; may they Rest In Peace) Posted: 23 May 2020 04:27 AM PDT
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(AC Odyssey) I feel like I played a completely different game than everyone else Posted: 23 May 2020 01:05 PM PDT Everyone complains about the grind, the boring story, lack of character development, and I don't get it at all. For me, there was no grinding at all, I just played the game and always found myself overleveled for quests. I found the story very engaging and actually got emotional at several points. My Kassandra had so much character development, from a simple mercenary to a broken woman to a hero. The criticisms I see of the game sound nothing like the game I played. [link] [comments] | ||
Posted: 23 May 2020 07:55 PM PDT
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Posted: 23 May 2020 05:27 AM PDT A game leading up to and during the Barbary Wars (1801-1815) would have been a perfect setting for a game featuring Connor & Arno going up against Templar Grand Master Shay Cormac. Connor would be in his 40s. Arno in his 30s. Shay in his 70s.
You'd be bringing together all these characters together for a huge blockbuster game set during a pivotal historical event. Ubisoft's own Assassin's Creed Infinity War. I think it's all a missed opportunity. I'd love to hear what you all think. edit: added another bullet about Italy edit 2: another bullet about War of 1812 / Napolean. edit 3: Had to add Stephen Decatur at the behest of u/VVulfpack [link] [comments] | ||
Posted: 23 May 2020 08:50 PM PDT
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Posted: 23 May 2020 02:54 AM PDT I will format the text a little so it looks coherent, but nothing crucial is removed. And ofc you can check the source to verify in case you don't believe. If you've ever played the original Assassin's Creed, you'd know that there were the missions with the targets, and there were also a bunch of side activities. What if I told you those side activities didn't exist in the first submission? So we're all ready to ship the game, first submission goes pretty well, and then... The News The CEO's kid played the game and said it was boring and there was nothing to do in the game. So my lead comes to me, and he says "so, we have to add a bunch of side activities into the game. we have a plan from Patrice, but I'm not going to say yes unless you are in." I tell him to give me some time to think about it, and I go crank my music and have a nap at my desk. Oh yeah I forgot the key part. He says "we have to put all these side missions into the game in five days, and they have to be bug free, because the build is going to be burned directly to disc and released to retail." So anyway about an album later I lift my head and see him sitting there staring at me, just waiting for me to give him an answer. I say "Yes. But I have conditions." He says: "Anything". That's how myself and... 4? or 5? other people ended up in the main conference building of montreal's peck building, which is normally only accessible with a special door card. And it was only us who had access. No one else was allowed in. We had all our computers moved there. Anyway, the rest of it is a blur, but I know that it went super well, because we did it. We managed to implement all of it in 5 days. And it was bug free... almost:
Addendum, I really don't remember a god damn thing about being in that room. for all I know I died in there and this is hell. or purgatory. I don't remember entering it or leaving it. I know I was in it. In retrospect I should have just asked for lots of money instead of a temporary sealed room that I may not have actually escaped. [link] [comments] | ||
What exactly is there under Altair’s hood? Posted: 23 May 2020 10:39 PM PDT Is it the pervasive ponytail? Is it a Mohawk like Connor? Is he bald? Is it tattooed? Is there a tumour? Is he ok? [link] [comments] | ||
Posted: 23 May 2020 07:07 AM PDT
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How does Edward Kenway know the Leap of Faith? Posted: 23 May 2020 07:00 PM PDT So I know we've discussed that Bayek was taught the Leap of Faith by his father or grandfather (I forgot). However, I don't think it was ever explained how Edward knew the Leap of Faith. I've looked around and read how his natural fighting skills and overall experience as a pirate aided him to imitate the assassins, but I have yet to read something that explains how he knew the Leap of Faith. Is it just from him imitating Ducan in the very beginning of the game? I've been playing Black Flag for my second time, and I honestly don't really see how he learned it. [link] [comments] | ||
How would you like Hidden Blade customization? Posted: 23 May 2020 05:46 PM PDT I'm thinking in the vein of Fallen Order's lightsaber. Maybe the parts could be like: glove, gauntlet, mechanism, and blade It's a small detail but idk, I think it'd be cool [link] [comments] | ||
Why did the Templar’s publicly reveal themselves again during Syndicate? Posted: 23 May 2020 08:17 PM PDT There were members who displayed the Templar insignia on their clothes and on their boats too. Templar hideouts had the logo displayed everywhere. I just find it strange since the Templars, like the Assassins, usually want to remain a secretive organisation. [link] [comments] | ||
How many AC games will Ubisoft make? Is there a limit? 20-25? Posted: 23 May 2020 07:51 PM PDT The thought made me chuckle and I think it is not a serious question, so I put it under the Humor tag. [link] [comments] | ||
What type of tone do you hope Assassin's Creed Valhalla has (compared to the other AC games)? Posted: 23 May 2020 03:27 PM PDT AC Origins and AC3 esque? I think those are the most serious games of the series AC2 and Black Flag had more lighthearted moments but still a serious story AC Syndicate (especially) and AC Odyssey have the most "fun" tone. There is not much tension. [link] [comments] | ||
I made a bingo card with my assorted predictions for the plot points of Valhalla Posted: 23 May 2020 04:02 AM PDT
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Odyssey Atlantis DLC Chapter 3 Question: to kill or not to kill? [SPOILERS Inside] Posted: 23 May 2020 11:49 PM PDT I am in chapter 3 now, Judgement of Atlantis I think it is called, and I know this game can be very touchy with certain quests requiring you not to kill anyone or your story will go a different way as your quest characters discover what you did, regardless of being spotted. I am at the very beginning of the chapter, after having been told that I am basically the sheriff of Atlantis and I have to go help out people in Atlantis, and not to use Isu tech of humans. My questions is, can I kill the Isu controlled humans that guard the hostile areas of Atlantis, such as in the keeper's insights, garrison's, forts, and more... or will doing so piss of Poseidon, Atlas, or someone else as they comment on my destruction of Atlantis or something? I want to take the righteous path in this story, but is so difficult to play this game without assassinating or killing hostile enemies. I know they gave this staff that does knockdown damage (which maybe was meant to help in this effort) but it is still difficult when completing areas require you to kill captains and you can use your abilities because that might kill others. So PLEASE let me know if I can kill Isu guards outside of quests or not (without affecting the direction of main/side quests), because containing myself in this chapter might drive me insane and I would like to proceed forward without worry of actions like this [link] [comments] | ||
Is Odin how the nordic people knew the Isu Jupiter? Posted: 23 May 2020 01:21 PM PDT Jupiter is known throughout most polytheistic religions has the head God of the Pantheon, Zeus for greeks, Jupiter for romans and Tinia to the estruscans (ancient Italy). Do you think Odin from the Norse Pantheon is Jupiter and will we appear in Valhalla in any way? [link] [comments] | ||
Some of my favorite Odyssey screenshots I've taken so far Posted: 23 May 2020 01:43 PM PDT
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Origins did a lot better than Odyssey in my opinion and I want them to keep that in Valhalla. Posted: 23 May 2020 09:48 AM PDT The title basically. For example, stealth was better in Origins in my opinion. I know that you have to make an assassin build if you want to do a one-shot, but still. I feel like a one-shot should be baseline but you take the assassin tree if you want to sneak better. Also many of the things that made the immersion better was gone in Odyssey. I like the combat it Odyssey more, but feel like shields should come back. Also no demigod powers, that just felt weird in my opinion. Also, the dual bows felt better but having one bow is also fine. This is basically a huge rant on my feelings about the two games. [link] [comments] | ||
Cool and unusual AC GMV I found. Posted: 23 May 2020 10:11 PM PDT
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Hot take on the Chronicles games Posted: 23 May 2020 05:55 AM PDT You may not like them, but the chronicles games are the only one that push you to play as an assassin. The theory behind the assassins is that you should kill only when it's necessary and the less you can. However every "normal" game incentives you to kill the more that you can. Every enemy killed gives you exp, gear, tools or money, but there isn't really a reward for not killing them. Players don't kill the enemies either to give themselves a challenge (it's harder to be stealth when there are many enemies around) or because they want to act like an assassin, but the gameplay itself doesn't reward you for doing so. And sure, one may argue that you are killing enemies so they still count as "good" kills. But they don't. A random guard doesn't know about Templar mission that they are unknowingly helping. Killing 100 guards just to eliminate one target is not the assassin way. My brother for example only okayed Syndicate but since he is not a fan of stealth game he never played it as one. Every mission he went straight for the bad guys and fought them all. In the end he did it the "easy" way but we got the same exact reward. In the Chronicles games it's not like this. You get points based on how you played a level, and if you didn't kill anyone (and were never spotted) you got the max. Also, the fact that fighting wasn't as easy as in a main game pushed you to play stealthily and not just fight your way out of a situation. Imo, the main AC games should take a note from the Chronicles. You have to assassinate a target in an area? Okay, make it so that every enemy you don't kill gives you double xp, or something similar. You could also bring back an easier combat system so that you can choose to play it easy, but with a lower reward. TL;DR, the chronicles games are good and the main serie should take some features from them [link] [comments] |
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