Assassin's Creed [AC Unity] The Silversmith - No HUD Stealth Reaper (60fps) |
- [AC Unity] The Silversmith - No HUD Stealth Reaper (60fps)
- Having just finished the Ezio Trilogy and watching Embers I’m emotional destroyed
- Recently got back into Assassin’s Creed Origins. I didn’t give it the credit it truly deserved before
- So I just finished AC3..... (SPOILERS)
- Ends of the Earth
- Why will Ubi not do another trilogy style game?
- Assasians Creed unity vs syndicate my analysis.
- London at Syndicate looks unreal for 5 years old game
- AC titles and their teams
- Lack of palaces in Odyssey
- Where do you guys think the future of Assassin's Creed is headed?
- [AC3] Shameless tutoring request
- New Assassins Creed Game & Opinion
- Urgent Help Needed: How to get a certain Lieutenant in Odyssey
- Who is the strongest assassin?
- How do you feel about AC 3’s opening?
- Why dont people like aodyssey?
- AC Origins - Legendary vs Rare items?
- Do you think they will Reboot AC?
- Ubisoft running out of Marketable locations and time periods?
- My Counterarguments to LazerzZ’ AC:O Critique (plus a few of my personal thoughts) [MARKED VANILLA/LEGACY OF THE FIRST BLADE SPOILERS!]
[AC Unity] The Silversmith - No HUD Stealth Reaper (60fps) Posted: 26 Feb 2020 03:00 PM PST
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Having just finished the Ezio Trilogy and watching Embers I’m emotional destroyed Posted: 26 Feb 2020 09:24 AM PST Playing through the entire life of a person over the course of three games is a great experience, but man am I sad to have to let Ezio go. With Embers showing his death and final thoughts on his life I feel content with his story but man is it sad af. [link] [comments] | ||
Posted: 26 Feb 2020 03:31 PM PST I have no idea if there are a bunch of posts like this, I haven't frequented the sub recently. I remember eagerly waiting for the new Assassin's Creed game during that two year gap after Syndicate. Egypt sounded really interesting. When Origins came out, I was not disappointed, but maybe less enthusiastic as I was before. Maybe it was the combat system, or lack of urban areas like we had been used to seeing, or maybe just the RPG-style upgrade system. I completed the story, did some of the side quests, temples and such, and then I just put it down. I enjoyed the story for the most part, but I think I felt something lacking. I wouldn't give it much thought until later. About a month ago or so, I saw some posts from here praising Bayek as a character, and how great Origins was compared to it's successor Odyssey. I decided to re-download the game as give it another try. First I just cleared up some of the remaining side quests and temples that I had left incomplete or undiscovered. And I was really blown away with the intricacies of the open world, and the amount of care put into it as I rode my horse across the dunes. I came across some roman camps I hadn't attempted to infiltrate, and I got that feeling of being a stealthy hunter again that I remember from all those years ago. I played this mission (I think it was called Light Among the Dunes?) that involved a First Civ temple conjuring up the dead, and WHOA! That was insane and freakishly cool! I started up a new game and replayed the story, and I was HOOKED. The hunt for the Order, interacting with historical figures, and seeing the beginning of the Assassin Brotherhood was great. Bayek is an amazing character And I think I now know why I didn't appreciate it enough back then. I think I was reluctant to see the franchise change, to see it evolve. But after replaying this game, I think I can set those expectations aside, and enjoy a really well made game. I plan on getting the two DLCs, because now I don't want to leave Egypt and Bayek. I now truly believe Assassin's Creed Origins is a wonderful addition to the franchise. [link] [comments] | ||
So I just finished AC3..... (SPOILERS) Posted: 26 Feb 2020 09:16 PM PST I don't know why this game gets so much hate. I loved it. I thought compared to the Ezio collection it was much better. This could be because the remaster of the game was really good and I like the time period better than renaissance Italy. I guess the overall story of the Ezio games might have been a little better but the gameplay in AC3 is wayyyyyyyy better plus there is more things to do and more variation in AC3. Ezio himself had a more lively personality and speaking style compared to Connor's personality and very "deliberate" speaking style but that's how he was meant to be. I actually liked it. As for the Desmond's ending. I viewed Juno as a Templar and Minerva as an Assassin just by the things they said. And Desmond chose Juno. I found that a bit strange. [link] [comments] | ||
Posted: 26 Feb 2020 09:24 PM PST Does anybody have an idea what song genre "Ends of the Earth" from Assassin's Creed 4 is? Just wondering. [link] [comments] | ||
Why will Ubi not do another trilogy style game? Posted: 26 Feb 2020 07:28 PM PST The Ezio trilogy is renown as the best, with character development as a major contributor. Knowing Ubi has a habit of rinse-repeating successes, why are the resistant to recreating this? May have been asked before. New to the sub. [link] [comments] | ||
Assasians Creed unity vs syndicate my analysis. Posted: 26 Feb 2020 01:27 PM PST Controls: Now to the point. This month I played through both the games and I think syndicate is better in almost every way possible. The control for unity were not the best. Syndicate was better than unity in this area but not by a big margin. Missions: I wanted to bang my head on the wall while playing unity. Every single mission was (exaggeration is used but majority were) infiltrate a building and kill or tail somebody. Though I should also say that the server sweeps and jumping through servers idea was very inovative and provided that little bit of joy. The Eifel tower one was specially impressive. Now missions in syndicate were overall pretty nice. There wasn't a particular factor which made me go 'wow'. Landscape and structures: This particular 1 will vary from person to person. But personally I liked the structures of syndicate more the were largely and were pretty well made. This point will vary from person to person and some might like unity's structure. Boss fight: I can't express enough how much I hated the boss fight in syndicate literally ( no exaggeration) had to do the same thing again and again and again. Unity though better than syndicate wasn't the best one either. It was okay I guess. Story: the story of unity was more interesting than syndicate. You knew the plot of the syndicate from the very begging there was no element of surprise in it. Story was unity was better since it started from the ending of rouge. But it could have been much better in my opinion. Though assassin's Creed syndicates dlc jack the reaper had a plot way better than unity. Charecters.: The charecters of syndicate were way better than unity. Where syndicate lost in story it made-up in the charecters. Arno Dorian was honestly one of the shitiest charecter development. On the other hand Jacob and Evie progressed beautifully. [link] [comments] | ||
London at Syndicate looks unreal for 5 years old game Posted: 26 Feb 2020 05:01 AM PST Started Syndicate, after Origins and Black flag It is a strange game, i have just 3 hours and cannot decide yet if i like it or not, sometime it feels great, sometime it feels meh But i think, defo worse game than Origins and Black flag from what i played But damn, that London is beautiful, feels so realistic , one of best graphic i saw at games and its from 2015 That buildings, puddles, viewpoints, children working at factories and overall atmosphere is great Heard Unity is even better looking cannot wait to try it as well [link] [comments] | ||
Posted: 26 Feb 2020 03:29 PM PST Can someone who knows make a list with how many teams are and what AC game they did. I know that Black Flag and Origins is the same one.Did this team make something else? What about the other games? Thanks [link] [comments] | ||
Posted: 26 Feb 2020 08:35 PM PST In my many hours of gameplay I have only found once palace, and it's a ruin on Crete. Greek Kings lived in palaces, akropolises and castles yet in this game kings live in small, two-storey houses. Are there any actual palaces in the game that I missed? [link] [comments] | ||
Where do you guys think the future of Assassin's Creed is headed? Posted: 26 Feb 2020 09:11 AM PST After the slow evolution of assassin's creed from the silent assassin who uses strategy and precision to take out single targets, to the demi-God warrior who utilizes their skill to out perform entire armies of soldiers; where will the series be headed next? Do you think they will continue to optimize the newer hand to hand combat system, or dial back to the stealth based gameplay? Also if anyone knows the time in which ubisoft is speculated to announce the next title, I'm dying to know. [link] [comments] | ||
[AC3] Shameless tutoring request Posted: 26 Feb 2020 12:00 PM PST I know I would probably find an answer by doing some focused googling but since I started playing AC3 I found myself looking for info on the web after basically EVERY minute of gameplay, about everything. I'm tired. So I'm shamelessly asking to be fed an answer. Also, I'm not playing the game in English so I could use inaccurate words. Be kind and try to get what I think I mean... I need help understanding the Commerce/Fabrication/Reserve functionality of the Homestead:
Now, I'm not really sure about what I should buy, and why should I do it in the first place. I can't build anything anyway because my people are all level 0 or 1. And the convoys... I don't get their purpose at all. Please, please, can someone help me? EDIT: don't know if it's important, but I'm playing the Remastered version of the game. Out of respect, I'm letting you know I'll copy-paste the same request in the Ubisoft forum, in order to maximize my chances of getting a reply. Thank you! [link] [comments] | ||
New Assassins Creed Game & Opinion Posted: 26 Feb 2020 05:55 PM PST I'm interested to see what they're going to do with the new assassins creed. I've played through the Ezio series, Unity (the worse imo), Origins, and currently playing Odyssey. I'm a huge fan of the games especially Origins, but I've noticed that they've strayed further and further away from the focus of Templar's vs Assassins, which is understandable considering Origins and Odyssey both take place in ancient times. I have read that the new Assassins Creed game set to release this year is going to deal with Vikings, which if I feel if they continue with the usage of ships to expand the amount of areas you can explore on the map could be really cool wrapped with Norse mythology. I know that in Assassins Creed Chronicles they dipped into China slightly. What I'm really hoping to see at some point is an entire Assassins Creed game centered around Imperial China. I feel it would be beautiful graphics of the Himalayas and the Great Wall, with endless opportunities to really pull together a fantastic story. What direction do y'all think this series is gonna go & what other story lines do you want them to explore? [link] [comments] | ||
Urgent Help Needed: How to get a certain Lieutenant in Odyssey Posted: 26 Feb 2020 01:09 PM PST Do I need to save everyone in order to get Deimos as a Lieutenant? Or is it whoever lives can be used? [link] [comments] | ||
Who is the strongest assassin? Posted: 26 Feb 2020 01:00 PM PST Now guys hear me out. I know this discussion has took place a lot of times but this time I bring someone new to the table. This is based in brute strength and nothing else. Recently I finished playing assassin's Creed syndicate jack the reaper dlc. I feel like hands down he was the strongest. He took strait punches from Evie without even flinching. He might not be the fastest since he easily lost sight of evie. It was only after multiple stabs from Evie that he started loosing health from punches. In the form of brute strength he is the strongest. Edit: Jacob was so scared of him he has running and hiding from him.( Though I suspect age might be a factor.) [link] [comments] | ||
How do you feel about AC 3’s opening? Posted: 26 Feb 2020 07:21 AM PST Even hearing all the discussions about how long the game's prologue was, I was still surprised. Nearly half the game's story is spent pre-assassin. Is there a general consensus this sucks, or do people like it? Personally I think a little too much time was spent on Haytham, but overall I didn't mind it too much. [link] [comments] | ||
Why dont people like aodyssey? Posted: 26 Feb 2020 07:46 PM PST Its the best story in ac yet, still feels like ac if your play style is stealth. [link] [comments] | ||
AC Origins - Legendary vs Rare items? Posted: 26 Feb 2020 03:43 PM PST Is it worth to upgrade rare items or should I keep my money only for legendaries? [link] [comments] | ||
Do you think they will Reboot AC? Posted: 26 Feb 2020 03:37 PM PST Almost done with AC Odyssey really enjoying it. Origins got back after a few games away from AC, by far the story I most loved. Brings me to my thought of what if the they reboot AC in a couple of years with Origins/Odyssey playing mechanics? Btw I do miss the blades and silently walking behind an enemy and assassinating them. [link] [comments] | ||
Ubisoft running out of Marketable locations and time periods? Posted: 26 Feb 2020 11:34 AM PST Obviously it would be very hard to run out of histortorical periods and locations but a time will come when the list of known and popular time periods runs out. Ubisoft hasn't really had any obscure periods, for each game you could find a blockbuster film or TV series to match it. Im not saying ubi wont do any obscure places but they tend to be sticking to places that are recognisable. For instance the franchise already seems like a Hollywood version of history,vikings, pirates, Romans, Greeks, Renaissance, the crusades, pyramids etc. The only game obscure to me was revelations which im sure isn't obscure to lots of others. What time periods do people think are left that are broadly recognisable to mass audience that Ubisoft might go to? In the next ten years heres what I think we might get not because I think they are great settings but are the most recognizable to a mass audience and likely to sell to a wider audience. If you have any big periods that you think I left out please post but remember its not a wish list of obscure or interesting places but the obvious ones that ubi would think would sell most. Ww1/ww2, at some stage we will be there. Samurai or ninjas Wild west American civil war Medieval britain Russian revolution Discovery of the new world Native Americans pre colonies [link] [comments] | ||
Posted: 26 Feb 2020 04:13 PM PST At the behest of a friend, I watched a critique of Assassin's Creed: Odyssey by LazerzZ posted over half a year ago. Intrigued by the in-depth commentary, I decided I wanted to throw a few of my own comments and counterpoints as a captivated AC:O fan (who played Black Flag, Unity, and now trying to get into AC3) into the mix. Be warned that you're walking into a giant word wall (and minor to major marked spoilers)! Character
Dialogue
Choice
Levelling
World
Side Quests
Minor Issues
Cultists
DLC (Legacy of the First Blade)
I haven't played Atlantis, so I can't watch nor comment on that part. Sorry. Conclusion/Personal Notes
Overall, though, my main disagreement with Lazer's critique is with his story/narrative points. I do agree with (and respect) his points on the gameplay dissonance alongside the less-than-stellar Legacy the first DLC left for Odyssey. All in all, though, I still think I'll stay close to being an Odyssey fan despite its flaws, and for now it remains one of my current favorite video games, alongside HZD and RDR2. This wraps up my thoughts on LazerzZ' (over half a year old) video. If you have any arguments/countercriticisms, please let me know. Constructive criticism and feedback is certainly welcome! [link] [comments] |
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