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    Tuesday, July 27, 2021

    Assassin's Creed Assassin's Creed Valhalla - Title Update 1.3.0

    Assassin's Creed Assassin's Creed Valhalla - Title Update 1.3.0


    Assassin's Creed Valhalla - Title Update 1.3.0

    Posted: 26 Jul 2021 06:56 AM PDT

    Assassin's Creed Valhalla - Title Update 1.3.0

    Assassin's Creed Valhalla - Title Update 1.3.0

    Hey everyone,

    Title Update 1.3.0 will be deployed on all supported platforms: July 27, 2021, at 2 PM CEST, 8 AM ET, 5 AM PT, and 10 PM AEST.

    Patch Sizes:

    • Xbox Series X|S: 23.79 GB
    • Xbox One: 17.72 GB
    • PlayStation 5: 6.85 GB
    • PlayStation 4: 15.3-24.5 GB (depending on region)
    • PC: 20.4-31.37 GB (main game– season pass)

    Check out below for the most notable Title Update 1.3.0 changes.

    NEW CONTENT

    The Siege of Paris – Expansion 2

    • Added support for The Siege of Paris, preparing the game for the expansion release on August 12. (a separate download is required on release day.)

    Sigrblot Festival

    • Sigrblot Festival is a new time-limited event from July 29-August 19.
    • Partake in new festivities and quests to receive exclusive festival rewards (including a one-handed sword!!)
    • Players must reach England and complete one of the first two narrative arcs (Grantebridgescire OR Ledecestrescire) and be at least Settlement Level 2 to participate in the Sigrblot Festival.

    Level Scaling

    • We added a new menu option to the game to adjust NPC levels to your liking. You may choose from the following options:
      • Off = Scaling is turned off; enemies appear exactly as prescribed in the region description.
      • Default = Lower enemies are brought up to 50 power levels under the player's level (How the game is intended to be played).
      • Constant = Enemies will be at least the same power level of the player.
      • Harder = Enemies will be 30 power levels above the player.
      • Nightmarish = Enemies will be 60 power levels above the player.
    • Note: Boss encounters and game modes will not be impacted by this as they have their own intended difficulty settings.

    Skill Tree Update

    • The Skill Tree has improved visibility for new skills added throughout the post-launch.
    • We've added an option that will auto-acquire all the skill nodes required to reach the currently highlighted node (if you have enough skill points available).

    New Skills

    RAVEN

    • Light Fingered: Eivor will now automatically pick up nearby loot with a quick flick of the wrist (without having to press the interact button).
    • Thrill of War: Gain adrenaline as long as you remain in conflict.

    BEAR

    • Heidrun Slam: Press R2 while sprinting to knock enemies back with a powerful knee slam.
    • Idunn's Heart: Passively regenerate recent health loss after a short delay.

    WOLF

    • Survival Instinct: When at less than a third of health, hold - for partial healing (Exchange adrenaline for health).
    • Wolf Warrior: Your damage increases the lower your health.

    GAME IMPROVEMENTS

    Wrath of the Druids – Expansion 1

    Addressed:

    • Priest's body would be missing in Flann Over Ireland.
    • Cage cannot be opened to free the prisoners in Tuam caves.
    • Only minor runes inside chests in Ireland.
    • Shelf not movable in Cashelore.
    • Cutscene didn't start when sieging the church in The Scourging of Snakes.
    • Couldn't confirm kill on The Ash.
    • Missing sound and subtitles within Wrath of the Druids.
    • King's Pass not collectible if the Raid is not also completed at the same time.
    • Couldn't collect the prison key in Courting the Kings.
    • Barid vanished in Flann Over Ireland.
    • Thorstein teleported back to the cave in the Snaring Thorstein.
    • Couldn't progress when the Puca was killed in Into the Fog.

    Main Game

    Quests, World Events, and Side Activities

    Addressed:

    • Infinite Loading screens during various quests.
    • Couldn't complete War of the Collectors, Aelfred's Jewels, Saint Faith, The Lost Drengir of Ragnar Lothbrok, Lamb Chops, Splitting Hares world events.
    • Faravid wouldn't get on the horse in This Son of Jorvik *This Son of Jorvik indeed*
    • Catching the fish with weapons wouldn't count towards quest objective in Bloody Path to Peace.
    • Couldn't fight Leofrith in Heavy is the Head.
    • Sigurd didn't follow Eivor in A Brother's Keeper. *More like A Brother's Leaver*
    • Objective didn't appear in Twists and Turns *this is how the turn tables*
    • Issues interacting with Petra in the settlement.
    • Eivor died upon arrival in Hordafylke in The Road to Valhalla.
    • Hunter House world event didn't trigger.
    • Hunter & Warlock NPCs missing for The Plight of the Warlock.
    • The Banshee world event couldn't be started or completed.
    • Couldn't progress in the Mistress of the Iron Wood world event.
    • Couldn't interact with the seer in Of Blood and Gods.
    • Reaching Hunwald's house didn't update the Homecoming quest objective.
    • The boss didn't take damage at the start of Extended Family.
    • Hunwald was un-interactable during the Salve for a Fresh Wound.
    • Map marker appeared out of bounds in Fiery Ambush.
    • Couldn't interact with Soma or Guthrum in Holy Day.
    • Players desynced at the start of the fight in King Killer.
    • Couldn't confirm kill in the Reaver of the South.
    • Couldn't complete The Lost Drengir of Ragnar Lothbrok.
    • Guthrum didn't move in Kingdom's End.
    • Couldn't collect the key from a body during Pilgrimage to St. Albanes.
    • Edmund was missing in Puppets and Prisoners.
    • Couldn't confirm kill against Gotafrid Fair-Robes & Nokkfylla Shine-Eye.
    • NPC with the coin didn't spawn or targets didn't appear for the arrow challenge in Firing the Arrow.
    • Stuck between Binding Fate and Of Blood and Gods. *A Binding Fate, indeed*
    • Black screen during Baker's Plaint.
    • Couldn't interact with Halfdan in War in the North.

    Graphics, Audio, and Animation

    Addressed:

    • Various graphics and lighting issues.
    • Various animation and clipping issues.
    • Various issues with missing SFX.
    • Various issues relating to Audio Menu Narration.

    River Raids, Jomsvikings, Raids

    Addressed:

    • Appropriate rewards not being provided after completing a Raid.
    • Rations not healing the proper amount of health for Jomsviking.

    Mastery Challenge

    Addressed:

    • Ability to access restricted areas in Mastery Challenge.
    • Guards could be unreachable in Mastery Challenge.
    • Player being detected from a stealth bush in the Wenlocan Raven trial.
    • Reduced the possibility of doubling Armor sets that were acquired from the Store after completing the Mastery Challenge onboarding quest.
    • Unlocked medals remaining after loading an older save game.
    • Trouble entering stealth mode in some bushes.

    Gameplay, Combat, and AI

    Addressed:

    • Fire weapons not setting NPCs or combustibles on fire.
    • Enemies not taking proper damage from level 2 Incendiary Powder Trap ability.
    • NPCs no longer attacking if they were ambushed by a snake. *Snake 1, Human 0*
    • Extended flail combo dealt more damage than intended.
    • Sickle Combo Attacks didn't register properly.
    • Various issues with the Viking Salute ability.
    • Various issues causing the extended flail combo to do more damage than intended.
    • Ostara items missing following Title Update 1.2.2.1.

    World

    Addressed:

    • Instances where Eivor, NPCs, or the long ship would get stuck.
    • Instances with misplaced or floating objects or textures.

    User Interface/HUD

    Addressed:

    • Numerous UI/HUD issues.
    • Numerous localization issues.
    • Trouble exiting Photo mode using the ESC button.
    • Some icons not adapting for color-blind modes.
    • Silver Booster not applying correctly when looting low value items.

    System

    • Benchmark is not functional when the game path contains non-ASCII symbols.

    Performance and Stability

    • Improved performance and stability.
    submitted by /u/domvgt
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    Assassin’s Creed Valhalla: Sigrblot Season Free Update

    Posted: 26 Jul 2021 09:13 AM PDT

    Assassin's Creed Valhalla News Drop - Siege of Paris Date, Sigrblot Season, Patch 1.3.0, Swords and More

    Posted: 26 Jul 2021 12:04 PM PDT

    Can we get an Arno outfit for the siege of Paris DLC, please?

    Posted: 26 Jul 2021 06:46 AM PDT

    Since the DLC is set in Frankia, I am 100% sure there will be lots of connections with AC Unity in story and that would be hella cool. But what's cooler is adding an Arno Outfit for the DLC. I think this will happen. No one expected AC origins outfits in Wrath of the druids DLC. But yet we got 2 outfits from that game. So I hope siege of Paris DLC gets an Arno outfit. Also it would be cool if we get the basic outfit, Fearless outfit, and Master Assassin outfit as the same outfits but in different qualities.

    submitted by /u/Sarfraz29
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    How difficult is stealth in the Ezio collection?

    Posted: 26 Jul 2021 09:36 PM PDT

    I have played new AC games like Odyssey, Valhalla where stealth can be optional.

    I want to purchase the Ezio collection but how important or difficult is stealth in earlier games. Will you fail a mission if you can't do it in a specific or expected way?

    submitted by /u/mrschanandlerbonggg
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    Assassin's Creed Valhalla : The Siege of Paris coming Early August according to PS Store Database (likely 5 August). Download Size is 10.255 GB

    Posted: 26 Jul 2021 05:01 AM PDT

    Some History Behind the Sigrblot Festival

    Posted: 26 Jul 2021 08:02 AM PDT

    The word Sigrblot means Victory Sacrifice. The focus is often on the anticipation of voyages, conquests (cough cough, Siege of Paris*) as well as trade.

    In his Norse Mythology: A Guide to the Gods, Heroes, Rituals, and Beliefs (2001), John Lindow writes that "the summer ceremony, if it was for victory, would coincide with the departure of ships on raiding (and, more mundanely, trading) voyages." In the sagas, characters would often use this time to boast about accomplishments they planned to make, and to recruit followers. And well, drink to oblivion, but that should go without saying.

    It signifies the coming of new adventures and glorious triumphs. So lets hope this update isn't full of bugs.

    I have videos on the other seasons/ festivals in the game if you found any of this interesting in the slightest: https://youtube.com/watch?v=dD53LQrl2aA&t=36s

    submitted by /u/bagofdonutboi
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    I would like to hear some general opinions.

    Posted: 27 Jul 2021 12:26 AM PDT

    My first ever AC game was odyssey, and I loved it. I then tried origins and valhalla and neither were my cup of tea. I'm getting into AC 3 Remastered a little bit, but there is currently a sale on xbox for some of the other games.

    I'm wondering if anyone here thinks that black flag, syndicate, and unity are worth 22 bucks together to try them out, or if the ezio collection is a better collection to try for <15.

    submitted by /u/Turtlez101
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    Ubisoft dropped a track from siege of paris

    Posted: 26 Jul 2021 09:24 AM PDT

    One thing i don’t miss from the old games: chase sequences

    Posted: 26 Jul 2021 04:18 AM PDT

    These are almost always the worst of their respective games. Either the timing is way too tight before the target "gets away" or the requirement to dive into them feels like you're too far away the entire time to get it to trigger.

    And I'm gonna go ahead and group "Races" from AC2 (and I think Brotherhood) as well because it's the same thing with the same problem. It's basically you vs a godly Olympic level gymnast (that is also a generic peasant somehow).

    The Tunnel chases in Brotherhood are the only thing stopping me from getting a full sync. Multiple flags in each AND you can't get "too far" from the target or they "escape" (even though each tunnel ends in a fight anyways so lol they can't escape). Add in multiple enemies throwing things at you to stop you from platforming and you have an awful time guaranteed.

    submitted by /u/BasedAnalGod
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    Help I Can't Use My Rations!!! ��

    Posted: 26 Jul 2021 11:52 PM PDT

    I'm playing AC Valhalla/Wrath of the Druids, and I can't use my rations!! I can heal using items in the environment (mushrooms, berries, etc.) but when I try to use my collected rations the icon flashes red. I can't figure out if it's a debuff or an effect of a piece of armor or a weapon. Anyone else come across this issue??

    submitted by /u/stoneddragon42
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    Playing over Assassin’s Creed II a few times, I’ve found myself liking Ezio a bit more.

    Posted: 26 Jul 2021 09:07 AM PDT

    Aside from a lot annoying occurrences and missions Assassin's Creed II is a fun game to play. I also have found myself liking Ezio a bit more than I did before. Now, am I saying that he's becoming my favorite? No. My favorite is still Connor, purely because I liked his story, and nostalgia plays a heavy factor. As it does for mostly everybody in the AC community. I still think that Ezio's story in ACII is kinda cliched, however, Brotherhood does kinda shed that and does something interesting. And Revelations' story does have its awkward/cringeworthy moments, but the parts with the keys, Altaïr, the Templars, etc. really do stand out. Ezio's story starts to get good once Brotherhood comes in, and becomes thoroughly enjoyable. TL;DR, Ezio is starting to rise through my rankings of protagonists in the series.

    submitted by /u/NotASalamanderBoi
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    Valhalla’s recreation of “Lethal Difficultly” with 7/27 Scaling Update

    Posted: 26 Jul 2021 10:16 AM PDT

    From today's patch notes for scaling:

    • We added a new menu option to the game to adjust NPC levels to your liking. You may choose from the following options:
      • Off = Scaling is turned off; enemies appear exactly as prescribed in the region description.
      • Default = Lower enemies are brought up to 30 power levels under the player's level (How the game is intended to be played).
      • Constant = Enemies will be at least the same power level of the player.
      • Harder = Enemies will be 20+ power levels above the player.
      • Nightmarish = Enemies will be 50+ power levels above the player.
    • Note: Boss encounters and game modes will not be impacted by this as they have their own intended difficulty settings.

    Valhalla's difficultly:

    Skald (easy): enemy damage and resistance reduced

    Vikingr (default): balanced

    Beserkr (hard): a solid but fair combat challenge

    Drengr (very hard): intense combat for the ultimate warrior. Enemy health and damage increased.

    Ghost of Tsushima's Lethal Difficulty has high damage for both the player and the enemy. How can we replicate this for Valhalla's difficulty and new scaling?

    submitted by /u/joecereal
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    At the very beginning of Valhalla, should I turn on Level Scaling?

    Posted: 26 Jul 2021 07:44 PM PDT

    So the new update for Valhalla introduces level scaling.

    Constant: World enemies remain the same level as you are.

    Harder: World enemies are 20 level above you.

    Nightmarish: World enemies are significantly higher leveled.

    As a gamer that beat the Ninja Gaiden and Dark Souls games I'm used to hard difficulty games. I'm wondering in Valhalla are you supposed to plow through enemies like a god like that's how the game is designed or did you guys that beat the game find it too easy after a certain point? I remember in Odyssey and Origin after a certain point I just basically ran into camps one shooting everything.

    Right now I have the battle mechanics set to the highest. I'm wondering should I turn the level scaling on and if I do should I put it at constant, harder or nightmarish?

    submitted by /u/theartsygamer89
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    I haven't played an assassin's Creed game in years and I decided to play Valhalla. What happened to the story?

    Posted: 26 Jul 2021 07:38 PM PDT

    I haven't played an assassin's Creed game in years and after seeing the trailer for his assassin's Creed Valhalla I knew I had to play it. But recently I heard that assassin's Creed Valhalla is supposed to take place in its own universe and it's not a part of the main assassin's Creed games.

    Did they Branch off from the original story? Is this basically a whole other gam in a different universe? What about games like Odyssey and so on? Is there even a story still?

    If someone could please explain to me what has happened up until this point it would be greatly appreciated.

    submitted by /u/KingDennis2
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    Best game for a first time player?

    Posted: 26 Jul 2021 03:35 AM PDT

    What, in your opinion, is the best game to start with? The logical answer would of course be the first game, but I'm looking for something for my mother who's never played anything. She's in a difficult place in her life and I thought maybe we could connect this way, maybe she could try this new thing. I know it's a large franchise and not the easiest either, but maybe… Maybe this would help. Any suggestions are very welcome.

    submitted by /u/Porterbirdy
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    Fast-paced stealth kills in AC Valhalla (WOTD DLC)

    Posted: 26 Jul 2021 08:17 AM PDT

    AC Valhalla is probably one of the top 3 AC games

    Posted: 26 Jul 2021 11:02 AM PDT

    Honestly, I love this franchise. It was the first story game franchise I got into back in middle school, and I have played almost every single game except the very first one. I have to say, even though I am a big fan of the old game style, I am happy it has been retired. I loved Origins but the level system just felt shitty and non rewarding at all. It felt annoying to have to always stop to level weapons or yourself just to progress the mission. However, Origins was great because it had such an outstanding story, such a loveable protagonist and such a great world, but like I said, overall it did feel like a chore at times just to make it through.

    Odyssey was even worse than that. Honestly, the only reason I played Odyssey and actually enjoyed it was because of the greek stuff worked into it. Outside of that I genuinely disliked the game a lot. It felt empty, but too full at the same time. Within two hours of playing that game I felt like I was playing a chore. The ship travel was honestly so bad. Overall everything about Odyssey besides the leads and the greek myths was genuinely not enjoyable for me.

    That brings us to Valhalla. Honestly, I have almost put 20 hours in to the game over these past two days (Yay no life!) and I have loved and enjoyed every single second of it. It has never felt once like a chore to play Valhalla and it has an interesting story for both the brotherhood and outside of that. I genuinely cannot get enough of this game. I can see myself actually trying to complete everything in this game, which is something I rarely, ever do. I normally just play and then not touch it again but this game is a game I actually see just not dropping. Decorating my town is just so amazing and fun, raiding is nice, combat feels so good in this game, the new leveling and weapon/armor leveling system is so perfect that in the next game I hope it is not changed at all. It feels like through Odyssey and Origins they were trying to figure out what they wanted to do and they finally nailed it. Sure the game has its bugs here and there and it is not perfect, but it has to be my favorite in the franchise.

    submitted by /u/KingBlackthorn1
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    Am I right in thinking that the Siege of Paris will be the last thing included with the Season Pass?

    Posted: 26 Jul 2021 10:57 AM PDT

    Nothing beyond that was listed in the season pass when it launched

    submitted by /u/DPavonine
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    Do you guys know of any other way to get supplies in Valhalla since it’s bugged right now?

    Posted: 26 Jul 2021 05:25 AM PDT

    Title.

    submitted by /u/Crobulls
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    The Rebel Collection Switch or Black Flag Wii U

    Posted: 26 Jul 2021 07:18 PM PDT

    I currently own both Black Flag on the Wii U and The Rebel Collection on my Switch. I am finally nearing my completion with Assassin's Creed III: Remastered.

    The Rebel Collection on the Switch is it remastered as well? Once I complete Assassin's Creed III I'm unsure which version of those two to begin. Should I go with Wii U or Switch version, out of both which is a better experience overall?

    Thank you!

    submitted by /u/C1oud9Skywalker
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    Would level scaling allow me to skip straight to Siege of Paris when it comes out?

    Posted: 26 Jul 2021 09:17 AM PDT

    I didn't play Wrath of the Druids because it didn't interest me in any way and the middling reviews I saw didn't change my mind.

    With the new level scaling, will I be able to skip it? And go straight to SoP? I didn't even make it past 280 power before beating the entire Order tree.

    submitted by /u/Hidanidas
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    Philip Shahbaz's performance as Altair was criticized by mainstream reviewers- what is everyone's thoughts on his role?

    Posted: 26 Jul 2021 01:29 PM PDT

    Altair in Assassin's Creed I was voiced by an actor named Philip Shahbaz. Though he is part Middle Eastern, he chose to use an American accent for the game, which I honestly didn't have a problem with since the idea was the Abstergo Animus was filtering out your ancestors' accent. Plus, it fit in line with male characters back in the early-2000s who had deep, slightly-gravelly voices like JC Denton, Master Chief, and of course Solid Snake.

    I thought it was clear that Shahbaz and director Patrice Desilets were going for a more archetypal take on the assassins, them being these monotonous, cold individuals who do their task diligently and swiftly. Shahbaz played that part well, but never went full-monotone: he still displayed plenty of emotion during the confessions and eventual confrontation with Al Mualim.

    Anyway, what are your guys' thoughts on him as the iconic Altair?

    submitted by /u/RedtheGamer100
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