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    Assassin's Creed The Fryes and Altair are the only Assassins who adhered to Bayek and Aya's vision for the Brotherhood

    Assassin's Creed The Fryes and Altair are the only Assassins who adhered to Bayek and Aya's vision for the Brotherhood


    The Fryes and Altair are the only Assassins who adhered to Bayek and Aya's vision for the Brotherhood

    Posted: 19 Jun 2021 10:25 AM PDT

    One of biggest lessons that Bayek and Aya learn over the course of Origins is that they cannot trust people in leadership roles because power inherently corrupts- this is why they create the Hidden Ones, a shadow network that operates behind-the-scenes and takes out people who get too authoritative for their own good.

    And yet, it dawned on me that the majority of the assassins have done the opposite in their respective adventures: Ezio supported Lorenzo de Medici who was a tyrant (they kind of reference his cruelty in AC Brotherhood when Lucrezia tells Ezio what he's done to his political enemies), Connor supported Washington who continued the genocide of his people, Arno supported Mirabeau who manipulated multiple sides of the Revolution for power, and while I haven't played Valhalla yet it's whole premise is based off of Eivor building alliances with other leaders.

    Edward, Shay, and the Eagle Bearer aren't really assassins so I didn't count them. Meaning, Altair and the Fryes are the only ones who adhered to the original principles of the Hidden Ones.

    Thoughts guys?

    submitted by /u/RedtheGamer100
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    The new mastery bear challenge is too difficult

    Posted: 19 Jun 2021 05:31 AM PDT

    I'm talking about the one that requires you to parry a lot of times, kill by fire, kill by fall damage and then kill the target. If you kill even ONE of the them in a way that isn't those objectives OR is an objective you have done then you fail to get gold.

    There's absolutely no reason for it to be this difficult and I think it should either spawn one or 2 extra enemies or lower the score requirement.

    This is supposed to be a combat challenge not a luck challenge. One enemy steps on fire and dies after you've done that objective? You've failed gold. That's ridiculous and luck based not combat based.

    submitted by /u/Between3N20Karakters
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    A simple AC-inspired energy drink can I just designed

    Posted: 19 Jun 2021 04:07 PM PDT

    What's wrong with Alexios' voice acting?

    Posted: 19 Jun 2021 04:23 PM PDT

    Everyone seems to be in agreement that Alexios' voice acting is a bit off, but I've never actually seen anyone actually explain what they didn't like about it.

    https://www.youtube.com/watch?v=D8dYPgB4I2c

    I watched a comparison between the two and I'm still a bit confused, Alexios' acting feels so much more lively and fun, like a greek hero come to life, Kassandra feels a lot more boring in comparison.

    To clarify I don't think Kassandra is bad at all, and I don't want to start an argument, just curious.

    submitted by /u/BushIsApartOfAlQaeda
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    What are your ideas for a new Assassins Creed game?

    Posted: 19 Jun 2021 06:50 PM PDT

    My Ideas

    1. ⁠Portuguese Eastern Trade Empire in the 1600s. You start in Portugal, and the foundations are laid for your grand adventure. You need to go throughout the trade empire to do tasks and acquire things for the Assassins. You start in Portugal, probably just Lisbon and surroundings, then on to Cape Verde, then Luanda, followed by Mozambique, then Zanzibar, Goa, Malacca, end with Macau and then back to Portugal the other way. Of course the journeys between these would most likely be time lapsed teleports. It will give us a huge range of cultures and places to explore.
    2. ⁠Late Reconquista era Spain around 1480. Set in Southern Spain but mostly Andalusia. Set in the strife between Castile and the Emirate of Granada. In cities such as Granada, Seville, Jerez, Cadiz, Cordoba and Malaga.
    3. ⁠Texas and Northern Mexico during the Texan Revolution around 1835. Famous events such as the Alamo as well as the Wild West, huge desert expanses, small towns and conversion missions.
    4. ⁠Pre and during Conquistador Mexico and Central America around 1490. Hugh native cities like Tenochtitlan, as well as Spanish settlements like Veracruz. With lots of ruins such as Tikal and Chitzen Itza in between. Lots of wildlife, intrigue, jungle and famous figures.
    5. ⁠Pre Civil War American South, around 1858. Set in Coastal South like the cities of Charleston and Savannah. Height of pre civil war tensions, with the Underground Railroad in full force. Lots of cool stuff to do with this setting
    6. ⁠Ethiopia in the 1300s. Very cool due to the isolated nature and Christian culture. Lots of cool churches, animals, and cities to be seen. Tension with Muslim neighbors, being the only Christian nation anywhere near there adding a nice plot line.
    7. ⁠Golden age Persia around 1200s and the Mongol Invasion. During the Islamic Golden Age, with booming schools of thought in mathematics, science and literature. Then the ensuing Mongol Invasion and collapse. Lots of cool things to be seen such as Isfahan, Qom, Persepolis and countless Silk Road sites.
    submitted by /u/AdEnvironmental3117
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    Why give us the option to play male or female if only one version is canon?

    Posted: 19 Jun 2021 07:42 PM PDT

    Odyssey and Valhalla have Cassandra and female eivor as the canon protagonist and I don't see the point in having us pick. I feel like the only reason they gave us a male option is because they can put them on the marketing, that's the only reason I can think of. If ubisoft wants to have a female protagonist, then they should write a game with one bc this model that syndicate technically did first is kinda lazy

    submitted by /u/Language-Sufficient
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    Post flair request - specific game

    Posted: 19 Jun 2021 07:35 AM PDT

    I've seen a lot of people posting questions about quests or items or whatever, but they don't specify what game they're talking about.

    Can we add individual game flair to the sub so users can specify the game they're discussing? It might make it easier for them to get the advice they're looking for and make their questions clearer.

    submitted by /u/AnthonyInTX
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    No one cares when you assassinate a bard. (AC2)

    Posted: 19 Jun 2021 01:26 PM PDT

    I've been playing AC2 now for about a week. I picked it up for 20 bucks in the Ezio Collection for PS4.

    After a steep learning curve I am really enjoying the game and looking forward to working my eay through the series.

    Sometimes, bards just get up in your face. They want to adore you and sing about you but sometimes, they just piss me off.

    The game warns you that Ezio did not kill civilians, but will let you go with a killing every so often. I have noticed that if I punch a bard, I get notoriety, but if I just assassinate one, no one seems to even notice.

    I feel like everyone is secretly relieved that someone did it.

    Just my fun observation.

    submitted by /u/WolfWhitman79
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    Hop you all like it My insta :@rj7_art

    Posted: 19 Jun 2021 01:50 AM PDT

    Which protagonist would yall like to see get a sequel/prequel?

    Posted: 19 Jun 2021 05:04 AM PDT

    So I've been thinking recently, which protagonist, if you had to choose only one and they got a fully made sequel/prequel tomorrow, would you choose? For me personally it would have to either be Shay or the Fryes. For Shay, well obviously he's an Assassin turn Templar which I'd love to see more of, especially of his search for the precursor box between defeating Achilles and killing Charles Dorian as it's an almost 20 year grey area. For the Fryes, they're already established Assassins and we don't really get a whole lot of backstory for them, so a prequel game would be cool to see what they were up to before the events of Syndicate. Between the 2 though, I'd much prefer a Shay sequel as I personally find him to be a more interesting character, I'd love to hear yall's opinions in the comments.

    submitted by /u/YaDaSelleAvon
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    Only 23 Archers at the Wenlocan Outpost Wolf Challenge?

    Posted: 19 Jun 2021 09:12 PM PDT

    I've consistently gotten 970 on multiple runs and no matter what happens I'm only encountering 23 archers. I know there's suppose to be 24 but whenever I run it there's only 23 on the map. Is this a bug? Has anyone else run into the same issue ?

    Edit: The game might not count one of the archers sitting outside the zone (i.e when you're down to the last few he won't have an arrow on his head and killing the other 23 will end the challenge). Goodluck on those golds

    submitted by /u/Suis3i
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    Is the Falx of Olympus the only cursed weapon in Odyssey?

    Posted: 19 Jun 2021 07:37 PM PDT

    A year or two ago I did a playthrough of AC Origins on Nightmare difficulty with the cursed Imitation Siwan Kopesh, it was very enjoyable. Enemies were deadly to you, but you were just as deadly to them. Solved the normal "bullet" sponginess they have.

    Now I wanted to do the same in Odyssey, but from a quick google it seems like the Falx of Olympus spear is the only cursed weapon? I really don't like the spears, so that's kinda killed my motivation for a 2nd playthrough...

    submitted by /u/Kestrel1207
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    I think AC Origins writers might have been movie buffs

    Posted: 19 Jun 2021 08:59 PM PDT

    I'm sure it's probably pure coincidence, I'm watching The Mummy, and there's a Medjay with a wrist blade similar to the Assassins. I wonder if they got the idea for an Egyptian game from this movie.

    submitted by /u/raven_of_azarath
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    Why don’t the Isu in Valhalla look Isu-ly? [Spoiler]

    Posted: 19 Jun 2021 07:05 PM PDT

    I'm still pretty early in Valhalla but I've reached Asgard and noticed that none of the Isu look very much like Isu from previous games, especially like AC Odyssey's Atlantis expansion. Odin, Thor, Loki, etc all just look like regular people. Are they not full Isu?

    submitted by /u/capn417
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    They should add Haythams Templar outfit to AC Unity

    Posted: 19 Jun 2021 06:15 PM PDT

    It would be cool if Ubisoft added Haytham Kenways templar outfit (The one in assassins creed 3) and it would go well with Arno since they both have a bun hairstyle and fight with one sword.

    submitted by /u/Spofu
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    Changes they should make for the next game.

    Posted: 19 Jun 2021 05:11 PM PDT

    1. Better Stealth. Valhalla is one the right track with more hiding places and one hit kill assassinations being possible. But it was still very limiting with how it handles detection, and enemy placement in general. There either needs to fewer enemies, they need to be spaced further apart, or you need some way to draw attention to break up crowds (whistling is useful, but it draws them to you, and will draw in everyone. We need a throwable that can draw enemies away)
    2. A better system for the settlement you build up. Ravensthrope worked for the story, but one you got all the building it basically just became another town instead of something you invested in. I think they should take the Dublin system and expand on it. You have on area where you construct buildings and shops, those builds give you a small revenue stream (they should give you money and crafting resources, but that would make the resource packs in the helix store pointless, so thats probably never gonna happen.), and you can go out in the world to claim areas (A la liberating zone sin every AC game minus AC1, Origins, Odyssey, and Valhalla) to increase the revenue stream.
    3. Let us make our own brotherhood, and use them. Come on, with how the newer games are focusing on side content this is a gold mine. There could be whole questlines of character development. You could have special or legendary apprentices in the helix store. You can basically recreate the Kenway fleet system from Black Flag. It would give so much strategy in stealth, being able to plan out assassinations by calling in the apprentices. Come on Ubisoft, it was one of the best parts of ACB ad Revelations.
    4. Lock off the game world. You're already basically doing that with how drastic the levels change between areas. Just go with the treid and true "Area not available in current memory" from the old games. It'll create a better flowing story, and be more rewarding as players unlock more and more of the world to explore.
    5. Have better endgame quest gear. I'm gonna be blunt here, the "cool endgame quest gear" in the lastest games have been trash. In Origins you just get a cosmetic, in Odyssey there really wasn't even on to my knowledge, and the three in Valhalla are kinda meh. Hear me out, in most of the game so far the special end game quest gear has changed some aspect of the game. In AC2-Revalations, you got unbreakable armour meaning you now longer hand to worry about that mechanic. In AC3, Black Flag, and Rogue you get armour that reduces(or even negates) firearm damage. In Unity you get a sword with an AOE blind effect. and Syndicate didn't have anything to my knowledge. Now the reason I say the weapons in Valhalla that you get at the end of quests lines (Excalibur, Mjolnir, and Gungir) are meh, is because they don't really have any special use to them, they're just weapons but better. Excalibur and Mjolnir have near identical abilities (both do AOE stun damage, Mjolnir just does it more often), and Gungnir is just a spear that gets longer. I really feel like they could have done more with them. Like if Excalibur made any enemy of a lower level than you just automatically run away instead of fighting (because instilling fear is an ability of sword of eden) or if Mjolnir could be equiped and thrown as a ranged weapon or something.
    submitted by /u/Twoklawll
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    AC Rogue ending confusion, spoilers ahead.

    Posted: 19 Jun 2021 07:48 AM PDT

    So I was just having a discussion in another post I made about which protagonist the sub would like to see get a sequel/prequel and the topic of Rogue's ending came up, I assumed that by the time Shay finds the precursor box in the possession of Charles Dorian in Versailles that Connor had killed Haytham and Lee as Dorian says to Shay "old Connor and his Assassins undid your Templar business" someone told me that Connor was pretty much only just getting started hunting Templars by then so I googled it, and after googling the years that Connor kills Haytham (1781) and Lee (1782) I now find it odd as to why Dorian would say that to Shay when at that time (1776) Connor had killed only a couple Templars, does anyone know why Dorian says that or could it just be a slight oversight from Ubisoft?

    submitted by /u/YaDaSelleAvon
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    Connor and Shay confrontation and outcome.

    Posted: 19 Jun 2021 10:10 AM PDT

    So recently I got back into AC, big time, I've already replayed Rogue, 2, Brotherhood and Black Flag in the past month or so and I'm planning to start the 3 remaster tonight or tomorrow. I've been thinking a lot recently about potential outcomes of various characters meeting, looking deeper into the lore, that sort of thing, the one that has stuck on my mind the most though is a Connor and Shay confrontation, here's how I personally think it would go down.

    I think that if Connor and Shay were to meet, it would end with both of them coming out of it alive, maybe without a fight even occurring. I think it would start with Connor finding letters left behind by Achilles and the other Assassins who Shay killed after their deaths, regarding Shay and his betrayal of the Brotherhood but not much else, except that in the end Achilles recounts how Shay was right and he was wrong, Connor finding this out searches for Shay with the intention of killing him, he could meet Gist and Jack Weeks during this time too (if they're still alive) learning more about Shay through them and where he might be at this point in time, for example how Shay only betrayed the Brotherhood in an attempt to stop them from setting off another precursor site as the 2 the Assassins set off killed thousands, how he just genuinely wanted to do right by people and felt as though the Brotherhood had lost sight of its purpose. Learning this Connor could become conflicted similarly to how he did toward Haytham, when he eventually finds Shay, now an older man, instead of killing him immediately he instigates a conversation with him, asking him why he betrayed the Assassins and if what Gist and Weeks had told him about Shay was true, learning Shay's versions of events and how he pleaded with Haytham to spare Achilles' life, finding this out Connor leaves Shay alive, showing Connor's development and progressing him past the mostly black and white view he had during AC3.

    This is just my opinion on what would happen if this confrontation were to happen, if any of yall disagree or have evidence to prove me wrong, let me know, I'd love to hear it.

    submitted by /u/YaDaSelleAvon
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    Hello its me again with another ACV stealth video

    Posted: 19 Jun 2021 07:10 AM PDT

    I want to find a song from Assassin's creed

    Posted: 19 Jun 2021 07:12 AM PDT

    I played black flags and there is a song which the sailors sing and I only remember the line "fall on the boarding" (atleast that's what I heard ) and pretty sure it comes up pretty early in the game.

    If anyone know what's the name of the song pls reply.

    submitted by /u/Haarish23
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    The direction of the series doesn't seem very assassiny

    Posted: 19 Jun 2021 08:27 PM PDT

    I've been a hardcore fan, played each game 5 times and loved everything till rogue, but recently I've started playing Oddesy and while it is an absolutely wonderful game with a good storyline, sweet graphics and actual skill required for fighting, it seems that the entire assassin vs templar focus has shifted away to make it fit in (not wrong to keep up with times but the title suggests it'd be based around assassins).

    As opposed to many, I liked the desmond story because there was a reason for the story to progress (Desmond trusts lucy who is actually a double agent/William miles bad dad/First civilization) like the animus was tied to real-world consequences. Now it feels like "hey let's go on a history lesson with ms frizzle"

    The RPG and in-game choice is a great asset but I feel like it's lost its core. Maybe I'm too old to truely appriacte it but I miss blending in with monks and harlots. The thrill you got from scouting each and every way to assassinate, not just hide in grass that im pretty sure still shows my head.

    Anyone play Valhalla and tell me it gets better?

    submitted by /u/LightenUpChamp
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    Tried searching, no direct answer for Odyssey on the forum

    Posted: 19 Jun 2021 10:01 AM PDT

    I'm just starting Odyssey, and it's definitely different than the formula for the games I've played (AC2-Unity) and they have this new component of engraving. Is it not just better to upgrade you equipment with each leveling up or two? What is the point of engraving if you're just going to upgrade? Am I missing something? TIA!

    submitted by /u/ItsYaGirlConfusion
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