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    Sunday, February 21, 2021

    Assassin's Creed Teeny tiny embroidered Eivor Shield :3

    Assassin's Creed Teeny tiny embroidered Eivor Shield :3


    Teeny tiny embroidered Eivor Shield :3

    Posted: 20 Feb 2021 03:24 PM PST

    I just want to be an assassin in an assassins creed game. Possible spoilers.

    Posted: 20 Feb 2021 04:38 AM PST

    3 games in 4 YEARS. Not one of those featured a playable character assassin. Bayek doesn't really count to me as the ending only changed it and the hidden ones DLC was disappointing. I liked all three games as games. Valhalla was a good game and felt like it took a similar route to Black Flag and with Eivor shunting Odin at the end I felt like he was going to take up Hythams offer and when he said no I was amazed. How can you grow that much through the story to still value praised deeds so much? I pray the DLCs make up for that. I think the next AC Ubisoft makes will tell us a story on what they value the AC franchise.

    submitted by /u/15Shaw
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    Warning: Don't learn Shoulder Bash from the River Raids, it may bug assassination (all?) damage

    Posted: 20 Feb 2021 05:12 PM PST

    Collecting the Shoulder Bash ability book breaks assassination/assassination damage, and possibly all player damage. I came looking to see if anyone else was experiencing damage/assassination problems since the patch, and it seems to be narrowed to River Raids, most likely this particular ability book.

    https://www.youtube.com/watch?v=jCMsou_UTvE

    https://discussions.ubisoft.com/topic/94985/guaranteed-assassination-not-working-following-tu-1-1-2-post-here/87?lang=en-US

    https://www.reddit.com/r/assassinscreed/comments/lo3xf9/evior_feels_weaker_since_the_recent_update/

    I have to roll back about 6 hours because of this bug, but it's better than waiting for Ubisoft to patch it.

    submitted by /u/PetroarZed
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    [SPOILERS] How Valhalla River Raids tie into the next game

    Posted: 20 Feb 2021 01:56 PM PST

    The river raids update dropped this past week amidst nearly a dozen major rumors and speculation pieces about the next Assassin's Creed game. The largest rumors are of course India (completely fake), The 100 Year War, Champions, and King Richard as referenced by J0nathon on Twitter. Jorraptor also said the name Champions may hold merit. Following Ubi's investment call, we can be reasonably sure the Champions rumor was good guesswork, as it now looks like the DLC is coming in April. But we have multiple sources now saying they have insider sources pointing at a high to the late medieval period in France or Germany, possibly playing as a medieval Champion.

    So what does this have to do with the River Raids? First of all, there were nearly half a dozen notes and references to medieval champions in the river raids. There are records of single combat and champions being used through the ancient era until the late medieval period, so it's not out of place, but fighting a champion, and notes desiring "a new champion" are certainly eyebrow-raising given the current context. It's not unusual for Assassin's Creed (or even other Ubisoft games) to reference future games like how Assassin's Creed 3's DLC directly referenced Connor's grandfather was a pirate. The bigger hint is what the entire DLC is spent collecting: Saint George's Armor and weapons.

    Armor of Saint George

    This should look familiar, as it appears to be very inspired by Templar armor in the first Assassin's Creed:

    Third Crusade Templar

    For those unaware, George was a guard for Emperor Diocletian and became a martyr after refusing to renounce his faith and was executed for his belief in Christianity in 303ce, later being canonized as a saint. Soon after his death, a church was built in Lydda (likely the city Lod in Israel), and tales of his bravery spread, including one that he killed a dragon. By the 8th century the English had begun a feast near Easter in his honor and more importantly, the in-universe father of the modern-Templars, Alfred the Great, made reference to his sacrifice in his will. During the crusades, Saint George became venerated as a military patron and was believed to have helped the Crusader armies in several battles. While his church was destroyed during the initial Muslim conquests, it was rebuilt and defended by Richard the Lionheart from Saladdin (who did destroy it again eventually. Following the crusades, Saint George became a model of chivalry and knighthood in popular Medieval romance. Medieval Romanticism (see Robin Hood, King Arthur, Ivanhoe, etc) was a foundational basis for the modern fantasy that we have, and can be what the Champion rumor was referring to by "classical medieval fantasy".

    Allegedly inspired by King Richard who had his knights tie a garter around their leg as a way to remember the sacrifice of Saint George, King Edward III founded the Order of the Garter around April 23rd, 1344 (sources disagree on 1344 or 1348) while vying for the throne of France in the 100 Years War. Jacque de Molay, the last Grand Master of Templar Order was executed by the French King Philip IV on April 20th, 1314, 30 years prior almost to the exact day.

    I think Ubisoft is showing us right now through Saint George the next setting will be the Edwardian Phase of the 100 Years War. Saint George connects Alfred to Richard, Edward, and the 100 years war. This would be a perfect way to reintroduce the real assassins who were just driven underground by the Mongols and the Templars who were driven underground by the Pope, French, and Assassins. This can tell the story of the rise of the Templars as we know them in Ac2 and later, and how they used the might of military Orders to infiltrate the highest parts of society since the late medieval period. Beyond just making sense between the rumors and what Ubisoft has shown us (including setting surveys), the Edwardian Phase is amazing for a game, having great events like the Battles of Crecy, Calais, Poitiers, the Black Death, the War of Breton Succession, and Jacquerie. During the 16 years between 1344 and 1360 when the Edwardian Phase ended (with English surrender) 15 of the 25 men who were knighted in the Order of the Garter had died, making great targets, and we have great characters like The Black Prince, Edward III, Guy de Chauliac, Nicholas Flamel, Louis IV of the HRE, John of Bohemia, Charles IV, and many more famous figures. Nicholas Flamel managed to create a philosopher's stone and then recorded the notes on how to make one in his notebook in an Isu Language, which can easily tie into the modern-day plot and ideas started by Valhalla.

    TL;DR: Saint George ties to an English Military Order during the 100 years war, which can tie together several potential leaks and rumors.

    Also, shout out to u/BrunoHM for helping me compile this info.

    submitted by /u/nstav13
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    Thoughts on ac 3 do you like it or not

    Posted: 20 Feb 2021 06:53 AM PST

    I quite like the game it's an upper middle game for me and I quite like Connor he feels a silent brooding type and is definitely an idealist but many dislike Connor and The rest of the game what's your opinion on the game and why do you like it or not

    submitted by /u/POMBO80
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    [Spoiler] Jomsvikings are... stupid? Suicidal?? Do they get better?

    Posted: 20 Feb 2021 07:27 PM PST

    Does anyone else have a problem with JVs doing stupid things and killing themselves? I just had four of them die Darwin award deaths. Two thought it was a great idea to blow up a frickin silo and expected me to waste a ration on them, one smashed an oil pot, and one jumped off a cliff. I fell like I'm reviving idiots more often than actual warriors.

    submitted by /u/Hellrazed
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    Remember when the Isu where cool?

    Posted: 20 Feb 2021 11:44 PM PST

    Pretend your playing the first AC game on launch. You play though the game understanding the Sci-Fi elements and historical theme. Then there's a magical ball that can control people?! What? There's a whole new layer to the universe and it's very mysterious, what ties does it have to the Templar's and the assassins? Your intrigued. Then AC two drops, questions are answered but only more appear. By Brotherhood and Revelations you have fallen in love with the holly trinity which is the Isu, assassins and templars. AC Three answers your questions and AC Four makes precursors even more intriguing with Sages. And Rouge shows just how dangerous the Precursor Artifacts can be. And so it go's on a mysterious and developed species, alien but familiar. Then one day while walking through Egypt you stumble upon a Isu ruin. Just randomly! I guess it can't be helped in an open world... and the Isu are used as good in this game as any other! Then Odyssey... is a bad game in my opinion and it uses the Isu poorly. It hurts, but hey you move on. Then it's DLC, you are talking to living breathing Isu. A dead species alive?? What?!?! The lore, the whole story of the Isu is no longer as emotional and distant. Distance is what was so magical about the Isu, we never could talk to a Isu in the flesh but now. Here they are and there not what you expected. There too human, they can be pitiful at times. A pillar of the series broken, not destroyed but... broken.

    submitted by /u/Block_Mountain
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    I recently finished Syndicate and it made me see how much I missed the original gameplay

    Posted: 20 Feb 2021 01:51 PM PST

    I have finished every game when they came out but I missed Syndicate, and recently I thought finishing that would be a good idea and it made me realise a few things:

    1- I honestly prefer having one female and one male protagonists with good stories than whatever thing Ubisoft is forcing right now. There is no way both Eivor is canon at the same time and with having two characters you can tell a lot more different and exiting stories.

    2- I prefer one big city with a lot of things to explore than one unnecesessarily huge map with the same events and missions everywhere (I also hate the rock stacking missions with a burning passion). Syndicate had a lot of repeating events too but I don't specifically talk about that game here.

    3- This is a series about assassins, and they can't just loudly enter a place and murder someone. They must be stealthy mostly, and this was the main reason I loved playing with Evie. They need to make stealth mechanics a priority again.

    4- Parkour system in Unity could be perfect if they polished it a bit more but they dropped that system altogether. I don't have a problem against the new RPG style gameplay, just I don't like it being a beat-em-up game with a parkour system which we almost don't have any control over it.

    5- We need to have a exciting modern day storyline too. I missed the times when it was one big mysterious conspiracy theory.

    So thanks for coming to my ted talk, and what do you guys think about this? Am I the only one who feels like that?

    submitted by /u/Toprak1552
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    Best ac game in terms of combat+stealth+open world+replaybility

    Posted: 20 Feb 2021 09:22 PM PST

    Personally ac3 is polish in combat,ac unity has a romantic plot (ending is kinda fucked up tho) rogue has many to explore and introduced grenades and darts which i really appreciate. What's your opinion?

    submitted by /u/chinese_virus3
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    The Adrenaline Mechanic Makes Zero Narrative Sense

    Posted: 20 Feb 2021 12:22 PM PST

    The adrenaline mechanic is a relatively new addition to Assassin's Creed. It was introduced in Assassin's Creed Origins, and in this iteration of the mechanic, there is little to find fault with. It exists purely in a combat state and operates under the logic of Bayek being riled up enough from the fight to be able to either unleash a more powerful attack with his weapon or to swing his weapon more quickly than normal for a short span of time, which is entirely plausible given the nature of how adrenaline works in real life. This is not a post about Assassin's Creed Origins.

    However, in Assassin's Creed Odyssey, things begin to become a lot more muddied. First of all, the system changes from being a simple bar to having multiple bars exist in perpetuity, meaning outside of combat, and the Spear of Leonidas is powered by this arbitrary resource of adrenaline. This is where the logic begins to fall apart. Why would the First Civ develop a weapon that only had its powerful uses beyond melee damage if you had a recently killed enough people to fill some arbitrary bar in the game's UI? Why does wearing random pieces of gear around the ancient Greek world make the weapon gain power more quickly? Why does killing someone from stealth give the weapon more power than killing the same person from combat? Despite this, Odyssey at least has some level of justification in the sense that the powers come exclusively from the Spear and relate exclusively to the Spear. Theoretically, the Spear of Leonidas could work in this way that is admittedly very contrived and is obviously done just for the sake of gameplay and nothing else.

    Valhalla, however, is an entirely different story. Unlike Odyssey, Eivor does not have a First Civ weapon. Her abilities stem exclusively from real world things and from her own body. So, where is this adrenaline mechanic coming from? The only justification that has any narrative backing is that Layla herself introduced this into the Animus' code and purposefully designed the system's mechanics to work this way. Even then, that doesn't make any sense because she's essentially purposefully made using Eivor's most powerful verbs be significantly more inconvenient for herself for her entire time spent inside the Animus. There is no justification for why she would do that. Beyond that, there are just dumb connections and intricacies that make the adrenaline mechanic in Valhalla even more nonsensical. For example, Eivor is only capable of using the Viking harpoon when she's filled an arbitrary bar on the screen, even when she has the harpoon on her body at all times, unlike Kassandra, whose abilities did not exist without the Spear. Another example is that Eivor is only capable of putting poison on her weapons after filling an adrenaline bar up despite her always having the poison on her (this also makes no sense, because Eivor somehow manages to have an infinite supply of poison vials on her body at all times along with the incendiary oil used for the fire abilities and the smoke bombs, which don't even tie to adrenaline, so those make even less sense). Or, my personal favorite, Eivor needs enough "adrenaline" to be able to lie down on the ground and pretend that she is dead.

    All of this has led me to the conclusion that the existence of a "mana" system in Assassin's Creed quite literally had zero narrative justification for existence and should never have been brought into the franchise to begin with. In a series that made its name and based its identity off having a narrative explanation for every possible gameplay element anyone could ever think of, violating this principle with arguably one of the core gameplay elements in the latest two titles is an extremely gross oversight that will almost certainly never get any official justification.

    submitted by /u/JcersHabs018
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    [Spoilers] Some Basim fanart I did a while back

    Posted: 20 Feb 2021 02:05 PM PST

    How is the combat hidden-blade's damage calculated in Valhalla?

    Posted: 20 Feb 2021 10:25 PM PST

    In AC: Valhalla, if you have a one handed weapon equipped in your main-hand and no weapon equipped in your off-hand, then your left hand attack utilises the hidden blade to deal some decent damage and unbalance the opponent.

    Does anybody know how the damage of this attack is calculated?

    submitted by /u/RedKnight705
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    Fan Art Oil Painting of Male Eivor From The Trailer

    Posted: 19 Feb 2021 10:46 PM PST

    How to increase the number of Jomsvikings I can take?

    Posted: 20 Feb 2021 11:23 PM PST

    As far as I am aware, one ca. Take max 6 Jomsvikings at the time. Currently I have my own Jomsviking and 2 others I hired. Nevertheless, I can only assign my own Jomsviking and 1 of the ones I hired. How to unlock more slots?

    submitted by /u/robertjan88
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    Potential of Assassin's Creed and its reinvention

    Posted: 20 Feb 2021 08:10 AM PST

    I spent the last evening contemplating the untouched potential this series possesses. These games could IMO choose next to any setting and yet stay true to the basic AC elements (whatever that is).

    More specifically I've been thinking about a game set during the German reunification. The dark streets and high rooftops of Berlin and Vienna, political tensions between Prussia and Austria/France, this game could be everything Unity ever tried to be.

    To adhere to the historical context, I'd even go as far as to introduce some basic firearm combat, although in a very limited and much more fitting manner (more methodical, slow and difficult to give all players an incentive to be stealthy- the same goes for hand to hand combat)

    After entertaining this notion even further, I've come to realize that this is but a fraction of this series' potential. The way architecture, technology and wars evolved throughout history, offers the AC series, an unbelievable amount of artistic freedom to work with. It can literally become whatever and reinvent whenever it wants.

    So, I want to ask all of you, how would YOU "reinvent" Assassin's Creed? What gameplay changes would you introduce dependent on the historical context?

    submitted by /u/Whitey52
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    I'm feeling really interested in a Medevil setting for an Assassins Creed. What do you guys think?

    Posted: 20 Feb 2021 03:56 PM PST

    So I'm playing through AC Unity atm and if you've played it you may remember the opening starts in Medevil France. I just thought it bed a really cool setting for a full game and they coukd do these cool castle sieges and such. Now I don't have a proficient knowledge of history so im not sure if games like AC Valhalla or AC 1 are too close in time to that. I just would really enjoy that setting and wanted to know what other AC fans think.

    submitted by /u/rausterberr02
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    So I did the River Raids. Now what? How are they replayable?

    Posted: 20 Feb 2021 12:40 PM PST

    I don't mean what's the process for replaying them. I know how to do that. Why, though?

    I did the quests, got the armor nd the books of knowledge, and upgraded my ship and the viking hall. Now there is just a bunch of new areas that I can sail and raid, except that's all I can do. There is nothing to get there except for resources that I can't use since there is nothing left to upgrade. All the enemies are ones I can fight sailing around England, and there are no unique places to visit.

    It was a fun diversion for an afternoon, but now that it's done it doesn't feel worth going back to. So how is it replayable when they made it pointless to replay it?

    submitted by /u/Embracing_the_Pain
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    [Spoiler] Something I’ve noticed about the Order in Valhalla

    Posted: 20 Feb 2021 07:15 AM PST

    So I'm probably around halfway through Valhalla at the moment, I have just completed the second Lincolnshire arc in which you kill Bishop Herefrith who was revealed to be a member of the order.

    I've noticed that in the order screen you can see the silhouettes of certain members once you know at least one thing about them and this has allowed me to pretty much work out 2 of the main 6 leaders.

    One in from the left is Ceolwulf and the main guy is King Alfred, right?

    I just thought it wasn't the best idea to make it easy to figure out major plot points using the in game database one tab to the right.

    submitted by /u/HeyItsElliot
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    I love Valhalla, but there's another perfect AC story to tell in the English countryside

    Posted: 20 Feb 2021 02:07 AM PST

    I've thought since the first AC game that the legend of Robin Hood is PERFECT for Assassin's Creed.

    The whole "steal from the rich and give to the poor" fits so well with the AC theme and - as Valhalla has shown - the English countryside, forests and castles works really well as a setting.

    In terms of being "Robin" himself - the Assassin's hood fits perfectly with the legend as does the use of a bow / hidden blade. It could even be the Brotherhood of Assassin's undertaking action, with the legend spreading that it's one man when in reality it's more than one (AC: Unity co-op style).

    Don't get me wrong - I'm loving AC: Valhalla, but I really think an AC game with the legend of Robin Hood is almost too perfect not to do! The era could tie so nicely back into the first AC game too.

    Even if it was just a smaller game in the series (or DLC) a bit like Far Cry Blood Dragon, Primal, or New Dawn where they reuse part of a map for a new story!

    EDIT

    Here's my pitch...! Ubisoft - send my a cheque in the mail.

    Eivor meets a group of Saxons who are aware of the Hidden One's influence across England and who have formed a small group rallying against a new resurgence of Hidden Ones in England. An older Eivor joins them in their quest to rid England of them, teaching them the ways of the Assassin and the Viking.

    Led by Eivor in his Assassin's hood they begin to raid wealthy Hidden One strongholds across England (which ties into the River Raids), taking the wealth and redistributing it to Saxons and Vikings across England. This earns his crew the nickname amongst the Hidden Ones of the "Raiding Hoods".

    Centuries later, during the Crusades, we meet Robin of Loxley. He returns to England from the Crusades with the knowledge that the Knight's Templar have become overrun by the Hidden Ones. He learned this knowledge from Altair who taught him the ways of the Brotherhood and shared with him stories of the legend of the Raiding Hoods.

    Robin returns and uses his influence to bring men to his side. This attracts the attention of Brotherhood member William of Cassingham - who later becomes known as Will Scarlet. Together they form a new sect of the Brotherhood of Assassins.

    Robin, along with his Assassin's Brotherhood adapt the traditional Assassin's robes to allow them to move quickly and stealthily through Sherwood Forest (tights and hoods). Sherwood Forest is the main trade route used by the leader of the Templar movement; the Sheriff of Nottingham. He and his Knights are desperate to keep the trade route open.

    Robin and his Brotherhood work on the principles founded by Eivor and his crew as the Raiding Hoods. They work together (co-op play) to steal wealth from the Templars and redistribute it to those under their oppression. Along the way they assassinate key players in the Templar movement infiltrating the Sheriff's operations with inside men - such as Friar Tuck. This helps the Brotherhood to move more freely through parts of Nottinghamshire as they gain control.

    Marian is a complex love interest, originally being born into the Hidden Ones. She is however interested in the Brotherhood and their methods. Unlike the Sheriff she is uninterested in wealth instead seeing the power that lies in the methods used by the Brotherhood. She plays the damsel in distress to lure the Brotherhood closer.

    Ultimately Robin is the first Brotherhood member she meets and identifies. She uses him to learn more of the Brotherhood. She schemes to seize control from the Sheriff and so leaks suspicions of Robin of Loxsley's involvement through her own network.

    Thus the name Robin Hood is born from the Raiding Hoods. News travels across England of a man seemingly able to be in two places at once. A fierce warrior with a sword, bow and blade. Of course, it isn't one man at all, but Robins Brotherhood furthering the legend. Marian knows that, by building the legend, she alone will seize control when she earns the Brotherhood's trust and them destroys them from within.

    Marian, however, finds herself drawn to Robin and a complex love story evolves as Marian wrestles with her desire for the man and her desire for power. Ultimately she chooses power, but not before her and Robin conceive a child. After the birth of the child, Marian makes her move and kills the Sheriff. Aware of the Brotherhood's infiltration throughout the Hidden Ones she orders them all killed; except Robin. She hopes he will be left broken by the death of his Brotherhood, but at least alive.

    It's a costly mistake for Robin, who aware of Marian's true intentions and allegiance uses everything he has learned to reach her in Nottingham castle. This leads to a final - and tragic - showdown between Robin and Marian.

    Neither make it out alive.

    A lone member of the Brotherhood, a large man ironically known to his peers as Little John, takes their child to raise him in the ways of the Assassin and to spread the rumour of a legendary warrior who single handedly took down the Hidden Ones; Robin Hood.

    submitted by /u/Orr-Man
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    AC4 Black Flag - Stealth Reaper - Assassinate Prins

    Posted: 20 Feb 2021 06:30 PM PST

    NGL i would love assasssins creed rome

    Posted: 21 Feb 2021 12:20 AM PST

    Just a thought, id love this setting. Not for the historical ramifications, not for the story, or the combat or characters, or cultural setting blah blah blah. But i would love for them to go to rome so they can finally make an arena activity in the game that actually doesn't suck (origins arena anyone?, dont get me started on horde mode lmao). Like one thats rewarding, re-playable, really hard, multiple modes, bosses, can use your OWN GEAR. BUT, im probably just daydreaming i guess....... PS ubisoft i would love to one shot assassinate again in valhalla :(

    submitted by /u/InternationalAd3031
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    Transferring account between Xbox and pc.

    Posted: 21 Feb 2021 12:14 AM PST

    I just got a pc and I want to transfer my ACC account over from Xbox. My first question would be: is this possible? Second would be: if I can transfer my progress, can I also transfer the dlcs I bought over? Third would be: if I have to rebuy the dlc, could I just wait until the dlc comes out on Xbox, completely play thought it, then transfer it. Would this transfer the progress of my dlc or would it not because I don't have it bought on pc.

    submitted by /u/ZingierOne3
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    Is Assassin’s Creed Valhalla worth $60?

    Posted: 21 Feb 2021 12:11 AM PST

    I've never played Assassin's Creed before but I was fortunate enough to get a PS5 after months of saving.

    I'm a college student so money is tight. Is this a good game? I see on www.howlongtobeat.com it looks like there's a ton of content in this game.

    Is it worth spending the $60 on it? I don't have a ton money so I don't want to waste it as I won't be able to buy something else anytime soon.

    Have textbooks to buy lol

    What are your thoughts? A good game for someone who's never played the series before?

    submitted by /u/Hakan1218
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