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    Saturday, December 12, 2020

    Assassin's Creed Everyone is always talking about Valhalla, Odyssey, or Origins. What I want is an updated remaster of the original Assassins Creed.

    Assassin's Creed Everyone is always talking about Valhalla, Odyssey, or Origins. What I want is an updated remaster of the original Assassins Creed.


    Everyone is always talking about Valhalla, Odyssey, or Origins. What I want is an updated remaster of the original Assassins Creed.

    Posted: 11 Dec 2020 09:43 AM PST

    Let's face it, most of these games are wonderful in their own way. I've been playing since AC 1. I'd love to play as Altaïr again. Dude was a badass and it was so much fun and such a new concept of it's day. And here we are, 2 new gaming console generations later, and other AC games have been rereleased, but not this one. Why not???

    submitted by /u/Gwent4Life
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    Can we stop having to play a character that has to learn about the creed over and over?

    Posted: 11 Dec 2020 03:20 PM PST

    We (the player) get the jist of things by now.

    Almost every game, regardless of the overall story goes from "what's the order" to "I beat the order", and it's getting very repetitive.

    submitted by /u/BoostedBenji
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    [Spoiler] A breakdown of the timeline as it stands now

    Posted: 11 Dec 2020 08:42 AM PST

    Okay so I just finished Valhalla and I'm trying to get a handle on what the hell is going on with the story of the series, so I decided to try and write out a somewhat broad timeline.

    • ~75,000 BC, the Isu Era:

    The Isu create humans to use as slaves, one of the three creators of humans falls in love with one and has a hybrid child, Eve. Eve meets another hybrid, Adam, and the two steal an Apple and start a rebellion, the Human-Isu War.

    As the war rages on a handful of Isu scientists notice that the Sun is acting up and will release an incredibly powerful coronal mass ejection which will destroy everything on the surface of the Earth. A group of these Isu form the Capitoline Triad, Juno, Jupiter, and Minerva, to try to come up with ways to save the world. They try 6 solutions but they all fail.

    One of these solutions, the 6th, was a massive magnetic field generator that would have worked if they had enough time to build the necessary towers. Giving up on the idea of saving their world, the Triad works to prevent a second catastrophe. Minerva creates the Eye which allows her to explore future timelines through the Calculations, probabilities based on the math of the universe. In the meantime they set up the 6th solution to use existing Isu structures and automated construction of new ones to continue on after the Great Catastrophe strikes.

    At the same time a 7th solution was created, a perfection of the essence transfer/reincarnation machine of the 5th solution, but without a way to stop the second disaster it served no purpose. Somehow the Aesir, another group of Isu, came into possession of the 7th solution, Yggdrasil. Odin, Tyr, Freya, Thor, Heimdall, and others used Yggdrasil to pass on their memories and consciousness to a future generation of humans. Loki, seeking revenge on Odin for killing his son Fenrir, breaks into the lab and also uploads his essence to take up his plot for revenge in the distant future.

    Around the same time Loki's wife, Aletheia was dying of a disease so Loki transferred her essence into the Staff of Hermes and came up with a plan using the Calculations to be reborn and reunite, as mentioned above for Loki.

    • Post-Catastrophe - 5th century BC

    The world ended, the Isu were all but wiped out. Odin, Tyr, the other Aesir, and Loki await in the Grey (the Isu's global digital network) to be reborn. Minerva and Jupiter work on creating messages for Desmond so he can find and active the 6th solution before the second disaster strikes. Some of the surviving Isu work with the surviving humans to rebuild. Those that support this union are united under Eve as the first proto-Assassins. Those that oppose this union and want the remaining Isu dead are united under Cain, Eve's son, as the Children of Cain, proto-Templars.

    Millennia pass, the Isu fade into myth and humanity forgets its history. Loki and Aletheia's plan begins to take shape as Pythagoras comes into possession of the Staff of Hermes. Kassandra is conceived, born, and lives a life of adventure, eventually acquiring the staff. She finds Atlantis and acquires the keys to lock it down and protect it from the outside world.

    • 9th century AD

    Odin, Thor, Tyr, Freya, and Loki are reincarnated as Eivor, Halfdan, Sigurd, Svala, and Basim respectively. Apparently only Basim had fully been overtaken by Loki, the others only had partial interaction with their ancient memories. After dealing with the Order of the Ancients in England, Eivor and Sigurd travel to Norway where they enter the interface room of Yggdrasil where an Animus-like device is connected to another Eye for performing calculations.

    While inside the simulation Odin tries to take over Eivor fully, but she resists and destroys his personality. After exiting, Basim/Loki attacks Eivor trying to kill her in revenge for Odin's actions millennia ago. Basim/Loki is seemingly defeated and left hooked up to the Yggdrasil in a black void.

    Eventually Eivor makes her way to Maine where she dies and is buried.

    • 12th century AD - Late 15th/early 16th century AD

    Altair discovers an Apple of Eden and starts down the path of helping to prevent the Second Catastrophe.

    Ezio recovers an Apple and discovers the Isu Vault beneath the Vatican where a message waits from Minerva for Desmond. He also finds a vault under the Colosseum which holds more information for Desmond.

    Later in the Ottoman Empire he discovers Altair's vault and another Apple. Here he relays another message to Desmond directly.

    • 18th century AD

    Connor communes with Juno through a piece of eden and is tasked with ridding America of the Templars in order to protect the Grand Temple, the central vault where the Capitoline Triad controlled and monitored all of the experiments to save the world. He hides the key to the Grand Temple in a place that only Desmond would be able to find.

    • 21st century AD

    Desmond enters the animus and relives the lives of Altair, Ezio, and Connor. Under the Vatican Minerva warns Desmond of the coming second catastrophe and tasks him with finding other vaults to finish their work and save the world. Under the Colosseum Juno takes control of Desmond in order to kill Lucy, who was working for the Templars. This leaves Desmond stuck in a fugue state and relives the later years of Ezio. Here he speaks to Jupiter who tells him where the Grand Temple is located.

    Entering the Grand Temple Desmond relives the life of Connor to learn the location of the key. Finding it, he enters the core of the structure where the control mechanism for the Global Magnetic Field Generator lies. By activating it he would unleash Juno upon the world, but who gives a fuck since this plotline was abandoned so this is the last I'll mention it. Desmond chooses to activate the Generator and his body is destroyed, but his mind is uploaded to the Grey where he begins exploring the calculations to find a permanent solution to the second catastrophe as the Generator only delayed it.

    Layla enters the memory of Bayek where she learns that another catastrophe is still coming. She later enters the memories of Kassandra where the plot of the RPG trilogy actually really starts. After learning the location of Atlantis Layla goes there where she meets Kassandra, kept alive for 2500 years by the Staff of Hermes. Kassandra gives Layla the staff and dies, Layla communes with Aletheia and reenters the animus in order to learn how to use the Staff correctly.

    Later Basim/Loki, still alive inside the Grey with his withered body still attached to Yggdrasil, sends a message to Layla with the location of Eivor's grave and a promise of a way to save the world. Layla enters the memories of Eivor and learns the location of Yggdrasil and that it is the location of the central generator for the Global Magnetic Field, which is operating in an overclocked state and is building to a point where it would cause the second catastrophe.

    She goes to Yggdrasil with the intention of slowing down the machine to stop the second catastrophe. Entering the Grey through Yggdrasil she drops the Staff on the ground, inside she encounters Basim/Loki. Basim/Loki explains to her the nature of the place and offers her the control interface for the machine, activating it she slows the machine down and unbeknown to her, releases Basim/Loki's body from the machine.

    Afterwards she encounters The Reader, the current form of Desmond, where she learns that she only delayed the second catastrophe again and that Desmond cannot find a timeline where the catastrophe is permanently averted and humanity saved. Layla suggests they examine timelines where Desmond choose not to save the world in 2012 to see if future humans in that timeline found a solution.

    Outside Basim/Loki's body fell upon the Staff where its power restored him to life. Speaking to his wife inside the Staff Loki states that the plan worked perfectly and they have work to do. Resuming his life as an Assassin, Basim/Loki returns to Maine with Rebecca and Shaun where he begins work on his and his wife's plan to find his children and reunite his family while also using the animus to relive the memories of Eivor, eventually learning to let go of his hatred for Eivor and Odin.


    So what we are left with for the future is the machinations of Basim/Loki and the efforts of Desmond and Layla inside the Grey trying to find a permanent solution to the second catastrophe.

    submitted by /u/SG-17
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    [Valhalla] There should be a tattooist/hairdresser in every county.

    Posted: 11 Dec 2020 05:45 PM PST

    I shouldn't have to sail back to Ravensthorpe to have some war paint splashed on my face right before a siege. I also shouldn't have to sail back and forth between Ravensthorpe and the region I'm exploring to have the paint removed post-battle. :D

    submitted by /u/NikolaBankov
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    [spoiler] did I miss something

    Posted: 11 Dec 2020 08:07 PM PST

    Just wrapped up the Oxenfordscire arc and did I miss something or did Eivors hate for Basim and anger for Sigurd come out of no where? The last I saw of Basim he gave me the hidden blade then he and Sigurd peaced out once landing in England. Just seems she's not cool with them at all and we've barely spoken.

    The arcs I've done were Ledecrstrescire, Grantebridgescire, East Anglia, then Oxenfordacire in that order.

    Appreciate the feedback!

    submitted by /u/rtpeppers902
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    Unity wasn't the only game hurt by the 2014 rush- Rogue lost multiple sequences according to its lead writer

    Posted: 11 Dec 2020 10:18 AM PST

    I was watching a podcast done by Loomer, who is an AC streamer who does interviews with figures involved in the Assassin's Creed franchise, and in one he interviewed the lead writer for AC Rogue, Richard Farrese.

    https://www.youtube.com/watch?v=0aNOdYDnogk&

    It's a fascinating discussion all-around and definitely worth a listen, but what I thought was most interesting were the many major parts that Farrese revealed were removed due to the expedited development process:

    1) The introduction was going to be longer and take place in a different location. You would also end up returning to this place later as a Templar to kill an Assassin (or assassins) there.

    2) Shay was originally supposed to go on missions with each of the major Assassin targets, both to develop his relationship with them and showcase their individual abilities so that you were more scared when you went after them later-on. This got shortened to that small training montage in the game.

    3) Shay was going to spend more time in Haiti prior to triggering the Earthquake. Not sure if there were missions or a single mission, but it was presumably going to flesh out his connection to the city in order to make his guilt over its destruction more painful.

    Anyway, thought you guys would like to know this. Rogue obviously ended up being the shortest mainline AC game, and though I felt it was still a good game, I do think it would've been stronger had we had these additional sequences/missions.

    What are your guys's thoughts?

    submitted by /u/RedtheGamer100
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    I’m finally going to play the original Assassins Creed

    Posted: 11 Dec 2020 07:38 AM PST

    I've played Brotherhood(my favorite), Revelations, AC3, Unity, Black Flag and Odyssey. I'm holding out on Valhalla until I find a ps5. I saw the original AC in Xbox store for $6 - so I will give it a run in the mean time.

    Is there anything I should be aware of before I get into it? I've heard a ton of praise about it so I'm excited to see what it's about. Bear in mind I've most recently played Odyssey, which I'm sure is a far cry from the original gameplay/control system.

    Update:

    I'm about 3 hours of gameplay in, I'm finding that it's quite tedious to jump back to the original game after having played games like Odyssey, where you can run wherever, climb wherever, and fuck anybody up without ever really worrying about detection. This would have been an incredibly sick game if I had started with it initially, but it's difficult to revert after being accustomed to the later game styles.

    Also, it is INFURIATING getting knocked over by everybody while I am sprinting.

    submitted by /u/RositaDoesntMove
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    Assassin's creed Valhalla is 7 th best selling game of the year despite releasing a month and 2nd best selling game of the month

    Posted: 11 Dec 2020 09:01 AM PST

    PSA: You can kill order members without needing to have discovered them

    Posted: 11 Dec 2020 07:37 PM PST

    hi, idk if this had been posted before, also obligatory mobile warning for formatting. So I was just going to complete the order menu earlier, and I was getting very annoyed at the Orlog game in Buckingham (constantly getting my opponent to 1 or 2 hp then a god favor kills me) so I Googled the location of the member, and found them where they should be. just a friendly reminder and also sorry if this has already been posted, in terms of the PSA.

    Have a nice day all.

    submitted by /u/NightWingBOI24
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    [LATE GAME SPOILERS] I adore the mystery seeded throughout Valhalla.

    Posted: 11 Dec 2020 04:32 PM PST

    I haven't finished the game - I'm a small way into the Suthsexe arc, but I have finished the Animus anomalies, so please, no spoilers for the Suthsexe arc or beyond in the main story.

    I have my issues with the game - what I perceive to be a lack of narrative focus, dull and confusing characters, a preposterously huge open world, lots of filler content irritatingly trying to pass itself off as worthwhile, clunky controls, poor customisation, a general slowness, and on - but if there's one thing I think it should absolutely be commended for, especially within the franchise itself, it's the mystery that is baked into the story and gradually unravelled as it goes on.

    That mystery has multiple angles. Who is calling Layla and co. to Eivor's body? How can Eivor help them save the world again? Why does Eivor have two DNA streams, overlapped on one another? Why do the gods in Eivor's visions bear their friends' faces? Who planted the Isu memories into Layla's Animus, and why? Is Basim entirely who he says he his? I am fascinated by all these questions, and my attempts to answer them. It's all so... unknown. I still don't have the full picture, but I have my answers to some of those questions after seeing the completed Isu memory of the seventh method (spoilers for that follow).

    The completed memory shows Havi (Eivor) and Tyr (Sigurd) activating the seventh method, infusing some part of themselves into embryos suspended above. Their genetic memory is being passed on through those that are fated to survive Ragnarok - the humans, as we know from past AC's and from dialogue in the Asgard arc. Once the process is complete, they leave to face their doom, and Loki (Basim) sneakily does it for himself too, swearing vengeance on Havi (Eivor) in a future lifetime. This itself creates more questions - if Basim and Tyr (and potentially Eivor, depending on gender choice) have the same faces as their Isu counterparts, that suggests the seventh method was much more than a simple DNA overlay. How much is Basim aware of who he used to be? Eivor flat out isn't, and Sigurd has a sense of greatness but no more. But as much as I have more questions, I have some questions answered.

    Long story short, this game has so many compelling mysteries, and like all great television series, it seeds the breadcrumbs, the clues to solving those mysteries, throughout the adventure. I've not experienced anything like it in this series since the first 5 games and their overarching mystery of what the Isu knew about the future. It's fantastic. I'm invested in seeing the end of this story and understanding what's been going on. I just really felt like showing my love for this aspect of the game.

    submitted by /u/ToodlyPipster
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    Where should Assassin’s Creed go next?

    Posted: 11 Dec 2020 09:06 AM PST

    Personally I see Ancient Rome (during the reign of maybe Julius or Augustus) as the one imminent Assassin's Creed that we haven't seen yet that I'm sure we'll see eventually as it will complete the ancient trilogy of Greece Rome and Egypt. I think it would be need if they divided it up as Italy & Gaul similar to the way they divided Norway and England to have some landscape, cultural, and architectural diversity to keep it from being too much of the same which I kind of felt in Odyssey and Origins (and in Valhalla to a lesser extent). Rome and Gaul being 2 very different civilizations would be a good contrast to that issue.

    Other ideas I have that I thing would be great but am less sure they will ever do is one during an Aztec empire right as the Spanish conquistadors are arriving. The Aztecs are a better choice than other indigenous groups of the Americas just due to their population and no lack of sprawling cities, though similarly they could do the Inca in Peru.

    Another would be Japan during the early-mid 1800's as the samurai are on the decline and Japan is slowly beginning to industrialize.

    Lastly if they wanted to be more modern, the period of the Bolshevik revolution in Russia would be pretty interesting as well.

    Anyways that's my input. Was wondering what ideas others have for where assassins creed should go next or in the future?

    Edit 1: a lot of awesome ideas here... was starting to feel like the options might be beginning to narrow but this shows they have no shortage of ammunition.

    Edit 2: Another interesting idea.. maybe one during the battle of Tours with Charles Martel and the reconquista of Spain. That said doubt Ubisoft would clear it cause it'd be hard to make that very PC. Could provide for a interesting back story tho for the rise of the Templars as Christians took Europe back from the Arabs. Probably too broad and difficult to story tell though.

    submitted by /u/LawrenceTheGreat7
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    How does stealth work exactly in Valhalla?

    Posted: 11 Dec 2020 08:24 PM PST

    Hello everyone,

    I wanted to do a stealth build/route, but this games stealth seems to be completely different from all the other games. For one, my blade actually makes sound, enough so that if two guards are near enough, the other one will hear it and blow my cover. Additionally, soldiers often times just hang around in groups of 5-6 (they never move to have me isolate them and take them down 1 by 1), and even if they walk around they usually hang around in groups of 2. Finally, their vision seems to be vastly improved, in previous games unless you were directly in front of them, the guards still wouldn't see you. I also feel like their site timer has decreased significantly, it feels like you only have a second or 2 to slip away before your cover is blown (if noticed).

    None of this is inherently bad, but add the fact your eagle doesn't seem to mark the soldiers anymore (so you can easily see all their movements), most of the villages are just unconnected houses separated by open plains, and the soldiers seem to be tweakers (i.e. the ones that move, are always moving and doing 360s), makes stealthing an entire village/base substantially more difficult. I have yet to clear a region entirely using stealth.

    All this combines to me thinking, I must be approaching this wrong. I use my hoodie, and so far have put all my points in stealth. Any tips or advice?

    My stealth setting is on the medium (w.e. the default is).

    submitted by /u/DrBobHope
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    A super under appreciated feature that wasn’t added to Valhalla

    Posted: 11 Dec 2020 09:46 AM PST

    In all of the previous games when you are climbing a building or just doing some parkour, you have been able to press a button or go backwards on jumó off of the thing you are on and grab onto the opposing ledge. I used to hate this feature because it would always happen when I didn't want it to, but now that's it's not in the game I really miss it. I hate having to go through the whole hassle of climbing something, realizing I'm on the wrong side and have to climb all the way down then back up on the other side. I hope I'm just missing something because this feature needs to be added again. If I'm missing something tel me cause it's kinda annoying.

    submitted by /u/EverettExplainsJokes
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    I drew Eivor,hope u all like it

    Posted: 11 Dec 2020 02:00 AM PST

    Titanium is poorly balanced in the late-game

    Posted: 11 Dec 2020 01:50 AM PST

    One of the things I loved in my early hours of Valhalla was the flexibility of my gear, and how I could quickly change my armor and weapons to try a new playstyle, with no consequences. Just use a few crafting materials, and you are good to go.

    As the game went on, and titanium became necessary to keep my gear in top shape, however, that flexibility became impossible, because of how each upgrade requires so much more titanium. Around the Halfdan-arc, I invested in some new armor and a couple of greatswords, to try a new playstyle. And for the entire rest of the game I didn't find enough titanium to create a new build, despite exploring every location on the map.

    In the lategame, as soon as you pick out your first gear to upgrade with Tungsten Ingots, and upgrade it with Titanium, you are pretty much stuck with it, unless you want to spend several hours running around with your raven and scanning for unmarked locations to find more. Which isn't really fun.

    So I guess, what I'm saying is that Titanium could use some balance. Either the amount you find in the world, or how much is required for gear upgrades. Because, I mean, over 20 for a single bar on your weapon is just insane.

    submitted by /u/Dankest_Potatoes
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    How did I ever like Unity?

    Posted: 11 Dec 2020 12:46 PM PST

    I just opened up my saved file of Unity for the first time in about 5 years and I had 80% synchronization and remember playing it a lot when it first came out.

    But having played it for the past couple hours or so I've found it unbearable. The side missions are boring and repetitive, the combat is so so so bad, and the parkour is buggy and annoying. I still really like the world and how detailed it all is, but the actual map itself when you open it is so clustered it's actually overwhelming to look at.

    I also remember the story being pretty forgettable so what exactly is good about it that would've convinced me to play it so much back in the day? Perhaps it was purely the co-op that kept me interested.

    submitted by /u/BenStevens99
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    [Spoiler] Could we be seeing a Templars pov in the next game?

    Posted: 11 Dec 2020 05:28 PM PST

    I mean Basim says it's time to stop the Templars and what better way than to learn their secrets through an old ancestor who was a Templar. Although it does seem like we're going back to an Assassins based story which I am grateful for.

    submitted by /u/floppygoos
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    AC Odyssey ane new player tips?

    Posted: 11 Dec 2020 03:11 PM PST

    I want to go something alog the lines of an archer/spear build is that viable? Or is specing into one tree like warrior the best way to go?

    Also I just downloaded the game and there ere two bars for some reason? I finished downoadig the first bar and the game let me play but then I realized there was a second one so I closed out of the begiining cutscene to finish downloading it and the other dlc. Is this normal/fine? Sorry I don't usually play a lot on my ps4.

    submitted by /u/HoneyJasmineGreenTea
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    Wiccan Cave Tablet Not There

    Posted: 11 Dec 2020 08:03 PM PST

    I need some help, I'm in the Wiccan cave which I've been here before but um. The tablet isn't here, this is my third time going through and it's not where it should be. I've watched countless videos and done exactly what they do and it's not here!

    submitted by /u/Sorrelfur
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    Why is customisation an illusion?

    Posted: 11 Dec 2020 02:46 AM PST

    I was really frustrated with the skill tree in Valhalla. The amount that ranged, melee and assassin damage is intermingled in the skill tree really doesn't let you customise your build very much at all. I'm sure Ubi have a reason for this, but I'm not sure what it could be? Is it to handhold the player and make sure they don't underlevel one aspect, or is it to preserve difficulty and stop people piling everything into melee/ranged/stealth and making the games challenges trivial?

    Anyway, had that frustration throughout my game play. Once I hit level 400, got the mastery point option and was a lot happier that I could finally put points into one specific area...except each one is capped? So having not been able to specialise very much at all during most of the game, even the mastery system kind of stops you from pursuing a specialised build? It's deeply annoying. I'd have preferred auto stat increases when levelling and a choice of just the main abilities, rather than a pretend set of choices.

    submitted by /u/Flynny123
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    I really miss the Grappling Hook from Syndicate

    Posted: 11 Dec 2020 11:07 PM PST

    It seems like Syndicate was the only game that really tried to mix up the classic parkour shit with the grappling hook. As the series has aged, the parkour system has fallen apart, and its now a miserable slog to run up the side of a building, cliff face, or whatever.

    Syndicate, once you got the hook, recaptured that feel of the early games. Go up to a wall, press a button, and *poof*, you were on the roof. No annoying slow down as you watch your character poorly hop from crack to poorly set brick to wood beam.

    And then they threw it all away again, and now I have to dully hold down a while pressing up on my thumbstick, occasionally moving side to side.

    submitted by /u/Paradox
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    My Thoughts on Assassin’s Creed 2

    Posted: 11 Dec 2020 10:51 PM PST

    This game AC2 man, where do I start.

     I've always had some troubles getting into this Ezio Collection, because I thought of these games as an obstacle and not a journey. Given the fact that I'd never even played these 3, but played the rest of the AC games besides Syndicate. Anyways man this game is amazing. When I finally approached this game differently and decided to suck it all in gradually, everything changed for me. The world is beautiful, the music, the combat is good, AI and World is immersive, climbing is particular. It's like this game had so much passion and attention put into it. I can definitely see why a good amount of AC fans go to this as their #1. I haven't completed it yet, but right now this is definitely one of my favorites. 
    submitted by /u/Imaginary-Drummer607
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    AC Valhalla Rations in your camp?

    Posted: 11 Dec 2020 05:44 AM PST

    I don't find much food in your camp, only a few berries? Where do you usually find more? I always go back to my camp for rations but would have loved to be able to stock up? Where do you get them fast? Thanks!

    submitted by /u/mevnus
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