• Breaking News

    Wednesday, August 5, 2020

    Assassin's Creed How a Top Cultist outed herself because I was kinda rude. AC Odyssey

    Assassin's Creed How a Top Cultist outed herself because I was kinda rude. AC Odyssey


    How a Top Cultist outed herself because I was kinda rude. AC Odyssey

    Posted: 04 Aug 2020 03:41 PM PDT

    I was in Athens and wanted to read the Message Board in east Greater Athens. There was a female NPC reading it, dressed with brown rags, and I kinda shoved her a bit before clicking Interact. While I read the quests I could see her pushing me with one arm and yelling at me like "Yo wtf man I was reading that shit! You think you're better than me?!" repeatedly. I was just laughing at it and decided she needed a lesson.

    So when I got out of the menu I struck, just a good old Strong swing, but the weirdest thing happened, her life barely went down. So I kept at it, and she kept taking my hits. I thought, maybe I equipped a crap sword accidentally? but before I got to check that, She suddenly went ninja and threw a smoke bomb and vanished!. That's not a common beggar is what I realised.

    Eventually, half of the athenian guard plus 2 mercenaries were on my ass so I bravely ran away and hid nearby, so I could ID that roided out beggar. Her name was Nyx The Shadow. That didn't mean a thing to me at the moment, though. Not till I managed to kill her and the "Confirm Cultist Death" prompt appeared.

    So that happened, I skipped 2 cultists in that line of succesion and got to the big mama spy by being rude.

    Any similar stories?

    submitted by /u/WonderChode
    [link] [comments]

    Made this animated wallpaper in wallpaper engine hope you guys like it (download link in comments) 4K

    Posted: 04 Aug 2020 06:51 AM PDT

    Lady Eivor by me. What do you think?

    Posted: 04 Aug 2020 12:01 AM PDT

    Can We Take A Moment To Praise How Much Better The Controls Have Gotten In Origins & Odyssey Vs. Older AC.

    Posted: 04 Aug 2020 01:40 PM PDT

    I recently played Origins & Odyssey and was amazed at how good the game felt. 98% of the time I told Bayek to do something, he did exactly that. Every move I made felt fluid.

    I decided to go back and play some of the older AC games after, such as AC2 & AC:Brotherhood and the difference is night and day. The controls are some of the worst of any game I've played. At most, 60% of the time Ezio does what I want and 40% of the time I'm left shaking my head. Makes the entire game a slough.

    submitted by /u/Carmen_SDiego
    [link] [comments]

    I attempted to draw Edward Kenway! Hope you enjoy it!

    Posted: 04 Aug 2020 06:44 AM PDT

    I attempted to draw the great Eagle bearer Alexios ! Recently completed the game and had tremendous amounts of fun!

    Posted: 04 Aug 2020 03:36 PM PDT

    finished the first 2 AC games so here is a painting of altair and ezio

    Posted: 04 Aug 2020 02:41 PM PDT

    I hope Valhalla won't have copy-pasted locations like Odyssey

    Posted: 04 Aug 2020 03:09 AM PDT

    Often when playing Odyssey, I had a feeling of 'wait... I think.... I think I have done this fort before, haven't I?', multiple times. And then did some checking and indeed a bunch of locations in Odyssey are LITERALLY copy pasted, to the point that they have the same guard and chest placements. This has made going through the game feel so much more cumbersome, because if the developers didn't try, why should you?

    Heck, I'd prefer there to just be blank terrain instead of a copy-pasted location. Or a cave. By gods the caves. Boring.

    So I'm really hoping that Valhalla is gonna have none of that. Who's with me?

    submitted by /u/Dalneraf
    [link] [comments]

    In my opinion Arno Dorian was the best Assassin we could have gotten for this time period. He’s a great fit for the French Revolution and has a great character which inspired me to draw him from Unity

    Posted: 04 Aug 2020 11:20 AM PDT

    Kassandra illustration by me

    Posted: 04 Aug 2020 02:12 AM PDT

    Why do I hit like a wet noodle in Odyssey?

    Posted: 04 Aug 2020 03:32 PM PDT

    I've been playing Odyssey again and I can't help but notice I do like no damage. I've got two sets, one for assassin damage and one for warrior damage so I can go around one shotting guards if I'm being stealthy, but the minute I run across another mercenary, unless they're under my level it's like I'm slapping them with a pool toy. Mercs at my level/one-two levels above me just eat damage like crazy unless I use multiple overpower attacks on them. Is there something I can do? Or is it just the level difference?

    For reference, I've leveled up the +melee damage perks in the warrior tree to max I think, but I haven't put a lot into the sparta kick or bull rush ability. Should I just be leaning more heavy on abilities?

    submitted by /u/secretsloppystuff
    [link] [comments]

    Tombs in Valhalla? Discuss within.

    Posted: 04 Aug 2020 11:23 PM PDT

    I haven't combed through every piece of info yet so I apologize if this has been addressed, but has there been any mention of tombs?

    I feel like tombs in the new games have been a huge wasted opportunity. Back in the earlier games the tombs were a really fun little diversion, with well-designed puzzles and interesting locations. Nowadays, it's just a series of identical tunnels with some fucking snakes and an ability point at the end of it...super tedious, boring, and honestly a huge waste of potential environmental storytelling and puzzle design.

    I just recently played through the newest Tomb Raider trilogy, and I have to say the challenge tombs have set a gold standard for what this feature can be...hopefully it isn't just some bullshit again in Valhalla.

    submitted by /u/alexandresounds
    [link] [comments]

    The Creed and a possible case of the Bootstrap paradox

    Posted: 04 Aug 2020 11:36 AM PDT

    So this is an interesting possibility that I realized in a conversation in youtube on Origins. We know the Isu and specifically Juno ran several simulations to save themselves, or at least a mere semblance of their being, which was how they found Desmond and thus left no stone unturned throughout history so that nothing would be stopping Desmond from releasing Juno into The Grey and eventually onto the 'real' world.

    Now among the tombs and the ancient mechanisms that Bayek encounters, there are at least two (the Sphinx, for one) eerie messages that say the very words, Nothing is true, Everything is permitted. So one thing to realize is that amidst the several simulations they ran, they (of course) came across these words through observing the assassins throughout history and for some reason went out of their way to plant these very words into their mechanisms, just for one of the very founders of the brotherhood to discover, and I find that very interesting. This might possibly mean that these wise words passed down since millennia may not have come from a singular person(s) after all and are just circulating in the stream of time like a classic case of the bootstrap paradox, and I find this prospect to be fucking brilliant.

    It is indeed debatable whether Bayek actually understood these messages, since he either 1) didn't give a shit about them at all, as he says to Khaliset, "those words are not for us" or 2) cannot understand them even if he wanted to, since he doesn't understand the actual language spoken. Now Juno, Minerva and other Isu we come across in the modern day indeed speak in American English, but as for the messages Bayek hears, the Animus may have been purposefully translating their words into American English. These words may have also been spoken in Ancient Egyptian, a language that Bayek is very familiar with, and this being the case makes the most sense to me (and is pretty much the only one that goes along with the theory of course). Regardless, this is a pretty intriguing prospect to be put to discussion. Personally I'd like the origins of the creed ( but not the tenets) to be shrouded in mystery, but Origins presents way too much evidence to be ignored.

    P.S. This is what I pieced together from just the mainline games, so if any of the transmedia present anything in relation to this or if this idea has already been put to discussion, please do tell!

    submitted by /u/Phoenix856
    [link] [comments]

    Diverse fighting styles would add depth to Assassin’s Creed play and upgrading experiences.

    Posted: 04 Aug 2020 04:31 PM PDT

    The fighting controls in Ghost of Tsushima that incorporate different stances tailored to opponent vulnerabilities are so much more immersive than the experience in Odyssey, in my opinion. Assassin's are masterful fighters, and in each game the player faces different styles of enemies. While forcing different combinations is certainly one way to game those differing enemies, it seems much more realistic to have the assassins actually modify their style to match more effective ways to combat enemies. These differing fighting styles can also give the player more upgrade options that focus on practical physical attributes along with the tech upgrades and mystical abilities that already make Assassin's Creed what it successfully is today.

    What do you think? Would you like to see more from the fighting mechanics in future Assassin's Creed games?

    submitted by /u/droidpat
    [link] [comments]

    Was there a mission where at the end Ezio was fighting someone while falling?

    Posted: 04 Aug 2020 08:00 PM PDT

    I remeber it being like you are in a cart then the cart goes off a cliff and Ezio then fights someone mid-air and at the last moment you deploy your parachute and survive. Maybe I am thinking of someting else entirely.

    submitted by /u/Dragos5555
    [link] [comments]

    What are all the regional British accents in AC4 and Syndicate? Are there historical records for linguistic variations in the era of Valhalla?

    Posted: 04 Aug 2020 06:22 PM PDT

    I know that Kenway himself is mildly Welsh (though I heard northern and southern Welsh also sound different?) What about James Kidd?

    I've seen a few videos about what Shakespeare era English sounded like, but I wonder if language distinctions will make it into Valhalla? Not just accent - but also language conventions. Eg surely "Hello" wasn't a thing back then.

    Also, I just want to say I personally feel like Black Flag is the best voice acted game in the franchise before the dialogue options era - it seems like the actors understand that doing voice acting doesn't mean you have to make the character sound like a cartoon character. Not sure whether British VA and acting training is part of the reason?

    submitted by /u/radical_compounds
    [link] [comments]

    Wow, Syndicate really is amazing.

    Posted: 04 Aug 2020 06:45 AM PDT

    Just finished syndicate main story (will start Jack the ripper DLC soon)

    all I can say this is hands down equal to ac2 in terms of quality. Mission variety was there, atmosphere and customization also. having played origins few weeks back I have to say preferred syndicate to even origins.

    is unity more of the same might be tempted to give it a go?

    submitted by /u/sandhulfc
    [link] [comments]

    If i buy assassins creed valhalla for xbox one will it be optimized for series x?

    Posted: 04 Aug 2020 06:54 PM PDT

    If i bought ac valhalla for xbox one then later bought a series x and played it on the series x would it be optimized for the series x? I'm not sure because i know that its optimized for series x but would the xbox one version also be optimized for series x?

    Edit: If i buy it on disc, not a digital copy

    submitted by /u/Jiji321456
    [link] [comments]

    Historicity of the Gabiniani

    Posted: 04 Aug 2020 11:02 AM PDT

    I was just reading Caesar's commentaries on the Civil War when some familiar faces popped up. In chapter 4 of book 3, Caesar lists the various places and stations from which Pompey was rallying his troops and mentions "D ex Gabinianis Alexandria—Gallos Germanosque quos ibi A. Gabinius praesidi causa apud regem Ptolomaeum reliquerat—Pompeius filius cum classe adduxerat."

    Here Caesar not only confirms the historicity of the Gabiniani, about whom I'm ashamed to say I've only heard from Origins, but it also fills in the lore about them being soldiers accompanied by Gallic and Germanic auxiliaries left to maintain Roman interests in Ptolemaic Egypt. I know that this topic is a bit out of the blue, but I wanted to share this fact because it demonstrates the level of detail and research which goes into these games.

    edit: formatting

    submitted by /u/AVRELIVS-IANVARIVS
    [link] [comments]

    Thoughts on a Roman Assassin's Creed game.

    Posted: 04 Aug 2020 09:37 AM PDT

    Firstly, I'm new to posting on Reddit, never mind this sub, so apologies if I've accidentally done something wrong.

    With that said, I'd like to briefly state that I wouldn't want an AC game set in Imperial Rome in the near future - Origins, Odyssey and Valhalla have given us the holy trinity of popular ancient cultures. I'd love a foray into later periods like Mughal India or Tsarist Russia before diving back into older times, and I'm sure we'd all appreciate some of the gun-toting fun we enjoyed in Black Flag before returning to our trusty bows.

    I chose Imperial Rome because the rich culture of the Romans, the potential recognisable and diverse cast of enemies and allies along with the obvious expansion of the Hidden Ones' history. However, deciding on a specific time frame for this AC game was quite hard - the Roman Empire lasted for a good 500 years after all, and 1000 more with its Byzantine successor. I thought about Caligula's reign (his claim of godhood could be tied to a piece of Eden), the conflicts between the Empire and the Huns or the fall of western Rome, but here is what I settled on:

    The reign of Nero. Yes, I know what you're all thinking, 'But everyone knows about him, it's a bit obvious and boring.' It's true right that Nero is possibly the most well-known emperor, but that's because his reign is packed full with outrageous characters and sinister plans. The assassination of his mother Agrippina, the exile and execution of his wife Octavia and his subsequent bloody marriage to Poppaea are deserving of an AC adaptation alone! The player could befriend Seneca the Younger, Pliny the Elder and Lucan as members or allies of the Hidden Ones, while the Ancients control the delicate balance of power between Nero and the Senate. You could have brief excursions into Britain with Boudicca's revolt, Jerusalem's fall and the destruction of the Second Temple or the martyrdom of Peter and Paul. There truly are some astounding and noteworthy events during his reign!

    This period would be perfect for bringing back social stealth and proper parkour, as Valhalla seems to be doing, and the focus on stealth and assassination rather than RPG mechanics. I also imagine a smaller and denser map, probably Rome down to the Amalfi coast, but with amazing detail. To compensate, I'd love a new direction where this small open world of Italy is compensated by skirmishes into Britain, Jerusalem, Parthia etc. as missions that follow the stage/level format of other stealth games.

    My personal take for the plot would be as follows: The player, a member of Nero's Praetorian guard, joins the Hidden Ones and swears to protect Nero from the manipulations of the Ancients and prevent him from becoming a cruel despot. However, Nero is constantly faced with difficult situations and takes drastic measures against them, culminating in the Great Fire of Rome (planned by the Ancients, of course). Blaming the Hidden Ones, including the player, he accuses them of this destruction and threatens execution against any who are suspected to be working with them (such as Lucan, Seneca, perhaps the Christians and the Jews, along with others he personally hates or finds suspicious). This results in the Hidden Ones conspiring to assassinate Nero, but the Ancients foil them each time. Lucan is executed and Seneca forced to commit suicide before Nero is finally driven out by the Ancients when they figure he has grown too difficult to control. Now alone and his head desired by the Ancients-controlled Senate, he finally gives up and begs the player to kill him.

    Of course, that's a brief and half-baked idea for a potential plot. I had an idea that Nero had a piece of Eden which could only activate when used by someone descended from Julius Caesar, so the Ancients were only keeping him alive so they could use it. This could explain why, historically, the Senate was torn between killing Nero and keeping him alive - because they wanted an heir of the Julio-Claudian dynasty who could use the piece of Eden - and why three Nero impersonators popped up after his death (perhaps the piece of Eden functions similar to a certain other one we know). I also thought of two ideas for DLCs: the bloody Year of the Four Emperors and the eruption of Vesuvius. Perhaps the eruption is caused by a piece of Eden causing Pliny and the player, the last two living members of the Hidden Ones from the beginning of the game (since Lucan and Seneca along with their Hidden Ones colleagues have died), to sacrifice themselves so that they can seal away this destructive piece.

    Anyways, I hope you enjoyed this post, even if was a bit ramble. I apologise if it was lengthy or vague, but I just wanted to share my ideas. I'd love to hear what you think of this period or if you'd have chosen another period of Imperial Rome and why!

    submitted by /u/crimsbayo
    [link] [comments]

    Why do people like Ezio ?

    Posted: 04 Aug 2020 07:56 PM PDT

    I mean, LOVE Ezio. I have played most of the titles and I have to say, Ezio was sort of a playboy, good-looking dude, that gets all the girls, very wise for his age, I'm sure there are more qualities, but, the guy was perfect.

    He doesn't seem that real to me.

    Personally, I loved Haythem as a character, hands down the best protagonist in the game. As far as the assassins goes, in my eyes, there isn't actually a true assassin, maybe Altair, but, they kinda ruined him in revelation...Because they made him a leader. Same mistake as Ezio. A guy that esentially is perfect.

    Wise, smart, master-assassin and a leader. Seems a bit too much. In the first game, it would make more sense if they made they guy with one arm the leader (forgot his name), and Altair would act from the shadows.

    The only character that actually improved the story (Ac1 was the best in regards to the story, actually made you feel like an assassin) was Haythem

    submitted by /u/gambleroflives91
    [link] [comments]

    My Chibi Eivor fan art(App used: Procreate+RakugakiAR

    Posted: 04 Aug 2020 06:21 AM PDT

    Who do you think is The richest assassin in the prime if their life?

    Posted: 04 Aug 2020 08:05 AM PDT

    I'm not sure if "discussion is the right flair for this but..."Who does everyone think is the richest assassin? For me it was always between Ezio and Edward Kenway. Then again I haven't played the newer ones like odyssey and origins.

    submitted by /u/big_boss_64
    [link] [comments]

    Assassin's Creed sister hood symbol...what do you think?

    Posted: 04 Aug 2020 07:18 AM PDT

    SPOILERS FOR ORIGINS AND DESERT OATH (BOOK) IN THIS POST.

    ARTICLE HERE FOR REFERENCE

    As a female gamer (and AC player from the beginning) I should probably be over the moon at the fact that Assassin's Creed decided to make a symbol for female assassins (a.k.a. the sisterhood - and yes, I'm aware of the sisterhood showing up years ago in print media). Honestly, I think it's completely unnecessary. The term brotherhood doesn't mean just dudes, it's the brotherhood of humans. I think all the separation is just a little over the top, personally Assassins are assassins, no matter what the gender.

    To be frank, I think the fact that Ubisoft has been so focused on creating female assassins is a ploy to appease the gender equalists, too. I never liked Aveline (DLC was cool, stand alone was meh) I hated Elise (yes, I know she's not an assassin), I like Evie although Jacob was so much more fun to play, I could not stand Aya, and couldn't get into Kassandra. So I guess it's just a preference.

    The symbol is based off of Aya/Amunet. I know, she was co-founder of the Creed, but she was not a good person. She never wanted to get married to Bayek, she never wanted her child, and as soon as the child was killed, she disappeared. She turned her back on her husband and even though he tried so hard to reconcile, she shunned back at every turn. His anguish was so palpable, it caused me to absolutely hate her. Now Ubisoft is throwing a female assassin symbol based on her at us, and I really don't like it.

    Anyway just my opinion. I'd love to know what you all think. Thanks!

    submitted by /u/LadyKlaymoor
    [link] [comments]

    No comments:

    Post a Comment